2009 | ||
---|---|---|
90 | EE | Ofir Weber, Mirela Ben-Chen, Craig Gotsman: Complex Barycentric Coordinates with Applications to Planar Shape Deformation. Comput. Graph. Forum 28(2): 587-597 (2009) |
2008 | ||
89 | EE | Alexander Bogomjakov, Craig Gotsman: Reduced Depth and Visual Hulls of Complex 3D Scenes. Comput. Graph. Forum 27(2): 175-182 (2008) |
88 | EE | Yuri Pekelny, Craig Gotsman: Articulated Object Reconstruction and Markerless Motion Capture from Depth Video. Comput. Graph. Forum 27(2): 399-408 (2008) |
87 | EE | Mirela Ben-Chen, Craig Gotsman, Guy Bunin: Conformal Flattening by Curvature Prescription and Metric Scaling. Comput. Graph. Forum 27(2): 449-458 (2008) |
86 | EE | Alexander Bogomjakov, Craig Gotsman, Martin Isenburg: Distortion-Free Steganography for Polygonal Meshes. Comput. Graph. Forum 27(2): 637-642 (2008) |
85 | EE | Ligang Liu, Lei Zhang, Yin Xu, Craig Gotsman, Steven J. Gortler: A Local/Global Approach to Mesh Parameterization. Comput. Graph. Forum 27(5): 1495-1504 (2008) |
84 | EE | Fady Massarwi, Craig Gotsman, Gershon Elber: Paper-craft from 3D polygonal models using generalized cylinders. Computer Aided Geometric Design 25(8): 576-591 (2008) |
83 | EE | Tim Winkler, Kai Hormann, Craig Gotsman: Mesh massage. The Visual Computer 24(7-9): 775-785 (2008) |
2007 | ||
82 | EE | Fady Massarwi, Craig Gotsman, Gershon Elber: Papercraft Models using Generalized Cylinders. Pacific Conference on Computer Graphics and Applications 2007: 148-157 |
81 | EE | Mirela Ben-Chen, Craig Gotsman, Camille Wormser: Distributed computation of virtual coordinates. Symposium on Computational Geometry 2007: 210-219 |
80 | EE | Ofir Weber, Olga Sorkine, Yaron Lipman, Craig Gotsman: Context-Aware Skeletal Shape Deformation. Comput. Graph. Forum 26(3): 265-274 (2007) |
79 | EE | Craig Gotsman, Kanela Kaligosi, Kurt Mehlhorn, Dimitrios Michail, Evangelia Pyrga: Cycle bases of graphs and sampled manifolds. Computer Aided Geometric Design 24(8-9): 464-480 (2007) |
2006 | ||
78 | EE | Craig Gotsman, Ian Fischer: Computing Depth Contours with Graphics Hardware. CCCG 2006 |
77 | EE | Gill Barequet, Craig Gotsman, Avishay Sidlesky: Polygon Reconstruction from Line Cross-Sections. CCCG 2006 |
76 | EE | Mirela Ben-Chen, Craig Gotsman, Steven J. Gortler: Routing with Guaranteed Delivery on Virtual Coordinates. CCCG 2006 |
75 | EE | Steven J. Gortler, Craig Gotsman, Dylan Thurston: Discrete one-forms on meshes and applications to 3D mesh parameterization. Computer Aided Geometric Design 23(2): 83-112 (2006) |
74 | EE | Geetika Tewari, Craig Gotsman, Steven J. Gortler: Meshing genus-1 point clouds using discrete one-forms. Computers & Graphics 30(6): 917-926 (2006) |
2005 | ||
73 | EE | Craig Gotsman: What's in a Mesh? A Survey of 3D Mesh Representation Schemes. SMI 2005: 2 |
72 | EE | Shadi Saba, Irad Yavneh, Craig Gotsman, Alla Sheffer: Practical Spherical Embedding of Manifold Triangle Meshes. SMI 2005: 258-267 |
71 | EE | Zachi Karni, Craig Gotsman, Steven J. Gortler: Free-Boundary Linear Parameterization of 3D Meshes in the Presence of Constraints. SMI 2005: 268-277 |
70 | EE | Mirela Ben-Chen, Craig Gotsman: On the optimality of spectral compression of mesh data. ACM Trans. Graph. 24(1): 60-80 (2005) |
69 | EE | Robert W. Sumner, Matthias Zwicker, Craig Gotsman, Jovan Popovic: Mesh-based inverse kinematics. ACM Trans. Graph. 24(3): 488-495 (2005) |
68 | EE | Craig Gotsman, Leif Kobbelt: Editorial. Computer Aided Geometric Design 22(5): 375 (2005) |
67 | EE | Oleg Polonsky, Giuseppe Patanè, Silvia Biasotti, Craig Gotsman, Michela Spagnuolo: What's in an image? The Visual Computer 21(8-10): 840-847 (2005) |
2004 | ||
66 | EE | Craig Gotsman: Geometry Processing - A Personal Perspective. 3DPVT 2004: 67 |
65 | EE | Alexander Bogomjakov, Craig Gotsman: GPU-Assisted Z-Field Simplification. 3DPVT 2004: 673-679 |
64 | EE | Craig Gotsman, Yehuda Koren: Distributed Graph Layout for Sensor Networks. Graph Drawing 2004: 273-284 |
63 | EE | Zachi Karni, Craig Gotsman: Compression of soft-body animation sequences. Computers & Graphics 28(1): 25-34 (2004) |
62 | EE | Alla Sheffer, Craig Gotsman, Nira Dyn: Robust Spherical Parameterization of Triangular Meshes. Computing 72(1-2): 185-193 (2004) |
61 | EE | Vitaly Surazhsky, Craig Gotsman: High quality compatible triangulations. Eng. Comput. (Lond.) 20(2): 147-156 (2004) |
60 | EE | Roni Raab, Craig Gotsman, Alla Sheffer: Virtual Woodwork: Making Toys from Geometric Models. International Journal of Shape Modeling 10(1): 1-30 (2004) |
59 | Alexander Goldin, Craig Gotsman: Geometric Message-Filtering Protocols for Distributed Multiagent Environments. Presence 13(3): 279-295 (2004) | |
2003 | ||
58 | EE | Oren Sifri, Alla Sheffer, Craig Gotsman: Geodesic-based Surface Remeshing. IMR 2003: 189-199 |
57 | EE | Vitaly Surazhsky, Pierre Alliez, Craig Gotsman: Isotropic Remeshing of Surfaces: A Local Parameterization Approach. IMR 2003: 215-224 |
56 | EE | Craig Gotsman: On Graph Partitioning, Spectral Analysis, and Digital Mesh Processing. Shape Modeling International 2003: 165-174 |
55 | Vitaly Surazhsky, Craig Gotsman: Explicit Surface Remeshing. Symposium on Geometry Processing 2003: 20-30 | |
54 | Daniel Brunstein, Gill Barequet, Craig Gotsman: Animating a Camera for Viewing a Planar Polygon. VMV 2003: 87-94 | |
53 | EE | Vladislav Kraevoy, Alla Sheffer, Craig Gotsman: Matchmaker: constructing constrained texture maps. ACM Trans. Graph. 22(3): 326-333 (2003) |
52 | EE | Craig Gotsman, Xianfeng Gu, Alla Sheffer: Fundamentals of spherical parameterization for 3D meshes. ACM Trans. Graph. 22(3): 358-363 (2003) |
51 | EE | Craig Gotsman: On the Optimality of Valence-based Connectivity Coding. Comput. Graph. Forum 22(1): 99-102 (2003) |
2002 | ||
50 | EE | Boris Kronrod, Craig Gotsman: Optimized Compression of Triangle Mesh Geometry Using Prediction Trees. 3DPVT 2002: 602-608 |
49 | EE | Zachi Karni, Alexander Bogomjakov, Craig Gotsman: Efficient Compression and Rendering of Multi-Resolution Meshes. IEEE Visualization 2002 |
48 | EE | Vitaly Surazhsky, Craig Gotsman: High Quality Compatible Triangulations. IMR 2002: 185-192 |
47 | EE | Alexander Bogomjakov, Craig Gotsman: AUTO-FOLLOW: getting a piece of the action all the time. Symposium on Computational Geometry 2002: 279-280 |
46 | Alexander Bogomjakov, Craig Gotsman: Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes. Comput. Graph. Forum 21(2): 137-148 (2002) | |
2001 | ||
45 | EE | Zachi Karni, Craig Gotsman: 3D Mesh Compression Using Fixed Spectral Bases. Graphics Interface 2001: 1-8 |
44 | EE | Alexander Bogomjakov, Craig Gotsman: Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes. Graphics Interface 2001: 81-90 |
43 | EE | Martin Isenburg, Stefan Gumhold, Craig Gotsman: Connectivity Shapes. IEEE Visualization 2001 |
42 | EE | Vitaly Surazhsky, Craig Gotsman: Morphing Stick Figures Using Optimized Compatible Triangulations. Pacific Conference on Computer Graphics and Applications 2001: 40-49 |
41 | EE | Martin Isenburg, Stefan Gumhold, Craig Gotsman: The connectivity shapes video. Symposium on Computational Geometry 2001: 325-326 |
40 | EE | Vitaly Surazhsky, Craig Gotsman: Controllable morphing of compatible planar triangulations. ACM Trans. Graph. 20(4): 203-231 (2001) |
39 | Ilya Eckstein, Vitaly Surazhsky, Craig Gotsman: Texture Mapping with Hard Constraints. Comput. Graph. Forum 20(3): (2001) | |
38 | EE | Craig Gotsman, Vitaly Surazhsky: Guaranteed intersection-free polygon morphing. Computers & Graphics 25(1): 67-75 (2001) |
37 | EE | Boris Kronrod, Craig Gotsman: Efficient Coding of Nontriangular Mesh Connectivity. Graphical Models 63(4): 263-275 (2001) |
36 | EE | Daniel Keren, Margarita Osadchy, Craig Gotsman: Antifaces: A Novel, Fast Method for Image Detection. IEEE Trans. Pattern Anal. Mach. Intell. 23(7): 747-761 (2001) |
2000 | ||
35 | EE | Daniel Keren, Margarita Osadchy, Craig Gotsman: Anti-Faces for Detection. ECCV (1) 2000: 134-148 |
34 | Boris Kronrod, Craig Gotsman: Efficient Coding of Non-Triangular Meshes. EWCG 2000: 24-26 | |
33 | Zachi Karni, Craig Gotsman: Spectral Compression of Mesh Geometry. EWCG 2000: 27-30 | |
32 | Vitaly Surazhsky, Craig Gotsman: Morphing Planar Triangulations and Polygons using Convex Representations. EWCG 2000: 31-34 | |
31 | Ilya Eckstein, Vitaly Surazhsky, Craig Gotsman: Compatible Geometries by Convex Representations with Applications to Computer Graphics. EWCG 2000: 45-46 | |
30 | EE | Boris Kronrod, Craig Gotsman: Efficient Coding of Non-Triangular Mesh Connectivity. Pacific Conference on Computer Graphics and Applications 2000: 235-242 |
29 | EE | Boris Kronrod, Craig Gotsman: Optimized Triangle Mesh Compression using Prediction Trees. Pacific Conference on Computer Graphics and Applications 2000: 406-407 |
28 | EE | Zachi Karni, Craig Gotsman: Spectral compression of mesh geometry. SIGGRAPH 2000: 279-286 |
27 | EE | Amit Reisman, Craig Gotsman, Assaf Schuster: Interactive-Rate Animation Generation by Parallel Progressive Ray-Tracing on Distributed-Memory Machines. J. Parallel Distrib. Comput. 60(9): 1074-1102 (2000) |
1999 | ||
26 | EE | Yohai Makbily, Craig Gotsman, Reuven Bar-Yehuda: Geometric algorithms for message filtering in decentralized virtual environments. SI3D 1999: 39-46 |
25 | Guillermo Savransky, Dan Dimerman, Craig Gotsman: Modeling and Rendering Escher-Like Impossible Scenes. Comput. Graph. Forum 18(2): 173-179 (1999) | |
24 | EE | Craig Gotsman, Oded Sudarsky, Jeffrey A. Fayman: Optimized occlusion culling using five-dimensional subdivision. Computers & Graphics 23(5): 645-654 (1999) |
23 | EE | Daniel Keren, Craig Gotsman: Fitting Curves and Surfaces With Constrained Implicit Polynomials. IEEE Trans. Pattern Anal. Mach. Intell. 21(1): 31-41 (1999) |
22 | EE | Oded Sudarsky, Craig Gotsman: Dynamic Scene Occlusion Culling. IEEE Trans. Vis. Comput. Graph. 5(1): 13-29 (1999) |
21 | EE | Nur Arad, Craig Gotsman: Enhancement by image-dependent warping. IEEE Transactions on Image Processing 8(8): 1063-1074 (1999) |
1998 | ||
20 | Costa Touma, Craig Gotsman: Triangle Mesh Compression. Graphics Interface 1998: 26-34 | |
1997 | ||
19 | EE | Boris Rabinovich, Craig Gotsman: Visualization of large terrains in resource-limited computing environments. IEEE Visualization 1997: 95-102 |
18 | EE | Oded Sudarsky, Craig Gotsman: Output-senstitive rendering and communication in dynamic virtual environments. VRST 1997: 217-223 |
17 | Irena Notkin, Craig Gotsman: Parallel Progressive Ray-tracing. Comput. Graph. Forum 16(1): 43-55 (1997) | |
1996 | ||
16 | EE | Reuven Bar-Yehuda, Craig Gotsman: Time/Space Tradeoffs for Polygon Mesh Rendering. ACM Trans. Graph. 15(2): 141-152 (1996) |
15 | EE | Oded Sudarsky, Craig Gotsman: Output-Sensitive Visibility Algorithms for Dynamic Scenes with Applications to Virtual Reality. Comput. Graph. Forum 15(3): 249-258 (1996) |
14 | EE | Craig Gotsman, Michael Lindenbaum: On the metric properties of discrete space-filling curves. IEEE Transactions on Image Processing 5(5): 794-797 (1996) |
1995 | ||
13 | EE | Evgeny Roytman, Craig Gotsman: Dynamic Color Quantization of Video Sequences. IEEE Trans. Vis. Comput. Graph. 1(3): 274-286 (1995) |
12 | EE | Craig Gotsman, Michael Lindenbaum: Euclidean Voronoi labelling on the multidimensional grid. Pattern Recognition Letters 16(4): 409-415 (1995) |
11 | EE | Gennady Agranov, Craig Gotsman: Algorithms for rendering realistic terrain image sequences and their parallel implementation. The Visual Computer 11(9): 455-464 (1995) |
1994 | ||
10 | Michael Margaliot, Craig Gotsman: Piecewise-Linear Surface Approximation From Noisy Scattered Samples. IEEE Visualization 1994: 61-68 | |
9 | Craig Gotsman, Nathan Linial: Spectral Properties of Threshold Functions. Combinatorica 14(1): 35-50 (1994) | |
8 | Alon Efrat, Craig Gotsman: Subpixel image registration using circular fiducials. Int. J. Comput. Geometry Appl. 4(4): 403-422 (1994) | |
1993 | ||
7 | Alon Efrat, Craig Gotsman: Subpixel Image Registration Using Circular Fiducials. ISTCS 1993: 49-58 | |
6 | Craig Gotsman, Michael Werman: Recognition of Affine Transformed Planar Curves by Extremal Geometric Properties. Int. J. Comput. Geometry Appl. 3(2): 183-202 (1993) | |
5 | EE | Craig Gotsman: On the most robust affine basis. Pattern Recognition Letters 14(8): 647-650 (1993) |
4 | Craig Gotsman: Halftoning of image sequences. The Visual Computer 9(5): 255-266 (1993) | |
1992 | ||
3 | Craig Gotsman, Nathan Linial: The Equivalence of Two Problems on the Cube. J. Comb. Theory, Ser. A 61(1): 142-146 (1992) | |
1991 | ||
2 | Craig Gotsman: A note on functions governed by Walsh expressions. IEEE Transactions on Information Theory 37(3): 694- (1991) | |
1 | EE | Craig Gotsman: A cluster detection algorithm based on percolation theory. Pattern Recognition Letters 12(4): 199-202 (1991) |