Volume 27,
Number 1,
March 2008
Articles
- Christopher Dyken, Martin Reimers, Johan Seland:
Real-Time GPU Silhouette Refinement using Adaptively Blended Bézier Patches.
1-12
Electronic Edition (link) BibTeX
- Elmar Eisemann, Xavier Décoret:
Occlusion Textures for Plausible Soft Shadows*.
13-23
Electronic Edition (link) BibTeX
- Ricardo Marroquim, André Maximo, Ricardo C. Farias, Claudio Esperança:
Volume and Isosurface Rendering with GPU-Accelerated Cell Projection*.
24-35
Electronic Edition (link) BibTeX
- Antoni Chica, Jason Williams, Carlos Andújar, Pere Brunet, Isabel Navazo, Jarek Rossignac, Alvar Vinacua:
Pressing: Smooth Isosurfaces with Flats from Binary Grids.
36-46
Electronic Edition (link) BibTeX
- Gilles Valette, Stéphanie Prévost, Laurent Lucas, Joël Léonard:
A Dynamic Model of Cracks Development Based on a 3D Discrete Shrinkage Volume Propagation.
47-62
Electronic Edition (link) BibTeX
- Ronald J. Balsys, Kevin G. Suffern, Huw Jones:
Point-Based Rendering of Non-Manifold Surfaces.
63-72
Electronic Edition (link) BibTeX
- Yong Kui Liu, H. Y. Song, Borut Zalik:
A General Multi-step Algorithm for Voxel Traversing Along a Line.
73-80
Electronic Edition (link) BibTeX
- Sangwon Lee, David Feng, Cindy Grimm, Bruce Gooch:
A Sketch-Based User Interface for Reconstructing Architectural Drawings.
81-90
Electronic Edition (link) BibTeX
- Christian Hofsetz, Nelson Max, R. Bastos:
Object-Space Visibility Ordering for Point-Based and Volume Rendering.
91-101
Electronic Edition (link) BibTeX
- Tamy Boubekeur, Christophe Schlick:
A Flexible Kernel for Adaptive Mesh Refinement on GPU.
102-113
Electronic Edition (link) BibTeX
- Ares Lagae, Philip Dutré:
A Comparison of Methods for Generating Poisson Disk Distributions.
114-129
Electronic Edition (link) BibTeX
- Adam Moerschell, John D. Owens:
Distributed Texture Memory in a Multi-GPU Environment.
130-151
Electronic Edition (link) BibTeX
Report
Volume 27,
Number 2,
April 2008
Scanning and Reconstruction
Perception for Rendering and Animation
Occlusion and Volume Rendering
Geometry Processing
Video and Relighting
- Oliver Wang, James Davis, Erika Chuang, Ian Rickard, Krystle de Mesa, Chirag Dave:
Video Relighting Using Infrared Illumination.
271-279
Electronic Edition (link) BibTeX
- Chris Hermans, Cedric Vanaken, Tom Mertens, Frank Van Reeth, Philippe Bekaert:
Augmented Panoramic Video.
281-290
Electronic Edition (link) BibTeX
- Massimiliano Corsini, Marco Callieri, Paolo Cignoni:
Stereo Light Probe.
291-300
Electronic Edition (link) BibTeX
Interactive and Sketch-based Techniques
GPU Rendering and Ray-Casting
Character Animation
Textures and Arrangements
- Martin Eisemann, Bert de Decker, Marcus A. Magnor, Philippe Bekaert, Edilson de Aguiar, Naveed Ahmed, Christian Theobalt, A. Sellent:
Floating Textures.
409-418
Electronic Edition (link) BibTeX
- Christian Eisenacher, Sylvain Lefebvre, Marc Stamminger:
Texture Synthesis From Photographs.
419-428
Electronic Edition (link) BibTeX
- Takashi Ijiri, Radomír Mech, Takeo Igarashi, Gavin Miller:
An Example-based Procedural System for Element Arrangement.
429-436
Electronic Edition (link) BibTeX
Parameterization and Transformations
Fluids and Simulation
- Doyub Kim, Oh-Young Song, Hyeong-Seok Ko:
A Semi-Lagrangian CIP Fluid Solver without Dimensional Splitting.
467-475
Electronic Edition (link) BibTeX
- Yoshinori Dobashi, Yasuhiro Matsuda, Tsuyoshi Yamamoto, Tomoyuki Nishita:
A Fast Simulation Method Using Overlapping Grids for Interactions between Smoke and Rigid Objects.
477-486
Electronic Edition (link) BibTeX
- Vivek Kwatra, Philippos Mordohai, Rahul Narain, Sashi Kumar Penta, Mark Carlson, Marc Pollefeys, Ming C. Lin:
Fluid in Video: Augmenting Real Video with Simulated Fluids.
487-496
Electronic Edition (link) BibTeX
- Jonas Spillmann, Matthias Teschner:
An Adaptive Contact Model for the Robust Simulation of Knots.
497-506
Electronic Edition (link) BibTeX
Rendering and Simplification
- Adam Arbree, Bruce Walter, Kavita Bala:
Single-pass Scalable Subsurface Rendering with Lightcuts.
507-516
Electronic Edition (link) BibTeX
- Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-Shian Huang, Jung-Hong Chuang:
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling.
517-526
Electronic Edition (link) BibTeX
- Martin Rump, Gero Müller, Ralf Sarlette, Dirk Koch, Reinhard Klein:
Photo-realistic Rendering of Metallic Car Paint from Image-Based Measurements.
527-536
Electronic Edition (link) BibTeX
- Amit Shesh, Baoquan Chen:
Efficient and Dynamic Simplification of Line Drawings.
537-545
Electronic Edition (link) BibTeX
Rendering Volume Effects
Imaging and Warping
Image-Based Techniques
Points and Meshes
Shadows and Lighting
Imaging and Projectors
Volume 27,
Number 3,
May 2008
Proc. Eurographics / IEEE VGTC Symposium on Visualization (EuroVis '08),
Eindhoven,
The Netherlands,
May 26-28,
2008
Flow Advection and Geometry Processing
Visualization Tools
Multivariate Visualization
- Heike Jänicke, Michael Böttinger, Xavier Tricoche, Gerik Scheuermann:
Automatic Detection and Visualization of Distinctive Structures in 3D Unsteady Multi-fields.
767-774
Electronic Edition (link) BibTeX
- Philipp Muigg, Johannes Kehrer, Steffen Oeltze, Harald Piringer, Helmut Doleisch, Bernhard Preim, Helwig Hauser:
A Four-level Focus+Context Approach to Interactive Visual Analysis of Temporal Features in Large Scientific Data.
775-782
Electronic Edition (link) BibTeX
- Robert Sisneros, C. Ryan Johnson, Jian Huang:
Concurrent Viewing of Multiple Attribute-Specific Subspaces.
783-790
Electronic Edition (link) BibTeX
Meshes and Volumes
Software Visualization
Illustrative and Realistic Volume Rendering
Visualization Applications in Life Sciences
- Daniel F. Keefe, T. M. O'Brien, D. B. Baier, S. M. Gatesy, E. L. Brainerd, David H. Laidlaw:
Exploratory Visualization of Animal Kinematics Using Instantaneous Helical Axes.
863-870
Electronic Edition (link) BibTeX
- Kishore Mosaliganti, Raghu Machiraju, Kun Huang, Gustavo Leone:
Geometry-driven Visualization of Microscopic Structures in Biology.
871-878
Electronic Edition (link) BibTeX
- Firdaus Janoos, Boonthanome Nouansengsy, Xiaoyin Xu, Raghu Machiraju, Stephen T. C. Wong:
Classification and Uncertainty Visualization of Dendritic Spines from Optical Microscopy Imaging.
879-886
Electronic Edition (link) BibTeX
- Michel A. Westenberg, Sacha A. F. T. van Hijum, Oscar P. Kuipers, J. B. T. M. Roerdink:
Visualizing Genome Expression and Regulatory Network Dynamics in Genomic and Metabolic Context.
887-894
Electronic Edition (link) BibTeX
Visual Analytics
- Ming C. Hao, Daniel A. Keim, Umeshwar Dayal, Daniela Oelke, Chantal Tremblay:
Density Displays for Data Stream Monitoring.
895-902
Electronic Edition (link) BibTeX
- Thomas Butkiewicz, Remco Chang, Zachary Wartell, William Ribarsky:
Visual Analysis and Semantic Exploration of Urban LIDAR Change Detection.
903-910
Electronic Edition (link) BibTeX
- Thorsten May, Jörn Kohlhammer:
Towards closing the analysis gap: Visual generation of decision supporting schemes from raw data.
911-918
Electronic Edition (link) BibTeX
- Xiaoyu Wang, Erin Miller, Kathleen Smarick, William Ribarsky, Remco Chang:
Investigative Visual Analysis of Global Terrorism.
919-926
Electronic Edition (link) BibTeX
Visualization Applications
- Hartmut Ziegler, Daniel A. Keim:
COPERNICUS: Context-Preserving Engine for Route Navigation with Interactive User-modifiable Scaling.
927-934
Electronic Edition (link) BibTeX
- Katrin Bidmon, Sebastian Grottel, Fabian Bös, Jürgen Pleiss, Thomas Ertl:
Visual Abstractions of Solvent Pathlines near Protein Cavities.
935-942
Electronic Edition (link) BibTeX
- Jens Bellmann, Frank Michel, Eduard Deines, Martin Hering-Bertram, Jan Mohring, Hans Hagen:
Sound Tracing: Rendering Listener Specific Acoustic Room Properties.
943-950
Electronic Edition (link) BibTeX
Graph Visualization
User Studies and User Interaction
Flow Feature Extraction
- Christoph Garth, Alexander Wiebel, Xavier Tricoche, Kenneth I. Joy, Gerik Scheuermann:
Lagrangian Visualization of Flow-Embedded Surface Structures.
1007-1014
Electronic Edition (link) BibTeX
- John C. Anderson, Christoph Garth, Mark A. Duchaineau, Kenneth I. Joy:
Discrete Multi-Material Interface Reconstruction for Volume Fraction Data.
1015-1022
Electronic Edition (link) BibTeX
- Tobias Schafhitzel, J. E. Vollrath, Joao Paulo Gois, Daniel Weiskopf, Antonio Castelo, Thomas Ertl:
Topology-Preserving lambda2-based Vortex Core Line Detection for Flow Visualization.
1023-1030
Electronic Edition (link) BibTeX
Parallel Coordinates
Visualization for Neurology
- Christian Rieder, Felix Ritter, Matthias Raspe, Heinz-Otto Peitgen:
Interactive Visualization of Multimodal Volume Data for Neurosurgical Tumor Treatment.
1055-1062
Electronic Edition (link) BibTeX
- Thomas Schultz, Natascha Sauber, A. Anwander, Holger Theisel, Hans-Peter Seidel:
Virtual Klingler Dissection: Putting Fibers into Context.
1063-1070
Electronic Edition (link) BibTeX
- Wei Chen, Song Zhang, Stephfan Correia, David S. Ebert:
Abstractive Representation and Exploration of Hierarchically Clustered Diffusion Tensor Fiber Tracts.
1071-1078
Electronic Edition (link) BibTeX
Volume 27,
Number 4,
June 2008
Participating Media
Global Illumination
Local Illumination
Textures
Real Time
Artistic Rendering
- Elmar Eisemann, Holger Winnemöller, John C. Hart, David Salesin:
Stylized Vector Art from 3D Models with Region Support.
1199-1207
Electronic Edition (link) BibTeX
- Dongyeon Kim, Minjung Son, Yunjin Lee, Henry Kang, Seungyong Lee:
Feature-guided Image Stippling.
1209-1216
Electronic Edition (link) BibTeX
- Juraj Obert, Jaroslav Krivánek, Fabio Pellacini, Daniel Sýkora, Sumanta N. Pattanaik:
iCheat: A Representation for Artistic Control of Indirect Cinematic Lighting.
1217-1223
Electronic Edition (link) BibTeX
Ray Tracing 1
Computational Imaging
Soft Shadows and Light Fields
Ray Tracing 2
Volume 27,
Number 5,
July 2008
Tetrahedra
Shape Properties:
Local and Global
Smooth Surfaces
Sampling and Reconstructing Surfaces
Registering Deforming Surfaces I
Registering Deforming Surfaces II
Parameterization and Quad Tiling
- David Eppstein, Michael T. Goodrich, Ethan Kim, Rasmus Tamstorf:
Motorcycle Graphs: Canonical Quad Mesh Partitioning.
1477-1486
Electronic Edition (link) BibTeX
- Patrick Mullen, Yiying Tong, Pierre Alliez, Mathieu Desbrun:
Spectral Conformal Parameterization.
1487-1494
Electronic Edition (link) BibTeX
- Ligang Liu, Lei Zhang, Yin Xu, Craig Gotsman, Steven J. Gortler:
A Local/Global Approach to Mesh Parameterization.
1495-1504
Electronic Edition (link) BibTeX
Bases and Coordinates
Volume 27,
Number 6,
September 2008
Articles
- Ivana Kolingerová:
Computational Geometry Education for Computer Graphics Students.
1531-1538
Electronic Edition (link) BibTeX
- Ariel Shamir:
A survey on Mesh Segmentation Techniques.
1539-1556
Electronic Edition (link) BibTeX
- Rener Castro, Thomas Lewiner, Hélio Lopes, Geovan Tavares, Alex Laier Bordignon:
Statistical optimization of octree searches.
1557-1566
Electronic Edition (link) BibTeX
- László Szirmay-Kalos, Tamás Umenhoffer:
Displacement Mapping on the GPU - State of the Art.
1567-1592
Electronic Edition (link) BibTeX
- Marek Vanco, Bernd Hamann, Guido Brunnett:
Surface Reconstruction from Unorganized Point Data with Quadrics.
1593-1606
Electronic Edition (link) BibTeX
- Yinlong Sun, Qiqi Wang:
Interference Shaders of Thin Films.
1607-1631
Electronic Edition (link) BibTeX
- Roel Martínez, Mateu Sbert, László Szirmay-Kalos:
Improving Multipath Radiosity with Bundles of Parallel Lines.
1632-1646
Electronic Edition (link) BibTeX
- Tilo Ochotta, Dietmar Saupe:
Image-Based Surface Compression.
1647-1663
Electronic Edition (link) BibTeX
- Jacob Munkberg, Petrik Clarberg, Jon Hasselgren, Tomas Akenine-Möller:
Practical HDR Texture Compression.
1664-1676
Electronic Edition (link) BibTeX
- Ji-yong Kwon, In-Kwon Lee:
Exaggerating Character Motions Using Sub-Joint Hierarchy.
1677-1686
Electronic Edition (link) BibTeX
State of the Art Review
Volume 27,
Number 7,
October 2008
Skull,
Face,
and Knits
- Yuru Pei, Hongbin Zha, Zhongbiao Yuan:
The Craniofacial Reconstruction from the Local Structural Diversity of Skulls.
1711-1718
Electronic Edition (link) BibTeX
- Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos, M. Asselot, Roberto Scopigno:
Reconstructing head models from photographs for individualized 3D-audio processing.
1719-1727
Electronic Edition (link) BibTeX
- Shu-Fan Wang, Shang-Hong Lai:
Reconstructing 3D Shape, Albedo and Illumination from a Single Face Image.
1729-1736
Electronic Edition (link) BibTeX
- Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki:
Knitting a 3D Model.
1737-1743
Electronic Edition (link) BibTeX
Image Editing
Moving Images
- Timo Stich, Christian Linz, Georgia Albuquerque, Marcus A. Magnor:
View and Time Interpolation in Image Space.
1781-1787
Electronic Edition (link) BibTeX
- Yanlin Weng, Xiaohan Shi, Hujun Bao, Jun Zhang:
Sketching MLS Image Deformations On the GPU.
1789-1796
Electronic Edition (link) BibTeX
- Yi-Fei Zhang, Shi-Min Hu, Ralph R. Martin:
Shrinkability Maps for Content-Aware Video Resizing.
1797-1804
Electronic Edition (link) BibTeX
- Bing-Yu Chen, Ken-Yi Lee, Wei-Ting Huang, Jong-Shan Lin:
Capturing Intention-based Full-Frame Video Stabilization.
1805-1814
Electronic Edition (link) BibTeX
Subdivision and Segmentation
- Hui Zhang, Guiming Qin, Kaihuai Qin, Hanqiu Sun:
A Biorthogonal Wavelet Approach based on Dual Subdivision.
1815-1822
Electronic Edition (link) BibTeX
- Zhongxian Chen, Xiaonan Luo, Le Tan, Binghong Ye, Jiapeng Chen:
Progressive Interpolation based on Catmull-Clark Subdivision Surfaces.
1823-1827
Electronic Edition (link) BibTeX
- Zhuo Shi, Shujin Lin, Xiaonan Luo, Renhong Wang:
Interpolatory and Mixed Loop Schemes.
1829-1835
Electronic Edition (link) BibTeX
- Dennie Reniers, Alexandru Telea:
Patch-type Segmentation of Voxel Shapes using Simplified Surface Skeletons.
1837-1844
Electronic Edition (link) BibTeX
- Dennie Reniers, Alexandru Telea:
Part-type Segmentation of Articulated Voxel-Shapes using the Junction Rule.
1845-1852
Electronic Edition (link) BibTeX
Non-photorealistic Rendering
- Sebastian Möser, Patrick Degener, Roland Wahl, Reinhard Klein:
Context Aware Terrain Visualization for Wayfinding and Navigation.
1853-1860
Electronic Edition (link) BibTeX
- Daychyi Ku, Shengfeng Qin, David K. Wright, CuiXia Ma:
Online Personalised Non-photorealistic Rendering Technique for 3D Geometry from Incremental Sketching.
1861-1868
Electronic Edition (link) BibTeX
- Jong-Chul Yoon, In-Kwon Lee, Henry Kang:
A Hidden-picture Puzzles Generator.
1869-1877
Electronic Edition (link) BibTeX
- Songhua Xu, Hao Jiang, Tao Jin, Francis C. M. Lau, Yunhe Pan:
Automatic Facsimile of Chinese Calligraphic Writings.
1879-1886
Electronic Edition (link) BibTeX
Animation
Rendering
- Ying-Chieh Chen, Chun-Fa Chang:
A Prism-Free Method for Silhouette Rendering in Inverse Displacement Mapping.
1929-1936
Electronic Edition (link) BibTeX
- Carles Bosch, Xavier Pueyo, Stéphane Mérillou, Djamchid Ghazanfarpour:
A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces.
1937-1944
Electronic Edition (link) BibTeX
- Zhong Ren, Kun Zhou, Stephen Lin, Baining Guo:
Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering Media.
1945-1953
Electronic Edition (link) BibTeX
- Sungkil Lee, Gerard Jounghyun Kim, Seungmoon Choi:
Real-Time Depth-of-Field Rendering Using Point Splatting on Per-Pixel Layers.
1955-1962
Electronic Edition (link) BibTeX
Illumination
Volume 27,
Number 8,
December 2008
Articles
- Verónica Costa Teixeira Orvalho, Ernesto Zacur, Antonio Susin:
Transferring the Rig and Animations from a Character to Different Face Models.
1997-2012
Electronic Edition (link) BibTeX
- Albert Mas, Ignacio Martín, Gustavo Patow:
Compression and Importance Sampling of Near-Field Light Sources.
2013-2027
Electronic Edition (link) BibTeX
- Christopher Dyken, Gernot Ziegler, Christian Theobalt, Hans-Peter Seidel:
High-speed Marching Cubes using HistoPyramids.
2028-2039
Electronic Edition (link) BibTeX
- T. Morvan, M. Reimers, E. Samset:
High Performance GPU-based Proximity Queries using Distance Fields.
2040-2052
Electronic Edition (link) BibTeX
- Rodrigo de Toledo, Bin Wang, Bruno Lévy:
Geometry Textures and Applications.
2053-2065
Electronic Edition (link) BibTeX
- Matthew J. Leotta, Austin Vandergon, Gabriel Taubin:
3D Slit Scanning with Planar Constraints*.
2066-2080
Electronic Edition (link) BibTeX
- S. Todt, Christof Rezk-Salama, Andreas Kolb, K.-D. Kuhnert:
GPU-Based Spherical Light Field Rendering with Per-Fragment Depth Correction.
2081-2095
Electronic Edition (link) BibTeX
- Zhigang Deng, Ulrich Neumann:
Expressive Speech Animation Synthesis with Phoneme-Level Controls.
2096-2113
Electronic Edition (link) BibTeX
- Lars Schjøth, Jon Sporring, Ole Fogh Olsen:
Diffusion Based Photon Mapping.
2114-2127
Electronic Edition (link) BibTeX
- D. Chen, F. Dong:
Adaptive Surface Texture Synthesis Using Round-Shaped Neighbourhoods.
2128-2142
Electronic Edition (link) BibTeX
- Amit Shesh, Baoquan Chen:
Peek-in-the-Pic: Flying Through Architectural Scenes From a Single Image.
2143-2153
Electronic Edition (link) BibTeX
- P. Guerrero, Stefan Jeschke, Michael Wimmer:
Real-Time Indirect Illumination and Soft Shadows in Dynamic Scenes Using Spherical Lights.
2154-2168
Electronic Edition (link) BibTeX
Selected papers from the EG 2007 Cultural Heritage Track
State of the Art Reviews
Report
Copyright © Sat May 16 23:52:32 2009
by Michael Ley (ley@uni-trier.de)