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Tom Mertens

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2009
16EETom Mertens, Jan Kautz, Frank Van Reeth: Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range Photography. Comput. Graph. Forum 28(1): 161-171 (2009)
2008
15EEYannick Francken, Tom Cuypers, Tom Mertens, Jo Gielis, Philippe Bekaert: High quality mesostructure acquisition using specularities. CVPR 2008
14EEThomas Annen, Tom Mertens, Hans-Peter Seidel, Eddy Flerackers, Jan Kautz: Exponential shadow maps. Graphics Interface 2008: 155-161
13EEEugene Hsu, Tom Mertens, Sylvain Paris, Shai Avidan, Frédo Durand: Light mixture estimation for spatially varying white balance. ACM Trans. Graph. 27(3): (2008)
12EEThomas Annen, Zhao Dong, Tom Mertens, Philippe Bekaert, Hans-Peter Seidel, Jan Kautz: Real-time, all-frequency shadows in dynamic scenes. ACM Trans. Graph. 27(3): (2008)
11EEChris Hermans, Cedric Vanaken, Tom Mertens, Frank Van Reeth, Philippe Bekaert: Augmented Panoramic Video. Comput. Graph. Forum 27(2): 281-290 (2008)
10EEErik Hubo, Tom Mertens, Tom Haber, Philippe Bekaert: Self-similarity based compression of point set surfaces with application to ray tracing. Computers & Graphics 32(2): 221-234 (2008)
9EECosmin Ancuti, Tom Haber, Tom Mertens, Philippe Bekaert: Video enhancement using reference photographs. The Visual Computer 24(7-9): 709-717 (2008)
2007
8 Bert de Decker, Tom Mertens, Philippe Bekaert: Interactive collision detection for free-viewpoint video. GRAPP (AS/IE) 2007: 114-120
7EETom Mertens, Jan Kautz, Frank Van Reeth: Exposure Fusion. Pacific Conference on Computer Graphics and Applications 2007: 382-390
2005
6EETom Haber, Tom Mertens, Philippe Bekaert, Frank Van Reeth: A computational approach to simulate subsurface light diffusion in arbitrarily shaped objects. Graphics Interface 2005: 79-86
5EETom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth, Hans-Peter Seidel: Efficient Rendering of Local Subsurface Scattering. Comput. Graph. Forum 24(1): 41-49 (2005)
2004
4 Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth: A Self-Shadow Algorithm for Dynamic Hair using Density Clustering. Rendering Techniques 2004: 173-178
2003
3EETom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth, Hans-Peter Seidel: Efficient Rendering of Local Subsurface Scattering. Pacific Conference on Computer Graphics and Applications 2003: 51-58
2 Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, Frank Van Reeth: Interactive Rendering of Translucent Deformable Objects. Rendering Techniques 2003: 130-140
1EETom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, Frank Van Reeth: Interactive rendering of translucent deformable objects. SIGGRAPH 2003

Coauthor Index

1Cosmin Ancuti [9]
2Thomas Annen [12] [14]
3Shai Avidan [13]
4Philippe Bekaert [1] [2] [3] [4] [5] [6] [8] [9] [10] [11] [12] [15]
5Tom Cuypers [15]
6Bert de Decker [8]
7Zhao Dong [12]
8Frédo Durand [13]
9Eddy Flerackers [14]
10Yannick Francken [15]
11Jo Gielis [15]
12Tom Haber [6] [9] [10]
13Chris Hermans [11]
14Eugene Hsu [13]
15Erik Hubo [10]
16Jan Kautz [1] [2] [3] [4] [5] [7] [12] [14] [16]
17Sylvain Paris [13]
18Frank Van Reeth [1] [2] [3] [4] [5] [6] [7] [11] [16]
19Hans-Peter Seidel [1] [2] [3] [5] [12] [14]
20Cedric Vanaken [11]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)