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Dennie Reniers

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2008
8EEDennie Reniers, Alexandru Telea: Segmenting Simplified Surface Skeletons. DGCI 2008: 262-274
7EEDennie Reniers, Alexandru Telea: Robust segmentation of voxel shapes using medial surfaces. Shape Modeling International 2008: 273-274
6EEDennie Reniers, Alexandru Telea: Patch-type Segmentation of Voxel Shapes using Simplified Surface Skeletons. Comput. Graph. Forum 27(7): 1837-1844 (2008)
5EEDennie Reniers, Alexandru Telea: Part-type Segmentation of Articulated Voxel-Shapes using the Junction Rule. Comput. Graph. Forum 27(7): 1845-1852 (2008)
4EEDennie Reniers, Jarke J. van Wijk, Alexandru Telea: Computing Multiscale Curve and Surface Skeletons of Genus 0 Shapes Using a Global Importance Measure. IEEE Trans. Vis. Comput. Graph. 14(2): 355-368 (2008)
3EEDennie Reniers, Alexandru Telea: Hierarchical part-type segmentation using voxel-based curve skeletons. The Visual Computer 24(6): 383-395 (2008)
2007
2EEDennie Reniers, Alexandru Telea: Skeleton-based Hierarchical Shape Segmentation. Shape Modeling International 2007: 179-188
2006
1 Dennie Reniers, Alexandru Telea: Quantitative comparison of tolerance-based feature transforms. VISAPP (1) 2006: 107-114

Coauthor Index

1Alexandru Telea [1] [2] [3] [4] [5] [6] [7] [8]
2Jarke J. van Wijk [4]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)