2008 |
49 | EE | Gabriel Taubin,
Daniel E. Crispell,
Douglas Lanman,
Peter G. Sibley,
Yong Zhao:
Shape from Depth Discontinuities.
ETVC 2008: 216-237 |
48 | EE | Douglas Lanman,
Ramesh Raskar,
Amit Agrawal,
Gabriel Taubin:
Shield fields: modeling and capturing 3D occluders.
ACM Trans. Graph. 27(5): 131 (2008) |
47 | EE | Matthew J. Leotta,
Austin Vandergon,
Gabriel Taubin:
3D Slit Scanning with Planar Constraints*.
Comput. Graph. Forum 27(8): 2066-2080 (2008) |
2007 |
46 | EE | Matthew J. Leotta,
Austin Vandergon,
Gabriel Taubin:
Interactive 3D ScanningWithout Tracking.
SIBGRAPI 2007: 205-212 |
45 | EE | Rémi Ronfard,
Gabriel Taubin:
Introducing 3D Cinematography.
IEEE Computer Graphics and Applications 27(3): 18-20 (2007) |
2006 |
44 | EE | Daniel E. Crispell,
Douglas Lanman,
Peter G. Sibley,
Yong Zhao,
Gabriel Taubin:
Beyond Silhouettes: Surface Reconstruction Using Multi-Flash Photography.
3DPVT 2006: 405-412 |
43 | EE | Douglas Lanman,
Daniel E. Crispell,
Megan Wachs,
Gabriel Taubin:
Spherical Catadioptric Arrays: Construction, Multi-View Geometry, and Calibration.
3DPVT 2006: 81-88 |
42 | EE | Douglas Lanman,
Megan Wachs,
Gabriel Taubin,
Fernando Cukierman:
Reconstructing a 3D Line from a Single Catadioptric Image.
3DPVT 2006: 89-96 |
41 | EE | Mert Akdere,
Ugur Çetintemel,
Daniel E. Crispell,
John Jannotti,
Jie Mao,
Gabriel Taubin:
Data-Centric Visual Sensor Networks for 3D Sensing.
GSN 2006: 131-150 |
40 | EE | Yong Zhao,
Gabriel Taubin:
Real-Time Median Filtering for Embedded Smart Cameras.
ICVS 2006: 55 |
2004 |
39 | EE | Peter G. Sibley,
Gabriel Taubin:
Atlas-Aware Laplacian Smoothing.
IEEE Visualization 2004: 27 |
2003 |
38 | EE | Holly E. Rushmeier,
José Gomes,
Laurent Balmelli,
Fausto Bernardini,
Gabriel Taubin:
Image-Based Object Editing.
3DIM 2003: 20-28 |
37 | EE | Gabriel Taubin:
New Results in Signal Processing and Compression of Polygon Meshes.
Shape Modeling International 2003: 45-48 |
36 | EE | Vinícius Mello,
Luiz Velho,
Gabriel Taubin:
Estimating the in/out function of a surface represented by points.
Symposium on Solid Modeling and Applications 2003: 108-114 |
2002 |
35 | EE | Gabriel Taubin:
Advances in Mesh Signal Processing and Geometry Compression.
3DPVT 2002: 600-601 |
34 | EE | Gabriel Taubin:
BLIC: Bi-Level Isosurface Compression .
IEEE Visualization 2002 |
33 | EE | Laurent Balmelli,
Christopher J. Morris,
Gabriel Taubin,
Fausto Bernardini:
Volume Warping for Adaptive Isosurface Extraction.
IEEE Visualization 2002 |
32 | EE | Laurent Balmelli,
Gabriel Taubin,
Fausto Bernardini:
Space-Optimized Texture Maps (Guenter Enderle [Best Paper] Award.
Comput. Graph. Forum 21(3): (2002) |
31 | EE | Gabriel Taubin:
Dual Mesh Resampling.
Graphical Models 64(2): 94-113 (2002) |
30 | EE | Gabriel Taubin:
Special Issue on Processing of Large Polygonal Meshes.
Graphical Models 64(3-4): 145-146 (2002) |
29 | EE | Fausto Bernardini,
Holly E. Rushmeier,
Ioana M. Martin,
Joshua Mittleman,
Gabriel Taubin:
Building a Digital Model of Michelangelo's Florentine Pietà.
IEEE Computer Graphics and Applications 22(1): 59-67 (2002) |
28 | EE | Gabriel Taubin:
Detecting and reconstructing subdivision connectivity.
The Visual Computer 18(5-6): 357-367 (2002) |
2001 |
27 | EE | Gabriel Taubin:
Dual Mesh Resampling.
Pacific Conference on Computer Graphics and Applications 2001: 180-188 |
26 | EE | Gabriel Taubin:
3D Geometry Compression - Recent Advances and Challenges.
Pacific Conference on Computer Graphics and Applications 2001: 2-3 |
25 | EE | Gabriel Taubin:
Is this a quadrisected mesh?
Symposium on Solid Modeling and Applications 2001: 261-266 |
24 | EE | André Guéziec,
Gabriel Taubin,
Francis Lazarus,
William Horn:
Cutting and Stitching: Converting Sets of Polygons to Manifold Surfaces.
IEEE Trans. Vis. Comput. Graph. 7(2): 136-151 (2001) |
2000 |
23 | EE | Radu V. Balan,
Gabriel Taubin:
3D mesh geometry filtering algorithms for progressive transmission schemes.
Computer-Aided Design 32(13): 825-846 (2000) |
1999 |
22 | | André Guéziec,
Frank Bossen,
Gabriel Taubin,
Cláudio T. Silva:
Efficient Compression of Non-Manifold Polygonal Meshes.
IEEE Visualization 1999: 73-80 |
21 | | André Guéziec,
Gabriel Taubin:
Editorial - Multi-Resolution Modeling and 3D Geometry Compression.
Comput. Geom. 14(1-3): 1-3 (1999) |
20 | | André Guéziec,
Frank Bossen,
Gabriel Taubin,
Cláudio T. Silva:
Efficient compression of non-manifold polygonal meshes.
Comput. Geom. 14(1-3): 137-166 (1999) |
19 | EE | Fausto Bernardini,
Joshua Mittleman,
Holly E. Rushmeier,
Cláudio T. Silva,
Gabriel Taubin:
The Ball-Pivoting Algorithm for Surface Reconstruction.
IEEE Trans. Vis. Comput. Graph. 5(4): 349-359 (1999) |
1998 |
18 | EE | André Guéziec,
Gabriel Taubin:
A framework for memory-efficient levels of detail.
CCCG 1998 |
17 | EE | André Guéziec,
Gabriel Taubin,
Francis Lazarus,
William Horn:
Converting sets of polygons to manifold surfaces by cutting and stitching.
IEEE Visualization 1998: 383-390 |
16 | | Holly E. Rushmeier,
Fausto Bernardini,
Joshua Mittleman,
Gabriel Taubin:
Acquiring Input for Rendering at Appropriate Levels of Detail: Digitizing a Tietà.
Rendering Techniques 1998: 81-92 |
15 | EE | Gabriel Taubin,
André Guéziec,
William Horn,
Francis Lazarus:
Progressive Forest Split Compression.
SIGGRAPH 1998: 123-132 |
14 | EE | André Guéziec,
Gabriel Taubin,
Francis Lazarus,
William Horn:
Simplicial Maps for Progressive Transmission of Polygonal Surfaces.
VRML 1998: 25-31 |
13 | EE | Gabriel Taubin,
Jarek Rossignac:
Geometric Compression Through Topological Surgery.
ACM Trans. Graph. 17(2): 84-115 (1998) |
1997 |
12 | | Holly E. Rushmeier,
Gabriel Taubin,
André Guéziec:
Appying Shape from Lighting Variation to Bump Map Capture.
Rendering Techniques 1997: 35-44 |
1996 |
11 | | Gabriel Taubin,
Tong Zhang,
Gene H. Golub:
Optimal Surface Smoothing as Filter Design.
ECCV (1) 1996: 283-292 |
10 | EE | Gabriel Taubin,
Rémi Ronfard:
Implicit Simplicial Models for Adaptive Curve Reconstruction.
IEEE Trans. Pattern Anal. Mach. Intell. 18(3): 321-325 (1996) |
1995 |
9 | EE | Gabriel Taubin:
Curve and Surface Smoothing without Shrinkage.
ICCV 1995: 852-857 |
8 | EE | Gabriel Taubin:
Estimating the Tensor of Curvature of a Surface from a Polyhedral Approximation.
ICCV 1995: 902-907 |
7 | EE | Gabriel Taubin:
A signal processing approach to fair surface design.
SIGGRAPH 1995: 351-358 |
1994 |
6 | | Gabriel Taubin:
Discrete Surface Signal Processing: The Polygon as the Surface Element.
Object Representation in Computer Vision 1994: 167-175 |
5 | EE | Gabriel Taubin:
Distance approximations for rasterizing implicit curves.
ACM Trans. Graph. 13(1): 3-42 (1994) |
4 | EE | Gabriel Taubin,
Fernando Cukierman,
Steve Sullivan,
Jean Ponce,
David J. Kriegman:
Parameterized Families of Polynomials for Bounded Algebraic Curve and Surface Fitting.
IEEE Trans. Pattern Anal. Mach. Intell. 16(3): 287-303 (1994) |
1993 |
3 | EE | Gabriel Taubin:
An accurate algorithm for rasterizing algebraic curves.
Solid Modeling and Applications 1993: 221-230 |
2 | | Wayne Niblack,
Ron Barber,
William Equitz,
Myron Flickner,
Eduardo H. Glasman,
Dragutin Petkovic,
Peter Yanker,
Christos Faloutsos,
Gabriel Taubin:
The QBIC Project: Querying Images by Content, Using Color, Texture, and Shape.
Storage and Retrieval for Image and Video Databases (SPIE) 1993: 173-187 |
1991 |
1 | EE | Gabriel Taubin:
Estimation of Planar Curves, Surfaces, and Nonplanar Space Curves Defined by Implicit Equations with Applications to Edge and Range Image Segmentation.
IEEE Trans. Pattern Anal. Mach. Intell. 13(11): 1115-1138 (1991) |