2008 |
33 | EE | K. Boulanger,
Kadi Bouatouch,
Sumanta N. Pattanaik:
Rendering Trees with Indirect Lighting in Real Time.
Comput. Graph. Forum 27(4): 1189-1198 (2008) |
32 | EE | J. Brouillat,
Pascal Gautron,
Kadi Bouatouch:
Photon-driven Irradiance Cache.
Comput. Graph. Forum 27(7): 1971-1978 (2008) |
31 | EE | Guillaume François,
Sumanta N. Pattanaik,
Kadi Bouatouch,
Gaspard Breton:
Subsurface Texture Mapping.
IEEE Computer Graphics and Applications 28(1): 34-42 (2008) |
2007 |
30 | EE | Gaël Sourimant,
Luce Morin,
Kadi Bouatouch:
GPS, GIS and Video Registration for Building Reconstruction.
ICIP (6) 2007: 401-404 |
29 | EE | Pascal Gautron,
Kadi Bouatouch,
Sumanta N. Pattanaik:
Temporal Radiance Caching.
IEEE Trans. Vis. Comput. Graph. 13(5): 891-901 (2007) |
2005 |
28 | EE | Pascal Gautron,
Jaroslav Krivánek,
Kadi Bouatouch,
Sumanta N. Pattanaik:
Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm.
Rendering Techniques 2005: 55-64 |
27 | EE | Jaroslav Krivánek,
Pascal Gautron,
Sumanta N. Pattanaik,
Kadi Bouatouch:
Radiance Caching for Efficient Global Illumination Computation.
IEEE Trans. Vis. Comput. Graph. 11(5): 550-561 (2005) |
26 | EE | Jean-Eudes Marvie,
Julien Perret,
Kadi Bouatouch:
The FL-system: a functional L-system for procedural geometric modeling.
The Visual Computer 21(5): 329-339 (2005) |
2004 |
25 | EE | Rachid Namane,
Fatima Boumghar,
Kadi Bouatouch:
QSplat compression.
Afrigraph 2004: 15-24 |
24 | | Pascal Gautron,
Jaroslav Krivánek,
Sumanta N. Pattanaik,
Kadi Bouatouch:
A Novel Hemispherical Basis for Accurate and Efficient Rendering.
Rendering Techniques 2004: 321-330 |
23 | EE | Jean-Eudes Marvie,
Kadi Bouatouch:
A VRML97-X3D extension for massive scenery management in virtual worlds.
Web3D 2004: 145-153 |
2003 |
22 | EE | Daniel Meneveaux,
Kadi Bouatouch,
Gilles Subrenat,
Philippe Blasi:
Efficient clustering and visibility calculation for global illumination.
Afrigraph 2003: 87-94 |
21 | EE | Jaroslav Krivánek,
Jiri Zara,
Kadi Bouatouch:
Fast Depth of Field Rendering with Surface Splatting.
Computer Graphics International 2003: 196-201 |
20 | EE | Jean-Eudes Marvie,
Julien Perret,
Kadi Bouatouch:
Remote Interactive Walkthrough of City Models.
Pacific Conference on Computer Graphics and Applications 2003: 389-393 |
2002 |
19 | EE | Gilles Rougeron,
François Gaudaire,
Yannick Gabillet,
Kadi Bouatouch:
Simulation of the indoor propagation of a 60 GHz electromagnetic wave with a time-dependent radiosity algorithm.
Computers & Graphics 26(1): 125-141 (2002) |
2000 |
18 | EE | S. Carré,
J. M. Deniel,
E. Guillou,
Kadi Bouatouch:
Handling Dynamic Changes in Hierarchical Radiosity through Interaction Meshes.
Pacific Conference on Computer Graphics and Applications 2000: 40-51 |
17 | EE | E. Guillou,
Daniel Meneveaux,
Eric Maisel,
Kadi Bouatouch:
Using vanishing points for camera calibration and coarse 3D reconstruction from a single image.
The Visual Computer 16(7): 396-410 (2000) |
1999 |
16 | | Reynald Dumont,
Kadi Bouatouch,
Philippe Gosselin:
A Progressive Algorithm for Three Point Transport.
Comput. Graph. Forum 18(1): 41-56 (1999) |
15 | | Daniel Meneveaux,
Kadi Bouatouch:
Synchronisation and Load Balancing for Parallel Hierarchical Radiosity of Complex Scenes on a Heterogeneous Computer Network.
Comput. Graph. Forum 18(4): 201-212 (1999) |
1998 |
14 | EE | Daniel Meneveaux,
Kadi Bouatouch,
Eric Maisel:
Memory Management Schemes for Radiosity Computation in Complex Environments.
Computer Graphics International 1998: 706-714 |
13 | | Daniel Meneveaux,
Kadi Bouatouch,
Eric Maisel,
R. Delmont:
A new partitioning method for architectural environments.
Journal of Visualization and Computer Animation 9(4): 195-213 (1998) |
12 | EE | Michaël Chelle,
Bruno Andrieu,
Kadi Bouatouch:
Nested radiosity for plant canopies.
The Visual Computer 14(3): 109-125 (1998) |
1996 |
11 | EE | Kadi Bouatouch,
Sumanta N. Pattanaik,
Eric Zeghers:
Computation of Higher Order Illumination with a Non-Deterministic Approach.
Comput. Graph. Forum 15(3): 327-337 (1996) |
1995 |
10 | | Sumanta N. Pattanaik,
Kadi Bouatouch:
Linear Radiosity with Error Estimation.
Rendering Techniques 1995: 170-185 |
1994 |
9 | | Sumanta N. Pattanaik,
Kadi Bouatouch:
Fast Wavelet Radiosity Method.
Comput. Graph. Forum 13(3): 407-420 (1994) |
8 | EE | Kadi Bouatouch,
Thierry Priol:
Data management scheme for parallel radiosity.
Computer-Aided Design 26(12): 876-882 (1994) |
1993 |
7 | | Eric Zeghers,
Kadi Bouatouch,
Eric Maisel,
Christian Bouville:
Faster Image Rendering in Animation through Motion Compensated Interpolation.
ICCG 1993: 49-62 |
6 | | Pierre Tellier,
Eric Maisel,
Kadi Bouatouch,
Eric Languénou:
Exploiting spatial coherence to accelerate radiosity.
The Visual Computer 10(1): 46-53 (1993) |
1992 |
5 | EE | Eric Languénou,
Kadi Bouatouch,
Pierre Tellier:
An adaptive Discretization Method For Radiosity.
Comput. Graph. Forum 11(3): 205-216 (1992) |
1989 |
4 | | Thierry Priol,
Kadi Bouatouch:
Static load balancing for a parallel ray tracing on a MIMD hypercube.
The Visual Computer 5(1&2): 109-119 (1989) |
1988 |
3 | | Christian Bouville,
Kadi Bouatouch:
Developments in Ray-Tracing.
Advances in Computer Graphics 1988: 154-212 |
2 | EE | Kadi Bouatouch:
Theoretical Developments on Polygonal Approximation of Parametric Surfaces for Ray Tracing.
Comput. Graph. Forum 7(4): 257-264 (1988) |
1987 |
1 | | Bruno Arnaldi,
Thierry Priol,
Kadi Bouatouch:
A new space subdivision method for ray tracing CSG modelled scenes.
The Visual Computer 3(2): 98-108 (1987) |