2008 |
27 | EE | Luc Vlaming,
Jasper Smit,
Tobias Isenberg:
Presenting using two-handed interaction in open space.
Tabletop 2008: 29-32 |
26 | EE | Tobias Isenberg,
Maarten H. Everts,
Jens Grubert,
M. Sheelagh T. Carpendale:
Interactive Exploratory Visualization of 2D Vector Fields.
Comput. Graph. Forum 27(3): 983-990 (2008) |
25 | EE | Ross Maciejewski,
Tobias Isenberg,
William M. Andrews,
David S. Ebert,
Mario Costa Sousa,
Wei Chen:
Measuring Stipple Aesthetics in Hand-Drawn and Computer-Generated Images.
IEEE Computer Graphics and Applications 28(2): 62-74 (2008) |
2007 |
24 | EE | Arlene Stamp,
Tobias Isenberg,
M. Sheelagh T. Carpendale:
A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist.
Computational Aesthetics 2007: 129-134 |
23 | EE | Ross Maciejewski,
Tobias Isenberg,
William M. Andrews,
David S. Ebert,
Mario Costa Sousa:
Aesthetics of Hand-Drawn vs. Computer-Generated Stippling.
Computational Aesthetics 2007: 53-56 |
22 | EE | Martin Schwarz,
Tobias Isenberg,
Katherine Mason,
M. Sheelagh T. Carpendale:
Modeling with Rendering Primitives: An Interactive Non-Photorealistic Canvas.
NPAR 2007: 15-22 |
21 | EE | Ryan Schmidt,
Tobias Isenberg,
Pauline Jepp,
Karan Singh,
Brian Wyvill:
Sketching, Scaffolding, and Inking: A Visual History for Interactive 3D Modeling.
NPAR 2007: 23-32 |
20 | EE | Petra Neumann,
Tobias Isenberg,
M. Sheelagh T. Carpendale:
NPR Lenses: Interactive Tools for Non-Photorealistic Line Drawings.
Smart Graphics 2007: 10-22 |
2006 |
19 | EE | Tobias Isenberg,
André Miede,
M. Sheelagh T. Carpendale:
A Buffer Framework for Supporting Responsive Interaction in Information Visualization Interfaces.
C5 2006: 262-269 |
18 | EE | Tobias Isenberg,
Petra Neumann,
M. Sheelagh T. Carpendale,
Mario Costa Sousa,
Joaquim A. Jorge:
Non-Photorealistic Rendering in Context: An Observational Study.
NPAR 2006: 115-126 |
17 | EE | Tobias Isenberg,
Angela Brennecke:
G-Strokes: A Concept for Simplifying Line Stylization.
Computers & Graphics 30(5): 754-766 (2006) |
2005 |
16 | EE | Christian Tietjen,
Tobias Isenberg,
Bernhard Preim:
Illustrative Rendering-Techniken für die medizinische Ausbildung und Therapieplanung.
Bildverarbeitung für die Medizin 2005: 282-286 |
15 | EE | Tobias Isenberg,
M. Sheelagh T. Carpendale,
Mario Costa Sousa:
Breaking the Pixel Barrier.
Computational Aesthetics 2005: 41-48 |
14 | EE | Christian Tietjen,
Tobias Isenberg,
Bernhard Preim:
Combining Silhouettes, Surface, and Volume Rendering for Surgery Education and Planning.
EuroVis 2005: 303-310 |
13 | EE | Elena Fanea,
M. Sheelagh T. Carpendale,
Tobias Isenberg:
An Interactive 3D Integration of Parallel Coordinates and Star Glyphs.
INFOVIS 2005: 149-156 |
12 | EE | Marcel Götze,
Petra Neumann,
Tobias Isenberg:
User-Supported Interactive Illustration of Text.
SimVis 2005: 195-206 |
2004 |
11 | EE | Angela Brennecke,
Tobias Isenberg:
3D Shape Matching Using Skeleton Graphs.
SimVis 2004: 299-310 |
10 | EE | Christian Teutsch,
Erik Trostmann,
Michael Weber,
Tobias Isenberg:
Evaluation and Optimization of Laser Scan Data.
SimVis 2004: 311-322 |
9 | EE | Johannes Zander,
Tobias Isenberg,
Stefan Schlechtweg,
Thomas Strothotte:
High Quality Hatching.
Comput. Graph. Forum 23(3): 421-430 (2004) |
2003 |
8 | EE | Nick Halper,
Tobias Isenberg,
Felix Ritter,
Bert Freudenberg,
Oscar Meruvia,
Stefan Schlechtweg,
Thomas Strothotte:
OPENNPAR: A System for Developing, Programming, and Designing Non-Photorealistic Animation and Rendering.
Pacific Conference on Computer Graphics and Applications 2003: 424-428 |
7 | EE | Henry Sonnet,
Tobias Isenberg,
Jana Dittmann,
Thomas Strothotte:
Illustration Watermarks for Vector Graphics.
Pacific Conference on Computer Graphics and Applications 2003: 73-82 |
6 | EE | Tobias Isenberg,
Knut Hartmann,
Henry König:
Interest Value Driven Adaptive Subdivision.
SimVis 2003: 139-150 |
5 | EE | Roland Jesse,
Tobias Isenberg:
Use of Hybrid Rendering Styles for Presentation.
WSCG 2003: 57-60 |
4 | EE | Tobias Isenberg,
Bert Freudenberg,
Nick Halper,
Stefan Schlechtweg,
Thomas Strothotte:
A Developer's Guide to Silhouette Algorithms for Polygonal Models.
IEEE Computer Graphics and Applications 23(4): 28-37 (2003) |
2002 |
3 | EE | Tobias Isenberg,
Nick Halper,
Thomas Strothotte:
Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes.
Comput. Graph. Forum 21(3): 249-258 (2002) |
2000 |
2 | EE | Tobias Isenberg,
Maic Masuch,
Thomas Strothotte:
3D Illustrative Effects for Animating Line Drawings.
IV 2000: 413-420 |
1999 |
1 | EE | Thomas Strothotte,
Maic Masuch,
Tobias Isenberg:
Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture.
Computer Graphics International 1999: 36-43 |