2008 |
26 | EE | Adam Jones,
J. Edward Swan II,
Gurjot Singh,
Eric Kolstad,
Stephen R. Ellis:
The effects of virtual reality, augmented reality, and motion parallax on egocentric depth perception.
APGV 2008: 9-14 |
25 | EE | Adam Jones,
J. Edward Swan II,
Gurjot Singh,
Eric Kolstad:
The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception.
VR 2008: 267-268 |
24 | EE | Joel P. Martin,
J. Edward Swan II,
Robert J. Moorhead II,
Zhanping Liu,
Shangshu Cai:
Results of a User Study on 2D Hurricane Visualization.
Comput. Graph. Forum 27(3): 991-998 (2008) |
23 | EE | Joseph L. Gabbard,
J. Edward Swan II:
Usability Engineering for Augmented Reality: Employing User-Based Studies to Inform Design.
IEEE Trans. Vis. Comput. Graph. 14(3): 513-525 (2008) |
2007 |
22 | | Victoria Interrante,
Joseph K. Kearney,
Dennis Proffitt,
J. Edward Swan II,
William B. Thompson:
Spatial Perception in Immersive Virtual Environments: New Theories and Current Controversies.
VR 2007: 315-316 |
21 | | J. Edward Swan II,
Stephen R. Ellis,
Bernard D. Adelstein:
Tutorial 2: Conducting Human Subject Experiments with Virtual and Augmented Reality.
VR 2007: 319 |
20 | EE | Joseph L. Gabbard,
J. Edward Swan II,
Deborah Hix,
Si-Jung Kim,
Greg Fitch:
Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Implications.
VR 2007: 35-42 |
19 | EE | J. Edward Swan II,
Adam Jones,
Eric Kolstad,
Mark A. Livingston,
Harvey S. Smallman:
Egocentric Depth Judgments in Optical, See-Through Augmented Reality.
IEEE Trans. Vis. Comput. Graph. 13(3): 429-442 (2007) |
2006 |
18 | EE | Eric Klein,
Oliver G. Staadt,
J. Edward Swan II,
Greg S. Schmidt,
Mark A. Livingston:
Egocentric medium-field distance perception in projection environments.
APGV 2006: 147 |
17 | EE | Greg S. Schmidt,
Dennis G. Brown,
Erik B. Tomlin,
J. Edward Swan II,
Yohan Baillot:
Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multiple Selections in Frustum-Based Pointing.
Journal of Multimedia 1(3): 1-12 (2006) |
16 | EE | Joseph L. Gabbard,
J. Edward Swan II,
Deborah Hix:
The Effects of Text Drawing Styles, Background Textures, and Natural Lighting on Text Legibility in Outdoor Augmented Reality.
Presence 15(1): 16-32 (2006) |
2004 |
15 | EE | Deborah Hix,
Joseph L. Gabbard,
J. Edward Swan II,
Mark A. Livingston,
Tobias Höllerer,
Simon Julier,
Yohan Baillot,
Dennis Brown:
A Cost-Effective Usability Evaluation Progression for Novel Interactive Systems.
HICSS 2004 |
14 | | J. Edward Swan II,
Joseph L. Gabbard,
Deborah Hix,
Steve Ellis,
Bernard D. Adelstein:
Conducting Human-Subject Experiments with Virtual and Augmented Reality.
VR 2004: 266 |
2003 |
13 | EE | Mark A. Livingston,
J. Edward Swan II,
Joseph L. Gabbard,
Tobias Höllerer,
Deborah Hix,
Simon Julier,
Yohan Baillot,
Dennis Brown:
Resolving Multiple Occluded Layers in Augmented Reality.
ISMAR 2003: 56-65 |
12 | EE | J. Edward Swan II,
Joseph L. Gabbard,
Deborah Hix,
Robert S. Schulman,
Keun Pyo Kim:
A Comparative Study of User Performance in a Map-Based Virtual Environment.
VR 2003: 259- |
11 | EE | Yohan Baillot,
Joshua J. Eliason,
Greg S. Schmidt,
J. Edward Swan II,
Dennis Brown,
Simon Julier,
Mark A. Livingston,
Lawrence J. Rosenblum:
Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction.
VR 2003: 285-286 |
2000 |
10 | EE | J. Edward Swan II,
Marco Lanzagorta,
Doug Maxwell,
Eddy Kuo,
Jeff Uhlmann,
Wendell Anderson,
Haw-Jye Shyu,
William Smith:
A computational steering system for studying microwave interactions with missile bodies.
IEEE Visualization 2000: 441-444 |
1999 |
9 | | Baoquan Chen,
J. Edward Swan II,
Eddy Kuo,
Arie E. Kaufman:
LOD-Sprite Technique for Accelerated Terrain Rendering.
IEEE Visualization 1999: 291-298 |
8 | | J. Edward Swan II,
Theresa-Marie Rhyne,
David H. Laidlaw,
Tamara Munzner,
Victoria Interrante:
Visualization Needs More Visual Design!
IEEE Visualization 1999: 485-490 |
7 | EE | Deborah Hix,
J. Edward Swan II,
Joseph L. Gabbard,
Mike McGee,
Jim Durbin,
Tony King:
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment.
VR 1999: 96-103 |
1998 |
6 | EE | Jim Durbin,
J. Edward Swan II,
Brad Colbert,
John Crowe,
Rob King,
Tony King,
Christopher Scannell,
Zachary Wartell,
Terry Welsh:
Battlefield visualization on the responsive workbench.
IEEE Visualization 1998: 463-466 |
5 | EE | Marco Lanzagorta,
Milo V. Kral,
J. Edward Swan II,
George Spanos,
Robert Rosenberg,
Eddy Kuo:
Three-dimensional visualization of microstructures.
IEEE Visualization 1998: 487-490 |
4 | EE | Klaus Mueller,
Torsten Möller,
J. Edward Swan II,
Roger Crawfis,
Naeem Shareef,
Roni Yagel:
Splatting Errors and Antialiasing.
IEEE Trans. Vis. Comput. Graph. 4(2): 178-191 (1998) |
1997 |
3 | EE | J. Edward Swan II,
Klaus Mueller,
Torsten Möller,
Naeem Shareef,
Roger Crawfis,
Roni Yagel:
An anti-aliasing technique for splatting.
IEEE Visualization 1997: 197-204 |
1995 |
2 | | Raghu Machiraju,
J. Edward Swan II,
Roni Yagel:
Spatial Domain Characterization and Control of Reconstruction Errors.
Rendering Techniques 1995: 64-73 |
1 | | Don Stredney,
Wayne E. Carlson,
J. Edward Swan II,
Beth Blostein:
The Determination of Environmental Accessibility and ADA Compliance Through Virtual Wheelchair Simulation.
Presence 4(3): 297-305 (1995) |