2008 |
14 | EE | Oliver Mattausch,
Jirí Bittner,
Michael Wimmer:
CHC++: Coherent Hierarchical Culling Revisited.
Comput. Graph. Forum 27(2): 221-230 (2008) |
13 | EE | Kaichi Zhou,
Eugene Zhang,
Jirí Bittner,
Peter Wonka:
Visibility-driven Mesh Analysis and Visualization through Graph Cuts.
IEEE Trans. Vis. Comput. Graph. 14(6): 1667-1674 (2008) |
2007 |
12 | EE | Oliver Mattausch,
Jirí Bittner,
Peter Wonka,
Michael Wimmer:
Optimized subdivisions for preprocessed visibility.
Graphics Interface 2007: 335-342 |
11 | EE | Jean Pierre Charalambos,
Jirí Bittner,
Michael Wimmer,
Eduardo Romero:
Optimized HLOD Refinement Driven by Hardware Occlusion Queries.
ISVC (1) 2007: 106-117 |
2005 |
10 | EE | Jirí Bittner,
Peter Wonka,
Michael Wimmer:
Fast Exact From-Region Visibility in Urban Scenes.
Rendering Techniques 2005: 223-230 |
9 | EE | Vlastimil Havran,
Jirí Bittner,
Robert Herzog,
Hans-Peter Seidel:
Ray Maps for Global Illumination.
Rendering Techniques 2005: 43-54 |
2004 |
8 | EE | Jirí Bittner,
Michael Wimmer,
Harald Piringer,
Werner Purgathofer:
Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful.
Comput. Graph. Forum 23(3): 615-624 (2004) |
2003 |
7 | | Alessandro Artusi,
Jirí Bittner,
Michael Wimmer,
Alexander Wilkie:
Delivering Interactivity to Complex Tone Mapping Operators.
Rendering Techniques 2003: 38-44 |
6 | EE | Jirí Bittner,
Jan Prikryl,
Pavel Slavík:
Exact regional visibility using line space partitioning.
Computers & Graphics 27(4): 569-580 (2003) |
2002 |
5 | EE | Vlastimil Havran,
Jirí Bittner:
On Improving Kd Tree for Ray Shooting.
WSCG 2002: 209-216 |
2001 |
4 | EE | Jirí Bittner,
Peter Wonka,
Michael Wimmer:
Visibility Preprocessing for Urban Scenes using Line Space Subdivision.
Pacific Conference on Computer Graphics and Applications 2001: 276-284 |
3 | | Jirí Bittner,
Vlastimil Havran:
Exploiting coherence in hierarchical visibility algorithms.
Journal of Visualization and Computer Animation 12(5): 277-286 (2001) |
2000 |
2 | | Vlastimil Havran,
Jirí Bittner:
LCTS: Ray Shooting using Longest Common Traversal Sequences.
Comput. Graph. Forum 19(3): (2000) |
1998 |
1 | EE | Jirí Bittner,
Vlastimil Havran,
Pavel Slavík:
Hierarchical Visibility Culling with Occlusion Trees.
Computer Graphics International 1998: 207-219 |