2009 |
16 | EE | Tom Mertens,
Jan Kautz,
Frank Van Reeth:
Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range Photography.
Comput. Graph. Forum 28(1): 161-171 (2009) |
2008 |
15 | EE | Yannick Francken,
Tom Cuypers,
Tom Mertens,
Jo Gielis,
Philippe Bekaert:
High quality mesostructure acquisition using specularities.
CVPR 2008 |
14 | EE | Thomas Annen,
Tom Mertens,
Hans-Peter Seidel,
Eddy Flerackers,
Jan Kautz:
Exponential shadow maps.
Graphics Interface 2008: 155-161 |
13 | EE | Eugene Hsu,
Tom Mertens,
Sylvain Paris,
Shai Avidan,
Frédo Durand:
Light mixture estimation for spatially varying white balance.
ACM Trans. Graph. 27(3): (2008) |
12 | EE | Thomas Annen,
Zhao Dong,
Tom Mertens,
Philippe Bekaert,
Hans-Peter Seidel,
Jan Kautz:
Real-time, all-frequency shadows in dynamic scenes.
ACM Trans. Graph. 27(3): (2008) |
11 | EE | Chris Hermans,
Cedric Vanaken,
Tom Mertens,
Frank Van Reeth,
Philippe Bekaert:
Augmented Panoramic Video.
Comput. Graph. Forum 27(2): 281-290 (2008) |
10 | EE | Erik Hubo,
Tom Mertens,
Tom Haber,
Philippe Bekaert:
Self-similarity based compression of point set surfaces with application to ray tracing.
Computers & Graphics 32(2): 221-234 (2008) |
9 | EE | Cosmin Ancuti,
Tom Haber,
Tom Mertens,
Philippe Bekaert:
Video enhancement using reference photographs.
The Visual Computer 24(7-9): 709-717 (2008) |
2007 |
8 | | Bert de Decker,
Tom Mertens,
Philippe Bekaert:
Interactive collision detection for free-viewpoint video.
GRAPP (AS/IE) 2007: 114-120 |
7 | EE | Tom Mertens,
Jan Kautz,
Frank Van Reeth:
Exposure Fusion.
Pacific Conference on Computer Graphics and Applications 2007: 382-390 |
2005 |
6 | EE | Tom Haber,
Tom Mertens,
Philippe Bekaert,
Frank Van Reeth:
A computational approach to simulate subsurface light diffusion in arbitrarily shaped objects.
Graphics Interface 2005: 79-86 |
5 | EE | Tom Mertens,
Jan Kautz,
Philippe Bekaert,
Frank Van Reeth,
Hans-Peter Seidel:
Efficient Rendering of Local Subsurface Scattering.
Comput. Graph. Forum 24(1): 41-49 (2005) |
2004 |
4 | | Tom Mertens,
Jan Kautz,
Philippe Bekaert,
Frank Van Reeth:
A Self-Shadow Algorithm for Dynamic Hair using Density Clustering.
Rendering Techniques 2004: 173-178 |
2003 |
3 | EE | Tom Mertens,
Jan Kautz,
Philippe Bekaert,
Frank Van Reeth,
Hans-Peter Seidel:
Efficient Rendering of Local Subsurface Scattering.
Pacific Conference on Computer Graphics and Applications 2003: 51-58 |
2 | | Tom Mertens,
Jan Kautz,
Philippe Bekaert,
Hans-Peter Seidel,
Frank Van Reeth:
Interactive Rendering of Translucent Deformable Objects.
Rendering Techniques 2003: 130-140 |
1 | EE | Tom Mertens,
Jan Kautz,
Philippe Bekaert,
Hans-Peter Seidel,
Frank Van Reeth:
Interactive rendering of translucent deformable objects.
SIGGRAPH 2003 |