2008 |
7 | EE | Johannes Mezger,
Bernhard Thomaszewski,
Simon Pabst,
Wolfgang Straßer:
Interactive physically-based shape editing.
Symposium on Solid and Physical Modeling 2008: 79-89 |
6 | EE | Johannes Mezger,
Bernhard Thomaszewski,
Simon Pabst,
Wolfgang Straßer:
CGForum 2008 Cover Image.
Comput. Graph. Forum 27(1): 152-153 (2008) |
2006 |
5 | EE | Johannes Mezger,
Wolfgang Straßer:
Interactive Soft Object Simulation with Quadratic Finite Elements.
AMDO 2006: 434-443 |
2005 |
4 | EE | Johannes Mezger,
Winfried Ilg,
Martin A. Giese:
Trajectory synthesis by hierarchical spatio-temporal correspondence: comparison of different methods.
APGV 2005: 25-32 |
2003 |
3 | EE | Winfried Ilg,
Johannes Mezger,
Martin A. Giese:
Estimation of Skill Levels in Sports Based on Hierarchical Spatio-Temporal Correspondences.
DAGM-Symposium 2003: 523-531 |
2 | EE | Johannes Mezger,
Stefan Kimmerle,
Olaf Etzmuß:
Hierarchical Techniques in Collision Detection for Cloth Animation.
WSCG 2003 |
2002 |
1 | EE | Johannes Mezger,
Stefan Kimmerle,
Olaf Etzmuß:
Progress in Collision Detection and Response Techniques for Cloth Animation.
Pacific Conference on Computer Graphics and Applications 2002: 444-445 |