2008 |
10 | EE | Elmar Eisemann,
Xavier Décoret:
Single-pass GPU solid voxelization for real-time applications.
Graphics Interface 2008: 73-80 |
9 | EE | Elmar Eisemann,
Xavier Décoret:
Occlusion Textures for Plausible Soft Shadows*.
Comput. Graph. Forum 27(1): 13-23 (2008) |
8 | EE | Elmar Eisemann,
Holger Winnemöller,
John C. Hart,
David Salesin:
Stylized Vector Art from 3D Models with Region Support.
Comput. Graph. Forum 27(4): 1199-1207 (2008) |
7 | EE | Erik Sintorn,
Elmar Eisemann,
Ulf Assarsson:
Sample Based Visibility for Soft Shadows using Alias-free Shadow Maps.
Comput. Graph. Forum 27(4): 1285-1292 (2008) |
6 | EE | Matei Stroila,
Elmar Eisemann,
John Hart:
Clip Art Rendering of Smooth Isosurfaces.
IEEE Trans. Vis. Comput. Graph. 14(1): 135-145 (2008) |
2007 |
5 | EE | Elmar Eisemann,
Xavier Décoret:
On Exact Error Bounds for View-Dependent Simplification.
Comput. Graph. Forum 26(2): 202-213 (2007) |
4 | EE | Elmar Eisemann,
Xavier Décoret:
Visibility Sampling on GPU and Applications.
Comput. Graph. Forum 26(3): 535-544 (2007) |
2006 |
3 | EE | Elmar Eisemann,
Xavier Décoret:
Fast scene voxelization and applications.
SI3D 2006: 71-78 |
2 | EE | Elmar Eisemann,
Xavier Décoret:
Plausible Image Based Soft Shadows Using Occlusion Textures.
SIBGRAPI 2006: 155-162 |
2004 |
1 | EE | Elmar Eisemann,
Frédo Durand:
Flash photography enhancement via intrinsic relighting.
ACM Trans. Graph. 23(3): 673-678 (2004) |