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Erik Sintorn

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2008
3EEErik Sintorn, Ulf Assarsson: Real-time approximate sorting for self shadowing and transparency in hair rendering. SI3D 2008: 157-162
2EEErik Sintorn, Elmar Eisemann, Ulf Assarsson: Sample Based Visibility for Soft Shadows using Alias-free Shadow Maps. Comput. Graph. Forum 27(4): 1285-1292 (2008)
1EEErik Sintorn, Ulf Assarsson: Fast parallel GPU-sorting using a hybrid algorithm. J. Parallel Distrib. Comput. 68(10): 1381-1388 (2008)

Coauthor Index

1Ulf Assarsson [1] [2] [3]
2Elmar Eisemann [2]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)