2008 |
20 | EE | Mathias Paulin,
Christian Bessiere,
Jean Sallantin:
Automatic Design of Robot Behaviors through Constraint Network Acquisition.
ICTAI (1) 2008: 275-282 |
19 | EE | Vincent Forest,
Loïc Barthe,
Mathias Paulin:
Accurate Shadows by Depth Complexity Sampling.
Comput. Graph. Forum 27(2): 663-674 (2008) |
2007 |
18 | EE | Luc Claustres,
Loïc Barthe,
Mathias Paulin:
Wavelet encoding of BRDFs for real-time rendering.
Graphics Interface 2007: 169-176 |
17 | EE | Christian Bessière,
Remi Coletta,
Barry O'Sullivan,
Mathias Paulin:
Query-Driven Constraint Acquisition.
IJCAI 2007: 50-55 |
16 | EE | Gaël Guennebaud,
Loïc Barthe,
Mathias Paulin:
High-Quality Adaptive Soft Shadow Mapping.
Comput. Graph. Forum 26(3): 525-533 (2007) |
15 | EE | Vincent Forest,
Mathias Paulin:
Rendu temps réel de fonction de textures bidirectionnelles.
Technique et Science Informatiques 26(8): 975-997 (2007) |
2006 |
14 | EE | Luc Claustres,
Mathias Paulin,
Yannick Boucher:
A wavelet-based framework for acquired radiometric quantity representation and accurate physical rendering.
The Visual Computer 22(4): 221-237 (2006) |
2005 |
13 | EE | Antoine Boudet,
Paul Pitot,
David Pratmarty,
Mathias Paulin:
Photon Splatting for participating media.
GRAPHITE 2005: 197-204 |
12 | EE | Gaël Guennebaud,
Loïc Barthe,
Mathias Paulin:
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry.
Comput. Graph. Forum 24(3): 657-666 (2005) |
2004 |
11 | EE | Gaël Guennebaud,
Loïc Barthe,
Mathias Paulin:
Deferred Splatting.
Comput. Graph. Forum 23(3): 653-660 (2004) |
10 | EE | Gaël Guennebaud,
Loïc Barthe,
Mathias Paulin:
Dynamic surfel set refinement for high-quality rendering.
Computers & Graphics 28(6): 827-838 (2004) |
2003 |
9 | EE | Fabien Lavignotte,
Mathias Paulin:
Scalable photon splatting for global illumination.
GRAPHITE 2003: 203-210 |
8 | | Gaël Guennebaud,
Mathias Paulin:
Efficient Screen Space Approach for Hardware Accelerated Surfel Rendering.
VMV 2003: 485-493 |
7 | EE | Luc Claustres,
Mathias Paulin,
Yannick Boucher:
BRDF Measurement Modelling using Wavelets for Efficient Path Tracing.
Comput. Graph. Forum 22(4): 701-716 (2003) |
2002 |
6 | EE | Fabien Lavignotte,
Mathias Paulin:
A New Approach of Density Estimation for Global Illumination.
WSCG 2002: 263-270 |
5 | EE | Patrice Perez,
Mathias Paulin,
Mouna El Hafi,
Richard Fournier:
Optimized Net Exchange Monte Carlo Simulation for Participating Media.
WSCG (Posters) 2002: 69- |
2001 |
4 | EE | Yann Dupuy,
Mathias Paulin,
René Caubet:
Occlusion Evaluation in Hierarchical Radiosity.
WSCG (Short Papers) 2001: 52-59 |
1998 |
3 | EE | M. Robart,
Mathias Paulin,
René Caubet:
A Realistic Material Model for Reflectance Simulation.
IV 1998: 205-210 |
2 | EE | Cyril Kardassevitch,
Mathias Paulin,
Jean-Pierre Jessel,
René Caubet:
A hierarchical radiosity platform using efficient data structures and VRML 97.
Computer Networks 30(20-21): 1961-1974 (1998) |
1994 |
1 | | Mathias Paulin,
Jean-Pierre Jessel:
Adaptive Mesh Generation for Progressive Radiosity: A Ray-tracing Based Algorithm.
Comput. Graph. Forum 13(3): 421-432 (1994) |