2008 | ||
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1 | EE | Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-Shian Huang, Jung-Hong Chuang: Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling. Comput. Graph. Forum 27(2): 517-526 (2008) |
1 | Chih-Wen Chang | [1] |
2 | Jung-Hong Chuang | [1] |
3 | Tan-Chi Ho | [1] |
4 | Wen-Chieh Lin | [1] |