2008 | ||
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2 | EE | Christopher Dyken, Martin Reimers, Johan Seland: Real-Time GPU Silhouette Refinement using Adaptively Blended Bézier Patches. Comput. Graph. Forum 27(1): 1-12 (2008) |
1 | EE | Martin Reimers, Johan Seland: Ray Casting Algebraic Surfaces using the Frustum Form. Comput. Graph. Forum 27(2): 361-370 (2008) |
1 | Christopher Dyken | [2] |
2 | Martin Reimers | [1] [2] |