2008 | ||
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27 | EE | Luc Vlaming, Jasper Smit, Tobias Isenberg: Presenting using two-handed interaction in open space. Tabletop 2008: 29-32 |
26 | EE | Tobias Isenberg, Maarten H. Everts, Jens Grubert, M. Sheelagh T. Carpendale: Interactive Exploratory Visualization of 2D Vector Fields. Comput. Graph. Forum 27(3): 983-990 (2008) |
25 | EE | Ross Maciejewski, Tobias Isenberg, William M. Andrews, David S. Ebert, Mario Costa Sousa, Wei Chen: Measuring Stipple Aesthetics in Hand-Drawn and Computer-Generated Images. IEEE Computer Graphics and Applications 28(2): 62-74 (2008) |
2007 | ||
24 | EE | Arlene Stamp, Tobias Isenberg, M. Sheelagh T. Carpendale: A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist. Computational Aesthetics 2007: 129-134 |
23 | EE | Ross Maciejewski, Tobias Isenberg, William M. Andrews, David S. Ebert, Mario Costa Sousa: Aesthetics of Hand-Drawn vs. Computer-Generated Stippling. Computational Aesthetics 2007: 53-56 |
22 | EE | Martin Schwarz, Tobias Isenberg, Katherine Mason, M. Sheelagh T. Carpendale: Modeling with Rendering Primitives: An Interactive Non-Photorealistic Canvas. NPAR 2007: 15-22 |
21 | EE | Ryan Schmidt, Tobias Isenberg, Pauline Jepp, Karan Singh, Brian Wyvill: Sketching, Scaffolding, and Inking: A Visual History for Interactive 3D Modeling. NPAR 2007: 23-32 |
20 | EE | Petra Neumann, Tobias Isenberg, M. Sheelagh T. Carpendale: NPR Lenses: Interactive Tools for Non-Photorealistic Line Drawings. Smart Graphics 2007: 10-22 |
2006 | ||
19 | EE | Tobias Isenberg, André Miede, M. Sheelagh T. Carpendale: A Buffer Framework for Supporting Responsive Interaction in Information Visualization Interfaces. C5 2006: 262-269 |
18 | EE | Tobias Isenberg, Petra Neumann, M. Sheelagh T. Carpendale, Mario Costa Sousa, Joaquim A. Jorge: Non-Photorealistic Rendering in Context: An Observational Study. NPAR 2006: 115-126 |
17 | EE | Tobias Isenberg, Angela Brennecke: G-Strokes: A Concept for Simplifying Line Stylization. Computers & Graphics 30(5): 754-766 (2006) |
2005 | ||
16 | EE | Christian Tietjen, Tobias Isenberg, Bernhard Preim: Illustrative Rendering-Techniken für die medizinische Ausbildung und Therapieplanung. Bildverarbeitung für die Medizin 2005: 282-286 |
15 | EE | Tobias Isenberg, M. Sheelagh T. Carpendale, Mario Costa Sousa: Breaking the Pixel Barrier. Computational Aesthetics 2005: 41-48 |
14 | EE | Christian Tietjen, Tobias Isenberg, Bernhard Preim: Combining Silhouettes, Surface, and Volume Rendering for Surgery Education and Planning. EuroVis 2005: 303-310 |
13 | EE | Elena Fanea, M. Sheelagh T. Carpendale, Tobias Isenberg: An Interactive 3D Integration of Parallel Coordinates and Star Glyphs. INFOVIS 2005: 149-156 |
12 | EE | Marcel Götze, Petra Neumann, Tobias Isenberg: User-Supported Interactive Illustration of Text. SimVis 2005: 195-206 |
2004 | ||
11 | EE | Angela Brennecke, Tobias Isenberg: 3D Shape Matching Using Skeleton Graphs. SimVis 2004: 299-310 |
10 | EE | Christian Teutsch, Erik Trostmann, Michael Weber, Tobias Isenberg: Evaluation and Optimization of Laser Scan Data. SimVis 2004: 311-322 |
9 | EE | Johannes Zander, Tobias Isenberg, Stefan Schlechtweg, Thomas Strothotte: High Quality Hatching. Comput. Graph. Forum 23(3): 421-430 (2004) |
2003 | ||
8 | EE | Nick Halper, Tobias Isenberg, Felix Ritter, Bert Freudenberg, Oscar Meruvia, Stefan Schlechtweg, Thomas Strothotte: OPENNPAR: A System for Developing, Programming, and Designing Non-Photorealistic Animation and Rendering. Pacific Conference on Computer Graphics and Applications 2003: 424-428 |
7 | EE | Henry Sonnet, Tobias Isenberg, Jana Dittmann, Thomas Strothotte: Illustration Watermarks for Vector Graphics. Pacific Conference on Computer Graphics and Applications 2003: 73-82 |
6 | EE | Tobias Isenberg, Knut Hartmann, Henry König: Interest Value Driven Adaptive Subdivision. SimVis 2003: 139-150 |
5 | EE | Roland Jesse, Tobias Isenberg: Use of Hybrid Rendering Styles for Presentation. WSCG 2003: 57-60 |
4 | EE | Tobias Isenberg, Bert Freudenberg, Nick Halper, Stefan Schlechtweg, Thomas Strothotte: A Developer's Guide to Silhouette Algorithms for Polygonal Models. IEEE Computer Graphics and Applications 23(4): 28-37 (2003) |
2002 | ||
3 | EE | Tobias Isenberg, Nick Halper, Thomas Strothotte: Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes. Comput. Graph. Forum 21(3): 249-258 (2002) |
2000 | ||
2 | EE | Tobias Isenberg, Maic Masuch, Thomas Strothotte: 3D Illustrative Effects for Animating Line Drawings. IV 2000: 413-420 |
1999 | ||
1 | EE | Thomas Strothotte, Maic Masuch, Tobias Isenberg: Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture. Computer Graphics International 1999: 36-43 |