2008 |
14 | EE | Nicolas Cuntz,
Andreas Kolb,
Robert Strzodka,
Daniel Weiskopf:
Particle Level Set Advection for the Interactive Visualization of Unsteady 3D Flow.
Comput. Graph. Forum 27(3): 719-726 (2008) |
2007 |
13 | EE | Dominik Göddeke,
Robert Strzodka,
Stefan Turek:
Performance and accuracy of hardware-oriented native-, emulated- and mixed-precision solvers in FEM simulations.
IJPEDS 22(4): 221-256 (2007) |
12 | EE | Dominik Göddeke,
Robert Strzodka,
Jamaludin Mohd-Yusof,
Patrick S. McCormick,
Sven H. M. Buijssen,
Matthias Grajewski,
Stefan Turek:
Exploring weak scalability for FEM calculations on a GPU-enhanced cluster.
Parallel Computing 33(10-11): 685-699 (2007) |
2006 |
11 | EE | Robert Strzodka,
Dominik Göddeke:
Pipelined Mixed Precision Algorithms on FPGAs for Fast and Accurate PDE Solvers from Low Precision Components.
FCCM 2006: 259-270 |
10 | EE | Aaron E. Lefohn,
Shubhabrata Sengupta,
Joe Kniss,
Robert Strzodka,
John D. Owens:
Glift: Generic, efficient, random-access GPU data structures.
ACM Trans. Graph. 25(1): 60-99 (2006) |
2005 |
9 | EE | Aaron E. Lefohn,
Ian Buck,
Patrick S. McCormick,
John D. Owens,
Timothy J. Purcell,
Robert Strzodka:
General Purpose Computation on Graphics Hardware.
IEEE Visualization 2005: 121 |
8 | EE | Robert Strzodka,
Michael C. Doggett,
Andreas Kolb:
Scientific computation for simulations on programmable graphics hardware.
Simulation Modelling Practice and Theory 13(8): 667-680 (2005) |
2004 |
7 | EE | Robert Strzodka,
Christoph S. Garbe:
Real-Time Motion Estimation and Visualization on Graphics Cards.
IEEE Visualization 2004: 545-552 |
6 | | Robert Strzodka,
Alexandru Telea:
Generalized Distance Transforms and Skeletons in Graphics Hardware.
VisSym 2004: 221-230 |
5 | EE | Robert Strzodka,
Marc Droske,
Martin Rumpf:
Image Registration by a Regularized Gradient Flow. A Streaming Implementation in DX9 Graphics Hardware.
Computing 73(4): 373-389 (2004) |
2003 |
4 | EE | Robert Strzodka,
Ivo Ihrke,
Marcus A. Magnor:
A graphics hardware implementation of the generalized Hough transform for fast object recognition, scale, and 3D pose detection.
ICIAP 2003: 188-193 |
2002 |
3 | | Robert Strzodka:
Virtual 16 Bit Precise Operations an RGBA8 Textures.
VMV 2002: 171-178 |
2001 |
2 | EE | Martin Rumpf,
Robert Strzodka:
Level set segmentation in graphics hardware.
ICIP (3) 2001: 1103-1106 |
1 | | Martin Rumpf,
Robert Strzodka:
Using Graphics Cards for Quantized FEM Computations.
VIIP 2001: 193-202 |