| 2009 |
| 90 | EE | Ofir Weber,
Mirela Ben-Chen,
Craig Gotsman:
Complex Barycentric Coordinates with Applications to Planar Shape Deformation.
Comput. Graph. Forum 28(2): 587-597 (2009) |
| 2008 |
| 89 | EE | Alexander Bogomjakov,
Craig Gotsman:
Reduced Depth and Visual Hulls of Complex 3D Scenes.
Comput. Graph. Forum 27(2): 175-182 (2008) |
| 88 | EE | Yuri Pekelny,
Craig Gotsman:
Articulated Object Reconstruction and Markerless Motion Capture from Depth Video.
Comput. Graph. Forum 27(2): 399-408 (2008) |
| 87 | EE | Mirela Ben-Chen,
Craig Gotsman,
Guy Bunin:
Conformal Flattening by Curvature Prescription and Metric Scaling.
Comput. Graph. Forum 27(2): 449-458 (2008) |
| 86 | EE | Alexander Bogomjakov,
Craig Gotsman,
Martin Isenburg:
Distortion-Free Steganography for Polygonal Meshes.
Comput. Graph. Forum 27(2): 637-642 (2008) |
| 85 | EE | Ligang Liu,
Lei Zhang,
Yin Xu,
Craig Gotsman,
Steven J. Gortler:
A Local/Global Approach to Mesh Parameterization.
Comput. Graph. Forum 27(5): 1495-1504 (2008) |
| 84 | EE | Fady Massarwi,
Craig Gotsman,
Gershon Elber:
Paper-craft from 3D polygonal models using generalized cylinders.
Computer Aided Geometric Design 25(8): 576-591 (2008) |
| 83 | EE | Tim Winkler,
Kai Hormann,
Craig Gotsman:
Mesh massage.
The Visual Computer 24(7-9): 775-785 (2008) |
| 2007 |
| 82 | EE | Fady Massarwi,
Craig Gotsman,
Gershon Elber:
Papercraft Models using Generalized Cylinders.
Pacific Conference on Computer Graphics and Applications 2007: 148-157 |
| 81 | EE | Mirela Ben-Chen,
Craig Gotsman,
Camille Wormser:
Distributed computation of virtual coordinates.
Symposium on Computational Geometry 2007: 210-219 |
| 80 | EE | Ofir Weber,
Olga Sorkine,
Yaron Lipman,
Craig Gotsman:
Context-Aware Skeletal Shape Deformation.
Comput. Graph. Forum 26(3): 265-274 (2007) |
| 79 | EE | Craig Gotsman,
Kanela Kaligosi,
Kurt Mehlhorn,
Dimitrios Michail,
Evangelia Pyrga:
Cycle bases of graphs and sampled manifolds.
Computer Aided Geometric Design 24(8-9): 464-480 (2007) |
| 2006 |
| 78 | EE | Craig Gotsman,
Ian Fischer:
Computing Depth Contours with Graphics Hardware.
CCCG 2006 |
| 77 | EE | Gill Barequet,
Craig Gotsman,
Avishay Sidlesky:
Polygon Reconstruction from Line Cross-Sections.
CCCG 2006 |
| 76 | EE | Mirela Ben-Chen,
Craig Gotsman,
Steven J. Gortler:
Routing with Guaranteed Delivery on Virtual Coordinates.
CCCG 2006 |
| 75 | EE | Steven J. Gortler,
Craig Gotsman,
Dylan Thurston:
Discrete one-forms on meshes and applications to 3D mesh parameterization.
Computer Aided Geometric Design 23(2): 83-112 (2006) |
| 74 | EE | Geetika Tewari,
Craig Gotsman,
Steven J. Gortler:
Meshing genus-1 point clouds using discrete one-forms.
Computers & Graphics 30(6): 917-926 (2006) |
| 2005 |
| 73 | EE | Craig Gotsman:
What's in a Mesh? A Survey of 3D Mesh Representation Schemes.
SMI 2005: 2 |
| 72 | EE | Shadi Saba,
Irad Yavneh,
Craig Gotsman,
Alla Sheffer:
Practical Spherical Embedding of Manifold Triangle Meshes.
SMI 2005: 258-267 |
| 71 | EE | Zachi Karni,
Craig Gotsman,
Steven J. Gortler:
Free-Boundary Linear Parameterization of 3D Meshes in the Presence of Constraints.
SMI 2005: 268-277 |
| 70 | EE | Mirela Ben-Chen,
Craig Gotsman:
On the optimality of spectral compression of mesh data.
ACM Trans. Graph. 24(1): 60-80 (2005) |
| 69 | EE | Robert W. Sumner,
Matthias Zwicker,
Craig Gotsman,
Jovan Popovic:
Mesh-based inverse kinematics.
ACM Trans. Graph. 24(3): 488-495 (2005) |
| 68 | EE | Craig Gotsman,
Leif Kobbelt:
Editorial.
Computer Aided Geometric Design 22(5): 375 (2005) |
| 67 | EE | Oleg Polonsky,
Giuseppe Patanè,
Silvia Biasotti,
Craig Gotsman,
Michela Spagnuolo:
What's in an image?
The Visual Computer 21(8-10): 840-847 (2005) |
| 2004 |
| 66 | EE | Craig Gotsman:
Geometry Processing - A Personal Perspective.
3DPVT 2004: 67 |
| 65 | EE | Alexander Bogomjakov,
Craig Gotsman:
GPU-Assisted Z-Field Simplification.
3DPVT 2004: 673-679 |
| 64 | EE | Craig Gotsman,
Yehuda Koren:
Distributed Graph Layout for Sensor Networks.
Graph Drawing 2004: 273-284 |
| 63 | EE | Zachi Karni,
Craig Gotsman:
Compression of soft-body animation sequences.
Computers & Graphics 28(1): 25-34 (2004) |
| 62 | EE | Alla Sheffer,
Craig Gotsman,
Nira Dyn:
Robust Spherical Parameterization of Triangular Meshes.
Computing 72(1-2): 185-193 (2004) |
| 61 | EE | Vitaly Surazhsky,
Craig Gotsman:
High quality compatible triangulations.
Eng. Comput. (Lond.) 20(2): 147-156 (2004) |
| 60 | EE | Roni Raab,
Craig Gotsman,
Alla Sheffer:
Virtual Woodwork: Making Toys from Geometric Models.
International Journal of Shape Modeling 10(1): 1-30 (2004) |
| 59 | | Alexander Goldin,
Craig Gotsman:
Geometric Message-Filtering Protocols for Distributed Multiagent Environments.
Presence 13(3): 279-295 (2004) |
| 2003 |
| 58 | EE | Oren Sifri,
Alla Sheffer,
Craig Gotsman:
Geodesic-based Surface Remeshing.
IMR 2003: 189-199 |
| 57 | EE | Vitaly Surazhsky,
Pierre Alliez,
Craig Gotsman:
Isotropic Remeshing of Surfaces: A Local Parameterization Approach.
IMR 2003: 215-224 |
| 56 | EE | Craig Gotsman:
On Graph Partitioning, Spectral Analysis, and Digital Mesh Processing.
Shape Modeling International 2003: 165-174 |
| 55 | | Vitaly Surazhsky,
Craig Gotsman:
Explicit Surface Remeshing.
Symposium on Geometry Processing 2003: 20-30 |
| 54 | | Daniel Brunstein,
Gill Barequet,
Craig Gotsman:
Animating a Camera for Viewing a Planar Polygon.
VMV 2003: 87-94 |
| 53 | EE | Vladislav Kraevoy,
Alla Sheffer,
Craig Gotsman:
Matchmaker: constructing constrained texture maps.
ACM Trans. Graph. 22(3): 326-333 (2003) |
| 52 | EE | Craig Gotsman,
Xianfeng Gu,
Alla Sheffer:
Fundamentals of spherical parameterization for 3D meshes.
ACM Trans. Graph. 22(3): 358-363 (2003) |
| 51 | EE | Craig Gotsman:
On the Optimality of Valence-based Connectivity Coding.
Comput. Graph. Forum 22(1): 99-102 (2003) |
| 2002 |
| 50 | EE | Boris Kronrod,
Craig Gotsman:
Optimized Compression of Triangle Mesh Geometry Using Prediction Trees.
3DPVT 2002: 602-608 |
| 49 | EE | Zachi Karni,
Alexander Bogomjakov,
Craig Gotsman:
Efficient Compression and Rendering of Multi-Resolution Meshes.
IEEE Visualization 2002 |
| 48 | EE | Vitaly Surazhsky,
Craig Gotsman:
High Quality Compatible Triangulations.
IMR 2002: 185-192 |
| 47 | EE | Alexander Bogomjakov,
Craig Gotsman:
AUTO-FOLLOW: getting a piece of the action all the time.
Symposium on Computational Geometry 2002: 279-280 |
| 46 | | Alexander Bogomjakov,
Craig Gotsman:
Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes.
Comput. Graph. Forum 21(2): 137-148 (2002) |
| 2001 |
| 45 | EE | Zachi Karni,
Craig Gotsman:
3D Mesh Compression Using Fixed Spectral Bases.
Graphics Interface 2001: 1-8 |
| 44 | EE | Alexander Bogomjakov,
Craig Gotsman:
Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes.
Graphics Interface 2001: 81-90 |
| 43 | EE | Martin Isenburg,
Stefan Gumhold,
Craig Gotsman:
Connectivity Shapes.
IEEE Visualization 2001 |
| 42 | EE | Vitaly Surazhsky,
Craig Gotsman:
Morphing Stick Figures Using Optimized Compatible Triangulations.
Pacific Conference on Computer Graphics and Applications 2001: 40-49 |
| 41 | EE | Martin Isenburg,
Stefan Gumhold,
Craig Gotsman:
The connectivity shapes video.
Symposium on Computational Geometry 2001: 325-326 |
| 40 | EE | Vitaly Surazhsky,
Craig Gotsman:
Controllable morphing of compatible planar triangulations.
ACM Trans. Graph. 20(4): 203-231 (2001) |
| 39 | | Ilya Eckstein,
Vitaly Surazhsky,
Craig Gotsman:
Texture Mapping with Hard Constraints.
Comput. Graph. Forum 20(3): (2001) |
| 38 | EE | Craig Gotsman,
Vitaly Surazhsky:
Guaranteed intersection-free polygon morphing.
Computers & Graphics 25(1): 67-75 (2001) |
| 37 | EE | Boris Kronrod,
Craig Gotsman:
Efficient Coding of Nontriangular Mesh Connectivity.
Graphical Models 63(4): 263-275 (2001) |
| 36 | EE | Daniel Keren,
Margarita Osadchy,
Craig Gotsman:
Antifaces: A Novel, Fast Method for Image Detection.
IEEE Trans. Pattern Anal. Mach. Intell. 23(7): 747-761 (2001) |
| 2000 |
| 35 | EE | Daniel Keren,
Margarita Osadchy,
Craig Gotsman:
Anti-Faces for Detection.
ECCV (1) 2000: 134-148 |
| 34 | | Boris Kronrod,
Craig Gotsman:
Efficient Coding of Non-Triangular Meshes.
EWCG 2000: 24-26 |
| 33 | | Zachi Karni,
Craig Gotsman:
Spectral Compression of Mesh Geometry.
EWCG 2000: 27-30 |
| 32 | | Vitaly Surazhsky,
Craig Gotsman:
Morphing Planar Triangulations and Polygons using Convex Representations.
EWCG 2000: 31-34 |
| 31 | | Ilya Eckstein,
Vitaly Surazhsky,
Craig Gotsman:
Compatible Geometries by Convex Representations with Applications to Computer Graphics.
EWCG 2000: 45-46 |
| 30 | EE | Boris Kronrod,
Craig Gotsman:
Efficient Coding of Non-Triangular Mesh Connectivity.
Pacific Conference on Computer Graphics and Applications 2000: 235-242 |
| 29 | EE | Boris Kronrod,
Craig Gotsman:
Optimized Triangle Mesh Compression using Prediction Trees.
Pacific Conference on Computer Graphics and Applications 2000: 406-407 |
| 28 | EE | Zachi Karni,
Craig Gotsman:
Spectral compression of mesh geometry.
SIGGRAPH 2000: 279-286 |
| 27 | EE | Amit Reisman,
Craig Gotsman,
Assaf Schuster:
Interactive-Rate Animation Generation by Parallel Progressive Ray-Tracing on Distributed-Memory Machines.
J. Parallel Distrib. Comput. 60(9): 1074-1102 (2000) |
| 1999 |
| 26 | EE | Yohai Makbily,
Craig Gotsman,
Reuven Bar-Yehuda:
Geometric algorithms for message filtering in decentralized virtual environments.
SI3D 1999: 39-46 |
| 25 | | Guillermo Savransky,
Dan Dimerman,
Craig Gotsman:
Modeling and Rendering Escher-Like Impossible Scenes.
Comput. Graph. Forum 18(2): 173-179 (1999) |
| 24 | EE | Craig Gotsman,
Oded Sudarsky,
Jeffrey A. Fayman:
Optimized occlusion culling using five-dimensional subdivision.
Computers & Graphics 23(5): 645-654 (1999) |
| 23 | EE | Daniel Keren,
Craig Gotsman:
Fitting Curves and Surfaces With Constrained Implicit Polynomials.
IEEE Trans. Pattern Anal. Mach. Intell. 21(1): 31-41 (1999) |
| 22 | EE | Oded Sudarsky,
Craig Gotsman:
Dynamic Scene Occlusion Culling.
IEEE Trans. Vis. Comput. Graph. 5(1): 13-29 (1999) |
| 21 | EE | Nur Arad,
Craig Gotsman:
Enhancement by image-dependent warping.
IEEE Transactions on Image Processing 8(8): 1063-1074 (1999) |
| 1998 |
| 20 | | Costa Touma,
Craig Gotsman:
Triangle Mesh Compression.
Graphics Interface 1998: 26-34 |
| 1997 |
| 19 | EE | Boris Rabinovich,
Craig Gotsman:
Visualization of large terrains in resource-limited computing environments.
IEEE Visualization 1997: 95-102 |
| 18 | EE | Oded Sudarsky,
Craig Gotsman:
Output-senstitive rendering and communication in dynamic virtual environments.
VRST 1997: 217-223 |
| 17 | | Irena Notkin,
Craig Gotsman:
Parallel Progressive Ray-tracing.
Comput. Graph. Forum 16(1): 43-55 (1997) |
| 1996 |
| 16 | EE | Reuven Bar-Yehuda,
Craig Gotsman:
Time/Space Tradeoffs for Polygon Mesh Rendering.
ACM Trans. Graph. 15(2): 141-152 (1996) |
| 15 | EE | Oded Sudarsky,
Craig Gotsman:
Output-Sensitive Visibility Algorithms for Dynamic Scenes with Applications to Virtual Reality.
Comput. Graph. Forum 15(3): 249-258 (1996) |
| 14 | EE | Craig Gotsman,
Michael Lindenbaum:
On the metric properties of discrete space-filling curves.
IEEE Transactions on Image Processing 5(5): 794-797 (1996) |
| 1995 |
| 13 | EE | Evgeny Roytman,
Craig Gotsman:
Dynamic Color Quantization of Video Sequences.
IEEE Trans. Vis. Comput. Graph. 1(3): 274-286 (1995) |
| 12 | EE | Craig Gotsman,
Michael Lindenbaum:
Euclidean Voronoi labelling on the multidimensional grid.
Pattern Recognition Letters 16(4): 409-415 (1995) |
| 11 | EE | Gennady Agranov,
Craig Gotsman:
Algorithms for rendering realistic terrain image sequences and their parallel implementation.
The Visual Computer 11(9): 455-464 (1995) |
| 1994 |
| 10 | | Michael Margaliot,
Craig Gotsman:
Piecewise-Linear Surface Approximation From Noisy Scattered Samples.
IEEE Visualization 1994: 61-68 |
| 9 | | Craig Gotsman,
Nathan Linial:
Spectral Properties of Threshold Functions.
Combinatorica 14(1): 35-50 (1994) |
| 8 | | Alon Efrat,
Craig Gotsman:
Subpixel image registration using circular fiducials.
Int. J. Comput. Geometry Appl. 4(4): 403-422 (1994) |
| 1993 |
| 7 | | Alon Efrat,
Craig Gotsman:
Subpixel Image Registration Using Circular Fiducials.
ISTCS 1993: 49-58 |
| 6 | | Craig Gotsman,
Michael Werman:
Recognition of Affine Transformed Planar Curves by Extremal Geometric Properties.
Int. J. Comput. Geometry Appl. 3(2): 183-202 (1993) |
| 5 | EE | Craig Gotsman:
On the most robust affine basis.
Pattern Recognition Letters 14(8): 647-650 (1993) |
| 4 | | Craig Gotsman:
Halftoning of image sequences.
The Visual Computer 9(5): 255-266 (1993) |
| 1992 |
| 3 | | Craig Gotsman,
Nathan Linial:
The Equivalence of Two Problems on the Cube.
J. Comb. Theory, Ser. A 61(1): 142-146 (1992) |
| 1991 |
| 2 | | Craig Gotsman:
A note on functions governed by Walsh expressions.
IEEE Transactions on Information Theory 37(3): 694- (1991) |
| 1 | EE | Craig Gotsman:
A cluster detection algorithm based on percolation theory.
Pattern Recognition Letters 12(4): 199-202 (1991) |