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Sung-Eui Yoon

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2008
16EEMin Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manocha: Interactive continuous collision detection between deformable models using connectivity-based culling. Symposium on Solid and Physical Modeling 2008: 25-36
15EEEnrico Gobbetti, Dave Kasik, Sung-Eui Yoon: Technical strategies for massive model visualization. Symposium on Solid and Physical Modeling 2008: 405-415
14EEChristian Lauterbach, Sung-Eui Yoon, Ming Tang, Dinesh Manocha: ReduceM: Interactive and Memory Efficient Ray Tracing of Large Models. Comput. Graph. Forum 27(4): 1313-1321 (2008)
13EEMin Tang, Sung-Eui Yoon, Dinesh Manocha: Adjacency-based culling for continuous collision detection. The Visual Computer 24(7-9): 545-553 (2008)
2007
12EEAndreas Dietrich, Enrico Gobbetti, Sung-Eui Yoon: Massive-Model Rendering Techniques: A Tutorial. IEEE Computer Graphics and Applications 27(6): 20-34 (2007)
11EESung-Eui Yoon, Peter Lindstrom: Random-Accessible Compressed Triangle Meshes. IEEE Trans. Vis. Comput. Graph. 13(6): 1536-1543 (2007)
2006
10EESung-Eui Yoon, Dinesh Manocha: Cache-Efficient Layouts of Bounding Volume Hierarchies. Comput. Graph. Forum 25(3): 507-516 (2006)
9EESung-Eui Yoon, Peter Lindstrom: Mesh Layouts for Block-Based Caches. IEEE Trans. Vis. Comput. Graph. 12(5): 1213-1220 (2006)
8EESung-Eui Yoon, Christian Lauterbach, Dinesh Manocha: R-LODs: fast LOD-based ray tracing of massive models. The Visual Computer 22(9-11): 772-784 (2006)
2005
7EESung-Eui Yoon, Peter Lindstrom, Valerio Pascucci, Dinesh Manocha: Cache-oblivious mesh layouts. ACM Trans. Graph. 24(3): 886-893 (2005)
6EESung-Eui Yoon, Brian Salomon, Russell Gayle, Dinesh Manocha: Quick-VDR: Out-of-Core View-Dependent Rendering of Gigantic Models. IEEE Trans. Vis. Comput. Graph. 11(4): 369-382 (2005)
2004
5EESung-Eui Yoon, Brian Salomon, Russell Gayle, Dinesh Manocha: Quick-VDR: Interactive View-Dependent Rendering of Massive Models. IEEE Visualization 2004: 131-138
4 Sung-Eui Yoon, Brian Salomon, Ming C. Lin, Dinesh Manocha: Fast Collision Detection between Massive Models using Dynamic Simplification. Symposium on Geometry Processing 2004: 139-150
2003
3 Sung-Eui Yoon, Brian Salomon, Dinesh Manocha: Interactive View-Dependent Rendering with Conservative Occlusion Culling in Complex Environments. IEEE Visualization 2003: 163-170
2EENaga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, Dinesh Manocha: Interactive visibility culling in complex environments using occlusion-switches. SI3D 2003: 103-112
1EENaga K. Govindaraju, Brandon Lloyd, Sung-Eui Yoon, Avneesh Sud, Dinesh Manocha: Interactive shadow generation in complex environments. ACM Trans. Graph. 22(3): 501-510 (2003)

Coauthor Index

1Sean Curtis [16]
2Andreas Dietrich [12]
3Russell Gayle [5] [6]
4Enrico Gobbetti [12] [15]
5Naga K. Govindaraju [1] [2]
6Dave Kasik [15]
7Christian Lauterbach [8] [14]
8Ming C. Lin [4]
9Peter Lindstrom [7] [9] [11]
10Brandon Lloyd [1]
11Dinesh Manocha [1] [2] [3] [4] [5] [6] [7] [8] [10] [13] [14] [16]
12Valerio Pascucci [7]
13Brian Salomon [3] [4] [5] [6]
14Avneesh Sud [1] [2]
15Min Tang [13] [16]
16Ming Tang [14]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)