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Martin Reimers

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2008
4EEChristopher Dyken, Martin Reimers, Johan Seland: Real-Time GPU Silhouette Refinement using Adaptively Blended Bézier Patches. Comput. Graph. Forum 27(1): 1-12 (2008)
3EEMartin Reimers, Johan Seland: Ray Casting Algebraic Surfaces using the Frustum Form. Comput. Graph. Forum 27(2): 361-370 (2008)
2005
2EEMichael S. Floater, Géza Kós, Martin Reimers: Mean value coordinates in 3D. Computer Aided Geometric Design 22(7): 623-631 (2005)
2001
1EEMichael S. Floater, Martin Reimers: Meshless parameterization and surface reconstruction. Computer Aided Geometric Design 18(2): 77-92 (2001)

Coauthor Index

1Christopher Dyken [4]
2Michael S. Floater [1] [2]
3Géza Kós [2]
4Johan Seland [3] [4]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)