2008 |
38 | EE | Yuki Igarashi,
Takeo Igarashi,
Hiromasa Suzuki:
Automatically adding seam allowance to cloth pattern.
SIGGRAPH Posters 2008: 15 |
37 | EE | Yukie Nagai,
Yutaka Ohtake,
Kiwamu Kase,
Hiromasa Suzuki:
Polygonizing skeletal sheets of CT-scanned objects by partitioin of unity approximations.
Shape Modeling International 2008: 265-266 |
36 | EE | M. Haitham Shammaa,
Hiromasa Suzuki,
Yutaka Ohtake:
Extraction of isosurfaces from multi-material CT volumetric data of mechanical parts.
Symposium on Solid and Physical Modeling 2008: 213-220 |
35 | EE | Yuki Igarashi,
Takeo Igarashi,
Hiromasa Suzuki:
Knitting a 3D Model.
Comput. Graph. Forum 27(7): 1737-1743 (2008) |
2007 |
34 | EE | Hiromasa Suzuki,
Tomoyuki Fujimori,
Takashi Michikawa,
Yasuhiko Miwata,
Noriyuki Sadaoka:
Skeleton Surface Generation from Volumetric Models of Thin Plate Structures for Industrial Applications.
IMA Conference on the Mathematics of Surfaces 2007: 442-464 |
33 | EE | Takashi Michikawa,
Ken'ichiro Tsuji,
Tomoyuki Fujimori,
Hiromasa Suzuki:
Out-of-core distance transforms.
Symposium on Solid and Physical Modeling 2007: 151-158 |
32 | EE | M. Haitham Shammaa,
Hiromasa Suzuki,
Takashi Michikawa:
Registration of CAD mesh models with CT volumetric model of assembly of machine parts.
The Visual Computer 23(12): 965-974 (2007) |
31 | EE | Shinichi Fukushige,
Hiromasa Suzuki:
Polygon visibility ordering via Voronoi diagrams.
The Visual Computer 23(7): 503-511 (2007) |
2006 |
30 | EE | Tomoyuki Fujimori,
Yohei Kobayashi,
Hiromasa Suzuki:
Separated Medial Surface Extraction from CT Data of Machine Parts.
GMP 2006: 313-324 |
29 | EE | Shinichi Fukushige,
Hiromasa Suzuki:
Interactive 3D pointing device using mirror reflections.
GRAPHITE 2006: 231-235 |
28 | EE | Shinichi Fukushige,
Hiromasa Suzuki:
Voronoi diagram depth sorting for polygon visibility ordering.
GRAPHITE 2006: 461-467 |
27 | | Masao Sugi,
Yusuke Tamura,
Makoto Nikaido,
Jun Ota,
Tamio Arai,
Kiyoshi Takamasu,
Kiyoshi Kotani,
Akio Yamamoto,
Hiromasa Suzuki,
Yoichi Sato,
Fumihiko Kimura,
Seiichi Shin:
Human Supporting Production Cell "Attentive Workbench".
IAS 2006: 740-747 |
2005 |
26 | | Masao Sugi,
Makoto Nikaido,
Yusuke Tamura,
Jun Ota,
Tamio Arai,
Kiyoshi Kotani,
Kiyoshi Takamasu,
Seiichi Shin,
Hiromasa Suzuki,
Yoichi Sato:
Motion Control of Self-Moving Trays for Human Supporting Production Cell "Attentive Workbench".
ICRA 2005: 4080-4085 |
25 | EE | P. A. C. Varley,
Ralph R. Martin,
Hiromasa Suzuki:
Frontal geometry from sketches of engineering objects: is line labelling necessary?
Computer-Aided Design 37(12): 1285-1307 (2005) |
2004 |
24 | EE | Jun Mitani,
Hiromasa Suzuki:
Computer Aided Design for Origamic Architecture Models with Polygonal Representation.
Computer Graphics International 2004: 93-99 |
23 | EE | P. A. C. Varley,
Hiromasa Suzuki,
Ralph R. Martin:
Interpreting Line Drawings of Objects with K-Vertices.
GMP 2004: 249-258 |
22 | EE | Peng Wu,
Hiromasa Suzuki,
Joe Kuragano,
Kiwamu Kase:
Three-axis NC Cutter Path Generation for Subdivision Surface.
GMP 2004: 349-354 |
21 | EE | Tomoyuki Fujimori,
Hiromasa Suzuki,
Yohei Kobayashi,
Kiwamu Kase:
Contouring Medial Surface of Thin Plate Structure Using Local Marching Cubes.
SMI 2004: 297-306 |
20 | EE | Tomoyuki Fujimori,
Hiromasa Suzuki,
Yohei Kobayashi,
Kiwamu Kase:
Contouring Medial Surface of Thin Plate Structure Using Local Marching Cubes (Figures 15, 16, and 17).
SMI 2004: 396 |
19 | EE | Katsuaki Kawachi,
Takeo Kanade,
Hiromasa Suzuki:
A lightweight algorithm for real-time motion synthesis.
VRST 2004: 49-56 |
18 | EE | Jun Mitani,
Hiromasa Suzuki:
Making papercraft toys from meshes using strip-based approximate unfolding.
ACM Trans. Graph. 23(3): 259-263 (2004) |
17 | EE | Hiromasa Suzuki,
Ralph Martin:
Editorial to: Geometric Modeling and Processing 2002.
Computer-Aided Design 36(6): 499-500 (2004) |
2002 |
16 | EE | Hiromasa Suzuki,
Alyn P. Rockwood,
Leif Kobbelt:
Special Issue on the Ninth Pacific Graphics Conference (PG 2001).
Graphical Models 64(2): 59-60 (2002) |
2001 |
15 | EE | Takashi Kanai,
Hiromasa Suzuki:
Approximate shortest path on a polyhedral surface and its applications.
Computer-Aided Design 33(11): 801-811 (2001) |
2000 |
14 | EE | Katsuaki Kawachi,
Hiromasa Suzuki:
Distance Computation between Non-Convex Polyhedra at Short Range Based on Discrete Voronoi Regions.
GMP 2000: 123-128 |
13 | EE | Takashi Kanai,
Hiromasa Suzuki:
Approximate Shortest Path on Polyhedral Surface Based on Selective Refinement of the Discrete Graph and Its Applications.
GMP 2000: 241-250 |
12 | EE | Shingo Takeuchi,
Hiromasa Suzuki,
Fumihiko Kimura,
Takashi Kanai,
Kenji Shimada:
Subdivision Surface Fitting Using QEM-Based Mesh Simplification and Reconstruction of Approximated B-Spline Surfaces.
Pacific Conference on Computer Graphics and Applications 2000: 202-212 |
11 | | Jun Mitani,
Hiromasa Suzuki,
Fumihiko Kimura:
3D Sketch: Sketch-based Model Reconstruction and Rendering.
Workshop on Geometric Modeling 2000: 85-98 |
10 | EE | Takashi Kanai,
Hiromasa Suzuki,
Fumihiko Kimura:
Metamorphosis of Arbitrary Triangular Meshes.
IEEE Computer Graphics and Applications 20(2): 62-75 (2000) |
9 | EE | Hiromasa Suzuki,
Yusuke Sakurai,
Takashi Kanai,
Fumihiko Kimura:
Interactive mesh dragging with an adaptive remeshing technique.
The Visual Computer 16(3-4): 159-176 (2000) |
1999 |
8 | | Takashi Kanai,
Hiromasa Suzuki,
Jun Mitani,
Fumihiko Kimura:
Interactive Mesh Fusion Based on Local 3D Metamorphosis.
Graphics Interface 1999: 148-156 |
7 | EE | Hiromasa Suzuki,
Shingo Takeuchi,
Fumihiko Kimura,
Takashi Kanai:
Subdivision Surface Fitting to a Range of Points.
Pacific Conference on Computer Graphics and Applications 1999: 158-167 |
1998 |
6 | EE | Katsuaki Kawachi,
Hiromasa Suzuki,
Fumihiko Kimura:
Technical Issues on Simulating Impulse and Friction in Three Dimensional Rigid Body Dynamics.
CA 1998: 170-176 |
5 | EE | Hiromasa Suzuki,
Yusuke Sakurai,
Takashi Kanai,
Fumihiko Kimura:
Interactive Mesh Dragging with Adaptive Remeshing Technique.
Pacific Conference on Computer Graphics and Applications 1998: 188-197 |
4 | EE | Takashi Kanai,
Hiromasa Suzuki,
Fumihiko Kimura:
Three-dimensional geometric metamorphosis based on harmonic maps.
The Visual Computer 14(4): 166-176 (1998) |
1997 |
3 | EE | Takashi Kanai,
Hiromasa Suzuki,
Fumihiko Kimura:
3D geometric metamorphosis based on harmonic map.
Pacific Conference on Computer Graphics and Applications 1997: 97-104 |
1992 |
2 | | Hiromasa Suzuki,
Fumihiko Kimura:
An Approach for Estimating Accuracy Measures Based on Object Modeling.
PROLAMAT 1992: 83-93 |
1990 |
1 | EE | Hiromasa Suzuki,
Hidetoshi Ando,
Fumihiko Kimura:
Geometric constraints and reasoning for geometrical CAD systems.
Computers & Graphics 14(2): 211-224 (1990) |