2009 |
110 | EE | Rong Liu,
Hao Zhang,
Ariel Shamir,
Daniel Cohen-Or:
A Part-aware Surface Metric for Shape Analysis.
Comput. Graph. Forum 28(2): 397-406 (2009) |
109 | EE | Lior Shapira,
Ariel Shamir,
Daniel Cohen-Or:
Image Appearance Exploration by Model-Based Navigation.
Comput. Graph. Forum 28(2): 629-638 (2009) |
2008 |
108 | EE | Eyal Zadicario,
Shai Avidan,
Alon Shmueli,
Daniel Cohen-Or:
Boundary snapping for robust image cutouts.
CVPR 2008 |
107 | EE | Dror Aiger,
Niloy J. Mitra,
Daniel Cohen-Or:
4-points congruent sets for robust pairwise surface registration.
ACM Trans. Graph. 27(3): (2008) |
106 | EE | Tommer Leyvand,
Daniel Cohen-Or,
Gideon Dror,
Dani Lischinski:
Data-driven enhancement of facial attractiveness.
ACM Trans. Graph. 27(3): (2008) |
105 | EE | Yaron Lipman,
David Levin,
Daniel Cohen-Or:
Green Coordinates.
ACM Trans. Graph. 27(3): (2008) |
104 | EE | Oscar Kin-Chung Au,
Chiew-Lan Tai,
Hung-Kuo Chu,
Daniel Cohen-Or,
Tong-Yee Lee:
Skeleton extraction by mesh contraction.
ACM Trans. Graph. 27(3): (2008) |
103 | EE | Wai-Man Pang,
Yingge Qu,
Tien-Tsin Wong,
Daniel Cohen-Or,
Pheng-Ann Heng:
Structure-aware halftoning.
ACM Trans. Graph. 27(3): (2008) |
102 | EE | Hongbo Fu,
Daniel Cohen-Or,
Gideon Dror,
Alla Sheffer:
Upright orientation of man-made objects.
ACM Trans. Graph. 27(3): (2008) |
101 | EE | Andrei Sharf,
Dan A. Alcantara,
Thomas Lewiner,
Chen Greif,
Alla Sheffer,
Nina Amenta,
Daniel Cohen-Or:
Space-time surface reconstruction using incompressible flow.
ACM Trans. Graph. 27(5): 110 (2008) |
100 | EE | Vladislav Kraevoy,
Alla Sheffer,
Ariel Shamir,
Daniel Cohen-Or:
Non-homogeneous resizing of complex models.
ACM Trans. Graph. 27(5): 111 (2008) |
99 | EE | Jackie Assa,
Daniel Cohen-Or,
I-Cheng Yeh,
Tong-Yee Lee:
Motion overview of human actions.
ACM Trans. Graph. 27(5): 115 (2008) |
98 | EE | Johannes Kopf,
Boris Neubert,
Billy Chen,
Michael Cohen,
Daniel Cohen-Or,
Oliver Deussen,
Matthew Uyttendaele,
Dani Lischinski:
Deep photo: model-based photograph enhancement and viewing.
ACM Trans. Graph. 27(5): 116 (2008) |
97 | EE | Tao Ju,
Qian-Yi Zhou,
Michiel van de Panne,
Daniel Cohen-Or,
Ulrich Neumann:
Reusable skinning templates using cage-based deformations.
ACM Trans. Graph. 27(5): 122 (2008) |
96 | EE | Hao Zhang,
Alla Sheffer,
Daniel Cohen-Or,
Quan Zhou,
Oliver van Kaick,
A. Tagliasacchi:
Deformation-Driven Shape Correspondence.
Comput. Graph. Forum 27(5): 1431-1439 (2008) |
95 | EE | Lior Shapira,
Ariel Shamir,
Daniel Cohen-Or:
Consistent mesh partitioning and skeletonisation using the shape diameter function.
The Visual Computer 24(4): 249-259 (2008) |
2007 |
94 | | Aditi Majumder,
Larry F. Hodges,
Daniel Cohen-Or,
Stephen N. Spencer:
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2007, Newport Beach, California, USA, November 5-7, 2007
ACM 2007 |
93 | EE | Lior Wolf,
Moshe Guttmann,
Daniel Cohen-Or:
Non-homogeneous Content-driven Video-retargeting.
ICCV 2007: 1-6 |
92 | EE | Ran Gal,
Olga Sorkine,
Tiberiu Popa,
Alla Sheffer,
Daniel Cohen-Or:
3D collage: expressive non-realistic modeling.
NPAR 2007: 7-14 |
91 | EE | Yaron Lipman,
Johannes Kopf,
Daniel Cohen-Or,
David Levin:
GPU-assisted positive mean value coordinates for mesh deformations.
Symposium on Geometry Processing 2007: 117-123 |
90 | EE | Ran Gal,
Ariel Shamir,
Tal Hassner,
Mark Pauly,
Daniel Cohen-Or:
Surface reconstruction using local shape priors.
Symposium on Geometry Processing 2007: 253-262 |
89 | EE | Yaron Lipman,
Daniel Cohen-Or,
David Levin:
Data-dependent MLS for faithful surface approximation.
Symposium on Geometry Processing 2007: 59-67 |
88 | EE | Yaron Lipman,
Daniel Cohen-Or,
Ran Gal,
David Levin:
Volume and shape preservation via moving frame manipulation.
ACM Trans. Graph. 26(1): (2007) |
87 | EE | Johannes Kopf,
Chi-Wing Fu,
Daniel Cohen-Or,
Oliver Deussen,
Dani Lischinski,
Tien-Tsin Wong:
Solid texture synthesis from 2D exemplars.
ACM Trans. Graph. 26(3): 2 (2007) |
86 | EE | Yaron Lipman,
Daniel Cohen-Or,
David Levin,
Hillel Tal-Ezer:
Parameterization-free projection for geometry reconstruction.
ACM Trans. Graph. 26(3): 22 (2007) |
85 | EE | Andrei Sharf,
Thomas Lewiner,
Gil Shklarski,
Sivan Toledo,
Daniel Cohen-Or:
Interactive topology-aware surface reconstruction.
ACM Trans. Graph. 26(3): 43 (2007) |
84 | EE | Oscar Kin-Chung Au,
Hongbo Fu,
Chiew-Lan Tai,
Daniel Cohen-Or:
Handle-aware isolines for scalable shape editing.
ACM Trans. Graph. 26(3): 83 (2007) |
83 | EE | Ran Gal,
Ariel Shamir,
Daniel Cohen-Or:
Pose-Oblivious Shape Signature.
IEEE Trans. Vis. Comput. Graph. 13(2): 261-271 (2007) |
2006 |
82 | EE | Yaar Schnitman,
Yaron Caspi,
Daniel Cohen-Or,
Dani Lischinski:
Inducing Semantic Segmentation from an Example.
ACCV (2) 2006: 373-384 |
81 | EE | Amit Kagian,
Gideon Dror,
Tommer Leyvand,
Daniel Cohen-Or,
Eytan Ruppin:
A Humanlike Predictor of Facial Attractiveness.
NIPS 2006: 649-656 |
80 | EE | Yaron Lipman,
Daniel Cohen-Or,
David Levin:
Error bounds and optimal neighborhoods for MLS approximation.
Symposium on Geometry Processing 2006: 71-80 |
79 | EE | Ran Gal,
Daniel Cohen-Or:
Salient geometric features for partial shape matching and similarity.
ACM Trans. Graph. 25(1): 130-150 (2006) |
78 | EE | Johannes Kopf,
Daniel Cohen-Or,
Oliver Deussen,
Dani Lischinski:
Recursive Wang tiles for real-time blue noise.
ACM Trans. Graph. 25(3): 509-518 (2006) |
77 | EE | Daniel Cohen-Or,
Olga Sorkine,
Ran Gal,
Tommer Leyvand,
Ying-Qing Xu:
Color harmonization.
ACM Trans. Graph. 25(3): 624-630 (2006) |
76 | EE | Andrei Sharf,
Thomas Lewiner,
Ariel Shamir,
Leif Kobbelt,
Daniel Cohen-Or:
Competing Fronts for Coarse-to-Fine Surface Reconstruction.
Comput. Graph. Forum 25(3): 389-398 (2006) |
75 | EE | Leif Kobbelt,
Vadim Shapiro,
Mario Botsch,
Frédéric Cazals,
Daniel Cohen-Or,
Hugues Hoppe,
Shi-Min Hu,
Bert Jüttler,
Myung-Soo Kim,
James O'Brien:
Special issue on SPM 05.
Graphical Models 68(3): 235-236 (2006) |
74 | EE | Hyeong-Seok Ko,
Daniel Cohen-Or,
Demetri Terzopoulos,
Joe D. Warren:
Special Issue: PG2004.
Graphical Models 68(4): 323 (2006) |
73 | EE | Alon Lerner,
Yiorgos Chrysanthou,
Daniel Cohen-Or:
Efficient cells-and-portals partitioning.
Journal of Visualization and Computer Animation 17(1): 21-40 (2006) |
72 | EE | Ariel Shamir,
Lior Shapira,
Daniel Cohen-Or:
Mesh analysis using geodesic mean-shift.
The Visual Computer 22(2): 99-108 (2006) |
71 | EE | Andrei Sharf,
Marina Blumenkrants,
Ariel Shamir,
Daniel Cohen-Or:
SnapPaste: an interactive technique for easy mesh composition.
The Visual Computer 22(9-11): 835-844 (2006) |
2005 |
70 | EE | Revital Ironi,
Daniel Cohen-Or,
Dani Lischinski:
Colorization by Example.
Rendering Techniques 2005: 201-210 |
69 | EE | Andrew Nealen,
Olga Sorkine,
Marc Alexa,
Daniel Cohen-Or:
A sketch-based interface for detail-preserving mesh editing.
ACM Trans. Graph. 24(3): 1142-1147 (2005) |
68 | EE | Yaron Lipman,
Olga Sorkine,
David Levin,
Daniel Cohen-Or:
Linear rotation-invariant coordinates for meshes.
ACM Trans. Graph. 24(3): 479-487 (2005) |
67 | EE | Shachar Fleishman,
Daniel Cohen-Or,
Cláudio T. Silva:
Robust moving least-squares fitting with sharp features.
ACM Trans. Graph. 24(3): 544-552 (2005) |
66 | EE | Jackie Assa,
Yaron Caspi,
Daniel Cohen-Or:
Action synopsis: pose selection and illustration.
ACM Trans. Graph. 24(3): 667-676 (2005) |
65 | EE | Doron Chen,
Daniel Cohen-Or,
Olga Sorkine,
Sivan Toledo:
Algebraic analysis of high-pass quantization.
ACM Trans. Graph. 24(4): 1259-1282 (2005) |
64 | EE | Yunjin Lee,
Seungyong Lee,
Ariel Shamir,
Daniel Cohen-Or,
Hans-Peter Seidel:
Mesh scissoring with minima rule and part salience.
Computer Aided Geometric Design 22(5): 444-465 (2005) |
63 | EE | Olga Sorkine,
Daniel Cohen-Or:
Geometry-Aware Bases for Shape Approximation.
IEEE Trans. Vis. Comput. Graph. 11(2): 171-180 (2005) |
62 | EE | Yaron Lipman,
Olga Sorkine,
Marc Alexa,
Daniel Cohen-Or,
David Levin,
Christian Rössl,
Hans-Peter Seidel:
Laplacian Framework for Interactive Mesh Editing.
International Journal of Shape Modeling 11(1): 43-62 (2005) |
2004 |
61 | EE | Yunjin Lee,
Seungyong Lee,
Ariel Shamir,
Daniel Cohen-Or,
Hans-Peter Seidel:
Intelligent Mesh Scissoring Using 3D Snakes.
Pacific Conference on Computer Graphics and Applications 2004: 279-287 |
60 | EE | Yaron Lipman,
Olga Sorkine,
Daniel Cohen-Or,
David Levin,
Christian Rössl,
Hans-Peter Seidel:
Differential Coordinates for Interactive Mesh Editing.
SMI 2004: 181-190 |
59 | EE | Olga Sorkine,
Daniel Cohen-Or:
Least-Squares Meshes.
SMI 2004: 191-199 |
58 | | Olga Sorkine,
Daniel Cohen-Or,
Yaron Lipman,
Marc Alexa,
Christian Rössl,
Hans-Peter Seidel:
Laplacian Surface Editing.
Symposium on Geometry Processing 2004: 179-188 |
57 | EE | Daniel Cohen-Or:
Recent advances in visibility determination for large and complex virtual environments.
VRST 2004: 1 |
56 | EE | Andrei Sharf,
Marc Alexa,
Daniel Cohen-Or:
Context-based surface completion.
ACM Trans. Graph. 23(3): 878-887 (2004) |
2003 |
55 | | Per H. Christensen,
Daniel Cohen-Or,
Stephen N. Spencer:
Proceedings of the 14th Eurographics Workshop on Rendering Techniques, Leuven, Belgium, June 25-27, 2003
Eurographics Association 2003 |
54 | EE | Iddo Drori,
Daniel Cohen-Or,
Hezy Yeshurun:
Example-Based Style Synthesis.
CVPR (2) 2003: 143-150 |
53 | EE | Alon Lerner,
Yiorgos Chrysanthou,
Daniel Cohen-Or:
Breaking the Walls: Scene Partitioning and Portal Creation.
Pacific Conference on Computer Graphics and Applications 2003: 303-312 |
52 | | Olga Sorkine,
Daniel Cohen-Or,
Sivan Toledo:
High-Pass Quantization for Mesh Encoding.
Symposium on Geometry Processing 2003: 42-51 |
51 | EE | Iddo Drori,
Daniel Cohen-Or,
Hezy Yeshurun:
Fragment-based image completion.
ACM Trans. Graph. 22(3): 303-312 (2003) |
50 | EE | Tommer Leyvand,
Olga Sorkine,
Daniel Cohen-Or:
Ray space factorization for from-region visibility.
ACM Trans. Graph. 22(3): 595-604 (2003) |
49 | EE | Shachar Fleishman,
Iddo Drori,
Daniel Cohen-Or:
Bilateral mesh denoising.
ACM Trans. Graph. 22(3): 950-953 (2003) |
48 | EE | Shachar Fleishman,
Daniel Cohen-Or,
Marc Alexa,
Cláudio T. Silva:
Progressive point set surfaces.
ACM Trans. Graph. 22(4): 997-1011 (2003) |
47 | EE | Ziv Bar-Joseph,
Daniel Cohen-Or:
Hierarchical Context-based Pixel Ordering.
Comput. Graph. Forum 22(3): 349-358 (2003) |
46 | EE | Yuval Noimark,
Daniel Cohen-Or:
Streaming Scenes to MPEG-4 Video-Enabled Devices.
IEEE Computer Graphics and Applications 23(1): 58-64 (2003) |
45 | EE | Marc Alexa,
Johannes Behr,
Daniel Cohen-Or,
Shachar Fleishman,
David Levin,
Cláudio T. Silva:
Computing and Rendering Point Set Surfaces.
IEEE Trans. Vis. Comput. Graph. 9(1): 3-15 (2003) |
44 | EE | Daniel Cohen-Or,
Yiorgos Chrysanthou,
Cláudio T. Silva,
Frédo Durand:
A Survey of Visibility for Walkthrough Applications.
IEEE Trans. Vis. Comput. Graph. 9(3): 412-431 (2003) |
43 | EE | Arie Kadosh,
Daniel Cohen-Or,
Roni Yagel:
Tricubic Interpolation of Discrete Surfaces for Binary Volumes.
IEEE Trans. Vis. Comput. Graph. 9(4): 580-586 (2003) |
2002 |
42 | EE | Olga Sorkine,
Daniel Cohen-Or,
Rony Goldenthal,
Dani Lischinski:
Bounded-distortion Piecewise Mesh Parameterization.
IEEE Visualization 2002 |
2001 |
41 | EE | Marc Alexa,
Johannes Behr,
Daniel Cohen-Or,
Shachar Fleishman,
David Levin,
Cláudio T. Silva:
Point Set Surfaces.
IEEE Visualization 2001 |
40 | | Vladlen Koltun,
Yiorgos Chrysanthou,
Daniel Cohen-Or:
Hardware-Accelerated from-Region Visibility Using a Dual Ray Space.
Rendering Techniques 2001: 205-216 |
39 | EE | Efi Fogel,
Daniel Cohen-Or,
Revital Ironi,
Tali Zvi:
A web architecture for progressive delivery of 3D content.
Web3D 2001: 35-41 |
38 | EE | Marc Alexa,
Daniel Cohen-Or:
Editorial: Special issue on shape blending.
Computers & Graphics 25(1): 1-2 (2001) |
2000 |
37 | EE | Tae-Joon Park,
Shachar Fleishman,
Daniel Cohen-Or,
Dani Lischinski:
Compression of Indoor Video Sequences Using Homography-Based Segmentation.
Pacific Conference on Computer Graphics and Applications 2000: 290-299 |
36 | | Vladlen Koltun,
Yiorgos Chrysanthou,
Daniel Cohen-Or:
Virtual Occluders: An Efficient Intermediate PVS Representation.
Rendering Techniques 2000: 59-70 |
35 | EE | Marc Alexa,
Daniel Cohen-Or,
David Levin:
As-rigid-as-possible shape interpolation.
SIGGRAPH 2000: 157-164 |
34 | | Shachar Fleishman,
Daniel Cohen-Or,
Dani Lischinski:
Automatic Camera Placement for Image-Based Modeling.
Comput. Graph. Forum 19(2): 101-110 (2000) |
33 | | Revital Dafner,
Daniel Cohen-Or,
Yossi Matias:
Context-based Space Filling Curves.
Comput. Graph. Forum 19(3): (2000) |
32 | EE | Dror Aiger,
Daniel Cohen-Or:
Mosaicing Ultrasonic Volumes for Visual Simulation.
IEEE Computer Graphics and Applications 20(2): 53-61 (2000) |
1999 |
31 | | Daniel Cohen-Or,
David Levin,
Offir Remez:
Progressive Compression of Arbitrary Triangular Meshes.
IEEE Visualization 1999: 67-72 |
30 | EE | Shachar Fleishman,
Daniel Cohen-Or,
Dani Lischinski:
Automatic Camera Placement for Image-Based Modeling.
Pacific Conference on Computer Graphics and Applications 1999: 12-20 |
29 | EE | Daniel Cohen-Or,
Yair Mann,
Shachar Fleishman:
Deep Compression for Streaming Texture Intensive Animations.
SIGGRAPH 1999: 261-268 |
28 | EE | Shachar Fleishman,
Baoquan Chen,
Arie E. Kaufman,
Daniel Cohen-Or:
Navigating through sparse views.
VRST 1999: 82-87 |
27 | EE | Boaz Nadler,
Gadi Fibich,
Shuly Lev-Yehudi,
Daniel Cohen-Or:
A qualitative and quantitative visibility analysis in urban scenes.
Computers & Graphics 23(5): 655-666 (1999) |
26 | EE | Jackie Assa,
Daniel Cohen-Or,
Tova Milo:
RMAP: a system for visualizing data in multidimensional relevance space.
The Visual Computer 15(5): 217-234 (1999) |
1998 |
25 | EE | Yiorgos Chrysanthou,
Daniel Cohen-Or,
Dani Lischinski:
Fast Approximate Quantitative Visibility for Complex Scenes.
Computer Graphics International 1998: 220-227 |
24 | | Daniel Cohen-Or,
Eyal Zadicario:
Visiblity Streaming for Network-based Walkthroughs.
Graphics Interface 1998: 1-7 |
23 | EE | Yiorgos Chrysanthou,
Daniel Cohen-Or,
Eyal Zadicario:
Viewspace Partitioning of Densely Occluded Scenes.
Symposium on Computational Geometry 1998: 413-414 |
22 | EE | Omer Shibolet,
Daniel Cohen-Or:
Coloring Voxel-Based Objects for Virtual Endoscopy.
VVS 1998: 15-22 |
21 | EE | Daniel Cohen-Or,
Amira Solomovici,
David Levin:
Three-Dimensional Distance Field Metamorphosis.
ACM Trans. Graph. 17(2): 116-141 (1998) |
20 | | Daniel Cohen-Or,
Gadi Fibich,
Dan Halperin,
Eyal Zadicario:
Conservative Visibility and Strong Occlusion for Viewspace Partitioning of Densely Occluded Scenes.
Comput. Graph. Forum 17(3): 243-254 (1998) |
19 | | Reinhard Klein,
Daniel Cohen-Or,
Tobias Hüttner:
Incremental view-dependent multiresolution triangulation of terrain.
Journal of Visualization and Computer Animation 9(3): 129-143 (1998) |
18 | EE | Dror Aiger,
Daniel Cohen-Or:
Real-Time Ultrasound Imaging Simulation.
Real-Time Imaging 4(4): 263-274 (1998) |
1997 |
17 | EE | Daniel Cohen-Or:
Model-Based View-Extrapolation for Interactive VR Web-Systems.
Computer Graphics International 1997: 104-112 |
16 | EE | Jackie Assa,
Daniel Cohen-Or,
Tova Milo:
Displaying data in multidimensional relevance space with 2D visualization maps.
IEEE Visualization 1997: 127-134 |
15 | EE | Reinhard Klein,
Daniel Cohen-Or,
Tobias Hüttner:
Incremental view-dependent multiresolution triangulation of terrain.
Pacific Conference on Computer Graphics and Applications 1997: 127- |
14 | | Yair Mann,
Daniel Cohen-Or:
Selective Pixel Transmission for Navigating in Remote Virtual Environments.
Comput. Graph. Forum 16(3): 201-206 (1997) |
13 | | Klara Kedem,
Daniel Cohen-Or:
Efficient Bitmap Resemblance Under Translations.
Int. J. Comput. Geometry Appl. 7(1/2): 57-84 (1997) |
12 | EE | Daniel Cohen-Or:
Exact antialiasing of textured terrain models.
The Visual Computer 13(4): 184-199 (1997) |
1996 |
11 | | Daniel Cohen-Or,
David Levin,
Amira Solomovici:
Contour Blending Using Warp-Guided Distance Field Interpolation.
IEEE Visualization 1996: 165-172 |
10 | | Daniel Cohen-Or,
Yishay Levanoni:
Temporal Continuity of Levels of Detail in Delaunay Triangualted Terrain.
IEEE Visualization 1996: 37-42 |
9 | EE | Daniel Cohen-Or,
Eran Rich,
Uri Lerner,
Victor Shenkar:
A Real-Time Photo-Realistic Visual Flythrough.
IEEE Trans. Vis. Comput. Graph. 2(3): 255-265 (1996) |
1995 |
8 | | Daniel Cohen-Or,
Arie E. Kaufman:
Fundamentals of Surface Voxelization.
CVGIP: Graphical Model and Image Processing 57(6): 453-461 (1995) |
7 | | Daniel Cohen-Or,
Shachar Fleishman:
An Incremental Alignment Algorithm for Parallel Volume Rendering.
Comput. Graph. Forum 14(3): 123-134 (1995) |
6 | | Daniel Cohen-Or,
Amit Shaked:
Visibility and Dead-Zones in Digital Terrain Maps.
Comput. Graph. Forum 14(3): 171-180 (1995) |
5 | | Daniel Cohen-Or,
Arie E. Kaufman:
A 3D Skewing and De-skewing Scheme for Conflict-Free Access to Rays in Volume Rendering.
IEEE Trans. Computers 44(5): 707-710 (1995) |
1993 |
4 | | Daniel Cohen-Or,
Amit Shaked:
Photo-Realistic Imaging of Digital Terrains.
Comput. Graph. Forum 12(3): 363-373 (1993) |
3 | | Arie E. Kaufman,
Daniel Cohen-Or,
Roni Yagel:
Volume Graphics.
IEEE Computer 26(7): 51-64 (1993) |
1991 |
2 | | Daniel Cohen-Or,
Reuven Bakalash:
The Conveyor - an Interconnection Device for Parallel Volumetric Transformations.
Advances in Computer Graphics Hardware (Machines) 1991: 77-85 |
1989 |
1 | | Arie E. Kaufman,
Reuven Bakalash,
Daniel Cohen-Or:
Viewing and Rendering Processor for a Volume Visualization System.
Advances in Computer Graphics Hardware 1989: 171-178 |