2008 |
13 | EE | Elmar Eisemann,
Xavier Décoret:
Single-pass GPU solid voxelization for real-time applications.
Graphics Interface 2008: 73-80 |
12 | EE | Elmar Eisemann,
Xavier Décoret:
Occlusion Textures for Plausible Soft Shadows*.
Comput. Graph. Forum 27(1): 13-23 (2008) |
2007 |
11 | EE | Elmar Eisemann,
Xavier Décoret:
On Exact Error Bounds for View-Dependent Simplification.
Comput. Graph. Forum 26(2): 202-213 (2007) |
10 | EE | Elmar Eisemann,
Xavier Décoret:
Visibility Sampling on GPU and Applications.
Comput. Graph. Forum 26(3): 535-544 (2007) |
2006 |
9 | EE | Lionel Baboud,
Xavier Décoret:
Rendering geometry with relief textures.
Graphics Interface 2006: 195-201 |
8 | EE | Elmar Eisemann,
Xavier Décoret:
Fast scene voxelization and applications.
SI3D 2006: 71-78 |
7 | EE | Elmar Eisemann,
Xavier Décoret:
Plausible Image Based Soft Shadows Using Occlusion Textures.
SIBGRAPI 2006: 155-162 |
2005 |
6 | EE | Xavier Décoret:
N-Buffers for efficient depth map query.
Comput. Graph. Forum 24(3): 393-400 (2005) |
2003 |
5 | | Xavier Décoret,
Gilles Debunne,
François X. Sillion:
Erosion Based Visibility Preprocessing.
Rendering Techniques 2003: 281-288 |
4 | EE | Xavier Décoret,
Frédo Durand,
François X. Sillion:
Billboard clouds.
Symposium on Computational Geometry 2003: 376 |
3 | EE | Xavier Décoret,
Frédo Durand,
François X. Sillion,
Julie Dorsey:
Billboard clouds for extreme model simplification.
ACM Trans. Graph. 22(3): 689-696 (2003) |
2000 |
2 | EE | Gernot Schaufler,
Julie Dorsey,
Xavier Décoret,
François X. Sillion:
Conservative volumetric visibility with occluder fusion.
SIGGRAPH 2000: 229-238 |
1999 |
1 | | Xavier Décoret,
François X. Sillion,
Gernot Schaufler,
Julie Dorsey:
Multi-layered impostors for accelerated rendering.
Comput. Graph. Forum 18(3): 61-73 (1999) |