2009 |
48 | EE | Paul G. Kry,
Lionel Revéret,
François Faure,
Marie-Paule Cani:
Modal Locomotion: Animating Virtual Characters with Natural Vibrations.
Comput. Graph. Forum 28(2): 289-298 (2009) |
47 | EE | Jamie Wither,
Frédéric Boudon,
Marie-Paule Cani,
Christophe Godin:
Structure from silhouettes: a new paradigm for fast sketch-based design of trees.
Comput. Graph. Forum 28(2): 541-550 (2009) |
2008 |
46 | EE | Adeline Pihuit,
Paul G. Kry,
Marie-Paule Cani:
Hands on virtual clay.
Shape Modeling International 2008: 267-268 |
45 | EE | Paul G. Kry,
Adeline Pihuit,
Adrien Bernhardt,
Marie-Paule Cani:
HandNavigator: hands-on interaction for desktop virtual reality.
VRST 2008: 53-60 |
44 | EE | Damien Rohmer,
Stefanie Hahmann,
Marie-Paule Cani:
Local Volume Preservation for Skinned Characters.
Comput. Graph. Forum 27(7): 1919-1927 (2008) |
2007 |
43 | EE | Jamie Wither,
Florence Bertails,
Marie-Paule Cani:
Color Plates.
Shape Modeling International 2007: 271-300 |
42 | EE | Jamie Wither,
Florence Bertails,
Marie-Paule Cani:
Realistic Hair from a Sketch.
Shape Modeling International 2007: 33-42 |
41 | EE | Kenneth Rose,
Alla Sheffer,
Jamie Wither,
Marie-Paule Cani,
Boris Thibert:
Developable surfaces from arbitrary sketched boundaries.
Symposium on Geometry Processing 2007: 163-172 |
40 | EE | Emmanuel Turquin,
Jamie Wither,
Laurence Boissieux,
Marie-Paule Cani,
John F. Hughes:
A Sketch-Based Interface for Clothing Virtual Characters.
IEEE Computer Graphics and Applications 27(1): 72-81 (2007) |
39 | EE | Kelly Ward,
Florence Bertails,
Tae-Yong Kim,
Stephen R. Marschner,
Marie-Paule Cani,
Ming C. Lin:
A Survey on Hair Modeling: Styling, Simulation, and Rendering.
IEEE Trans. Vis. Comput. Graph. 13(2): 213-234 (2007) |
38 | EE | Florence Bertails,
Basile Audoly,
Marie-Paule Cani,
Bernard Querleux,
Frédéric Leroy,
J. Lévêque:
Modélisation de coiffures naturelles à partir des propriétés physiques du cheveu.
Technique et Science Informatiques 26(8): 921-943 (2007) |
2006 |
37 | EE | Florence Bertails,
Basile Audoly,
Marie-Paule Cani,
Bernard Querleux,
Frédéric Leroy,
Jean Luc Lévêque:
Super-helices for predicting the dynamics of natural hair.
ACM Trans. Graph. 25(3): 1180-1187 (2006) |
36 | EE | Mathieu Coquerelle,
Jérémie Allard,
Georges-Henri Cottet,
Marie-Paule Cani:
A Vortex Method for Bi-phasic Fluids Interacting with Rigid Bodies
CoRR abs/math/0607597: (2006) |
35 | EE | Philippe Decaudin,
Dan Julius,
Jamie Wither,
Laurence Boissieux,
Alla Sheffer,
Marie-Paule Cani:
Virtual Garments: A Fully Geometric Approach for Clothing Design.
Comput. Graph. Forum 25(3): 625-634 (2006) |
34 | EE | Alexis Angelidis,
Geoff Wyvill,
Marie-Paule Cani:
Sweepers: Swept deformation defined by gesture.
Graphical Models 68(1): 2-14 (2006) |
33 | EE | Laurent Favreau,
Lionel Revéret,
Christine Depraz,
Marie-Paule Cani:
Animal gaits from video: Comparative studies.
Graphical Models 68(2): 212-234 (2006) |
32 | EE | Alexis Angelidis,
Marie-Paule Cani,
Geoff Wyvill,
Scott A. King:
Swirling-sweepers: Constant-volume modeling.
Graphical Models 68(4): 324-332 (2006) |
31 | EE | Caroline Larboulette,
Marie-Paule Cani,
Bruno Arnaldi:
Ajout de détails dynamiques à une animation temps-réel de personnage.
Technique et Science Informatiques 25(6): 759-789 (2006) |
2005 |
30 | EE | Florence Bertails,
Clément Ménier,
Marie-Paule Cani:
A practical self-shadowing algorithm for interactive hair animation.
Graphics Interface 2005: 71-78 |
29 | EE | Matthias Teschner,
Stefan Kimmerle,
Bruno Heidelberger,
Gabriel Zachmann,
Laks Raghupathi,
Arnulph Fuhrmann,
Marie-Paule Cani,
François Faure,
Nadia Magnenat-Thalmann,
Wolfgang Straßer,
Pascal Volino:
Collision Detection for Deformable Objects.
Comput. Graph. Forum 24(1): 61-81 (2005) |
2004 |
28 | EE | Caroline Larboulette,
Marie-Paule Cani:
Real-Time Dynamic Wrinkles.
Computer Graphics International 2004: 522-525 |
27 | EE | Alexis Angelidis,
Marie-Paule Cani,
Geoff Wyvill,
Scott A. King:
Swirling-Sweepers: Constant-Volume Modeling.
Pacific Conference on Computer Graphics and Applications 2004: 10-15 |
26 | EE | Alexis Angelidis,
Geoff Wyvill,
Marie-Paule Cani:
Sweepers: Swept User-Defined Tools for Modeling by Deformation.
SMI 2004: 63-73 |
25 | EE | Guillaume Dewaele,
Marie-Paule Cani:
Interactive global and local deformations for virtual clay.
Graphical Models 66(6): 352-369 (2004) |
24 | EE | Laks Raghupathi,
Laurent Grisoni,
François Faure,
Damien Marchal,
Marie-Paule Cani,
Christophe Chaillou:
An Intestinal Surgery Simulator: Real-Time Collision Processing and Visualization.
IEEE Trans. Vis. Comput. Graph. 10(6): 708-718 (2004) |
2003 |
23 | EE | Sylvain Guerraz,
Frank Perbet,
David Raulo,
François Faure,
Marie-Paule Cani:
A Procedural Approach to Animate Interactive Natural Sceneries.
CASA 2003: 73-78 |
22 | EE | Laks Raghupathi,
Vincent Cantin,
François Faure,
Marie-Paule Cani:
Real-Time Simulation of Self-collisions for Virtual Intestinal Surgery.
IS4TH 2003: 15-26 |
21 | EE | Guillaume Dewaele,
Marie-Paule Cani:
Interactive Global and Local Deformations for Virtual Clay.
Pacific Conference on Computer Graphics and Applications 2003: 131-140 |
20 | EE | Samuel Hornus,
Alexis Angelidis,
Marie-Paule Cani:
Implicit modeling using subdivision curves.
The Visual Computer 19(2-3): 94-104 (2003) |
2002 |
19 | EE | Cyril Soler,
Marie-Paule Cani,
Alexis Angelidis:
Hierarchical pattern mapping.
SIGGRAPH 2002: 673-680 |
18 | EE | Alexis Angelidis,
Pauline Jepp,
Marie-Paule Cani:
Implicit Modelling with Skeleton Curves: Controlled Blending in Contact Situation.
Shape Modeling International 2002: 137-144 |
17 | EE | Marie-Paule Cani:
Interactive sculpting with implicit surfaces.
Symposium on Solid Modeling and Applications 2002: 179 |
16 | EE | Alexis Angelidis,
Marie-Paule Cani:
Adaptive implicit modeling using subdivision curves and surfaces as skeletons.
Symposium on Solid Modeling and Applications 2002: 45-52 |
15 | EE | Cyril Soler,
Marie-Paule Cani,
Alexis Angelidis:
Hierarchical pattern mapping.
ACM Trans. Graph. 21(3): 673-680 (2002) |
14 | EE | Eric Plante,
Marie-Paule Cani,
Pierre Poulin:
Capturing the Complexity of Hair Motion.
Graphical Models 64(1): 40-58 (2002) |
2001 |
13 | EE | Frank Perbet,
Marie-Paule Cani:
Animating prairies in real-time.
SI3D 2001: 103-110 |
12 | EE | Gilles Debunne,
Mathieu Desbrun,
Marie-Paule Cani,
Alan H. Barr:
Dynamic real-time deformations using space & time adaptive sampling.
SIGGRAPH 2001: 31-36 |
11 | EE | Marie-Paule Cani,
Samuel Hornus:
Subdivision-Curve Primitives: A New Solution for Interactive Implicit Modeling.
Shape Modeling International 2001: 82-88 |
10 | | David Bourguignon,
Marie-Paule Cani,
George Drettakis:
Drawing for Illustration and Annotation in 3D.
Comput. Graph. Forum 20(3): (2001) |
9 | EE | Eric Ferley,
Marie-Paule Cani,
Jean-Dominique Gascuel:
Resolution Adaptive Volume Sculpting.
Graphical Models 63(6): 459-478 (2001) |
2000 |
8 | EE | Gilles Debunne,
Mathieu Desbrun,
Marie-Paule Cani,
Alan H. Barr:
Adaptive Simulation of Soft Bodies in Real-Time.
CA 2000: 15-20 |
7 | EE | Eric Ferley,
Marie-Paule Cani,
Jean-Dominique Gascuel:
Practical volumetric sculpting.
The Visual Computer 16(7): 469-480 (2000) |
1999 |
6 | EE | Jean-Christophe Lombardo,
Marie-Paule Cani,
Fabrice Neyret:
Real-Time Collision Detection for Virtual Surgery.
CA 1999: 82- |
5 | | Dan Stora,
Pierre-Olivier Agliati,
Marie-Paule Cani,
Fabrice Neyret,
Jean-Dominique Gascuel:
Animating Lava Flows.
Graphics Interface 1999: 203-210 |
4 | EE | Fabrice Neyret,
Marie-Paule Cani:
Pattern-Based Texturing Revisited.
SIGGRAPH 1999: 235-242 |
3 | | Franck Multon,
Laure France,
Marie-Paule Cani,
Gilles Debunne:
Computer animation of human walking: a survey.
Journal of Visualization and Computer Animation 10(1): 39-54 (1999) |
1997 |
2 | | Eric Ferley,
Marie-Paule Cani,
Dominique Attali:
Skeletal Reconstruction of Branching Shapes.
Comput. Graph. Forum 16(5): 283-293 (1997) |
1 | EE | Marie-Paule Cani,
Mathieu Desbrun:
Animation of Deformable Models Using Implicit Surfaces.
IEEE Trans. Vis. Comput. Graph. 3(1): 39-50 (1997) |