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Jonathan Schaeffer

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2009
135EESteve MacDonald, Kai Tan, Jonathan Schaeffer, Duane Szafron: Deferring design pattern decisions and automating structural pattern changes using a design-pattern-based programming system. ACM Trans. Program. Lang. Syst. 31(3): (2009)
2008
134 Mehdi Samadi, Ariel Felner, Jonathan Schaeffer: Learning from Multiple Heuristics. AAAI 2008: 357-362
133EEMehdi Samadi, Jonathan Schaeffer, Fatemeh Torabi Asr, Majid Samar, Zohreh Azimifar: Using abstraction in Two-Player Games. ECAI 2008: 545-549
132EENathan R. Sturtevant, H. James Hoover, Jonathan Schaeffer, Sean Gouglas, Michael H. Bowling, Finnegan Southey, Matthew Bouchard, Ghassan Zabaneh: Multidisciplinary students and instructors: a second-year games course. SIGCSE 2008: 383-387
131EEUzi Zahavi, Ariel Felner, Robert C. Holte, Jonathan Schaeffer: Duality in permutation state spaces and the dual search algorithm. Artif. Intell. 172(4-5): 514-540 (2008)
2007
130 Jonathan Schaeffer, Michael Mateas: Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment Conference, June 6-8, 2007, Stanford, California, USA. The AAAI Press 2007
129 Uzi Zahavi, Ariel Felner, Jonathan Schaeffer, Nathan R. Sturtevant: Inconsistent Heuristics. AAAI 2007: 1211-1216
128 Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher: A Demonstration of ScriptEase Interruptible and Resumable Behaviors for CRPGs. AAAI 2007: 1968-1969
127 Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher: A Demonstration of ScriptEase Motivational Ambient and Latent Behaviors for Computer RPGs. AIIDE 2007: 106-107
126 Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Maria Cutumisu, Jeff Siegel, Kevin Waugh, Allan Schumacher: A Demonstration of SQUEGE: A CRPG Sub-Quest Generator. AIIDE 2007: 110-111
125 Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh: Motivational Ambient and Latent Behaviors in Computer RPGs. AIIDE 2007: 74-76
124 Vadim Bulitko, Yngvi Björnsson, Mitja Lustrek, Jonathan Schaeffer, Sverrir Sigmundarson: Dynamic Control in Path-Planning with Real-Time Heuristic Search. ICAPS 2007: 49-56
123EEAdi Botea, Martin Müller, Jonathan Schaeffer: Fast Planning with Iterative Macros. IJCAI 2007: 1828-1833
122EEKenneth Anderson, Robert Holte, Jonathan Schaeffer: Partial Pattern Databases. SARA 2007: 20-34
121EEJonathan Schaeffer: The games computers play...: perfectly. SIGCSE 2007: 581
120EEMaria Cutumisu, Curtis Onuczko, Matthew McNaughton, Thomas Roy, Jonathan Schaeffer, Allan Schumacher, Jeff Siegel, Duane Szafron, Kevin Waugh, Mike Carbonaro, Harvey Duff, Stephanie Gillis: ScriptEase: A generative/adaptive programming paradigm for game scripting. Sci. Comput. Program. 67(1): 32-58 (2007)
2006
119 John E. Laird, Jonathan Schaeffer: Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, June 20-23, 2006, Marina del Rey, California The AAAI Press 2006
118 Uzi Zahavi, Ariel Felner, Robert Holte, Jonathan Schaeffer: Dual Search in Permutation State Spaces. AAAI 2006
117 Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher: ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games. AAAI 2006
116EEYngvi Björnsson, Jonathan Schaeffer, Nathan R. Sturtevant: Partial Information Endgame Databases. ACG 2006: 11-22
115EEMarkian Hlynka, Jonathan Schaeffer: Automatic Generation of Search Engines. ACG 2006: 23-38
114 Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher: A Demonstration of ScriptEase Ambient and PC-Interactive Behavior Generation for Computer Role-Playing Games. AIIDE 2006: 141-142
113 Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Maria Cutumisu, Jeff Siegel, Kevin Waugh, Allan Schumacher: Automatic Story Generation for Computer Role-Playing Games. AIIDE 2006: 147-148
112EEMaria Cutumisu, Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Jeff Siegel, Mike Carbonaro: Evaluating pattern catalogs: the computer games experience. ICSE 2006: 132-141
111EEJonathan Schaeffer: Learning to Have Fun. PKDD 2006: 3
110EEAdrian Driga, Paul Lu, Jonathan Schaeffer, Duane Szafron, Kevin Charter, Ian Parsons: FastLSA: A Fast, Linear-Space, Parallel and Sequential Algorithm for Sequence Alignment. Algorithmica 45(3): 337-375 (2006)
109EEMaria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro: Generating Ambient Behaviors in Computer Role-Playing Games. IEEE Intelligent Systems 21(5): 19-27 (2006)
2005
108 Jonathan Schaeffer, Mike Carbonaro, Maria Cutumisu, Matthew McNaughton, Curtis Onuczko, Thomas Roy, Duane Szafron: Interactive Story Writing Using ScriptEase. AIIDE 2005: 163-164
107EEYngvi Björnsson, Markus Enzenberger, Robert C. Holte, Jonathan Schaeffer: Fringe Search: Beating A* at Pathfinding on Game Maps. CIG 2005
106EEMichael Chung, Michael Buro, Jonathan Schaeffer: Monte Carlo Planning in RTS Games. CIG 2005
105EEJonathan Schaeffer, Mike Carbonaro, Duane Szafron, Maria Cutumisu, Matthew McNaughton, Curtis Onuczko, Thomas Roy, Stephanie Gillis, Sabrina Kratchmer: Interactive Story Writing in the Classroom: Using Computer Games. DIGRA Conf. 2005
104 Adi Botea, Martin Müller, Jonathan Schaeffer: Learning Partial-Order Macros from Solutions. ICAPS 2005: 231-240
103EEAriel Felner, Uzi Zahavi, Jonathan Schaeffer, Robert C. Holte: Dual Lookups in Pattern Databases. IJCAI 2005: 103-108
102EEJonathan Schaeffer, Yngvi Björnsson, Neil Burch, Akihiro Kishimoto, Martin Müller, Robert Lake, Paul Lu, Steve Sutphen: Solving Checkers. IJCAI 2005: 292-297
101EEMaria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro: A Demonstration of the ScriptEase Approach to Ambient and Perceptive NPC Behaviors in Computer Role-Playing Games. INTETAIN 2005: 311-314
100EEMaria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro: Generating Ambient Behaviors in Computer Role-Playing Games. INTETAIN 2005: 34-43
99EEZhuang Guo, Jonathan Schaeffer, Duane Szafron, Patrick Earl: Using Generative Design Patterns to Develop Network Server Applications. IPDPS 2005
98 Jonathan Schaeffer: Solving Checkers: First Result. ICGA Journal 28(1): 32-36 (2005)
97EEAdi Botea, Markus Enzenberger, Martin Müller, Jonathan Schaeffer: Macro-FF: Improving AI Planning with Automatically Learned Macro-Operators. J. Artif. Intell. Res. (JAIR) 24: 581-621 (2005)
96EEJohn Anvik, Jonathan Schaeffer, Duane Szafron, Kai Tan: Asserting the utility of CO2P3S using the Cowichan Problem Set. J. Parallel Distrib. Comput. 65(12): 1542-1557 (2005)
2004
95 Martin Müller, Markus Enzenberger, Jonathan Schaeffer: Temperature Discovery Search. AAAI 2004: 658-663
94EEMatthew McNaughton, Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, James Redford, Dominique Parker: ScriptEase: Generating Scripting Code for Computer Role-Playing Games. ASE 2004: 386-387
93EEMatthew McNaughton, Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, James Redford, Dominique Parker: ScriptEase: Generative Design Patterns for Computer Role-Playing Games. ASE 2004: 88-99
92EEDarse Billings, Aaron Davidson, Terence Schauenberg, Neil Burch, Michael H. Bowling, Robert C. Holte, Jonathan Schaeffer, Duane Szafron: Game-Tree Search with Adaptation in Stochastic Imperfect-Information Games. Computers and Games 2004: 21-34
91EEThomas Hauk, Michael Buro, Jonathan Schaeffer: Rediscovering *-Minimax Search. Computers and Games 2004: 35-50
90EEThomas Hauk, Michael Buro, Jonathan Schaeffer: *-Minimax Performance in Backgammon. Computers and Games 2004: 51-66
89EESteve MacDonald, Duane Szafron, Jonathan Schaeffer: Rethinking the Pipeline as Object-Oriented States with Transformations. HIPS 2004: 12-21
88 Adi Botea, Martin Müller, Jonathan Schaeffer: Using Component Abstraction for Automatic Generation of Macro-Actions. ICAPS 2004: 181-190
87EESteve MacDonald, Duane Szafron, Jonathan Schaeffer: Rethinking the Pipeline as Object-Oriented States with Transformations. IPDPS 2004: 12-21
86 Markian Hlynka, Jonathan Schaeffer: Pre-Searching. ICGA Journal 27(4): 203-208 (2004)
2003
85 Jonathan Schaeffer, Martin Müller, Yngvi Björnsson: Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers Springer 2003
84 Jonathan Schaeffer, Yngvi Björnsson, Neil Burch, Robert Lake, Paul Lu, Steve Sutphen: Building the Checkers 10-piece Endgame Databases. ACG 2003: 193-210
83EEMatthew McNaughton, James Redford, Jonathan Schaeffer, Duane Szafron: Pattern-Based AI Scripting Using ScriptEase. Canadian Conference on AI 2003: 35-49
82EEJohn Anvik, Jonathan Schaeffer, Duane Szafron, Kai Tan: Why Not Use a Pattern-Based Parallel Programming System? Euro-Par 2003: 81-86
81EEAdrian Driga, Paul Lu, Jonathan Schaeffer, Duane Szafron, Kevin Charter, Ian Parsons: FastLSA: A Fast, Linear-Space, Parallel and Sequential Algorithm for Sequence Alignment. ICPP 2003: 48-
80 Yngvi Björnsson, Markus Enzenberger, Robert Holte, Jonathan Schaeffer, Peter Yap: Comparison of Different Grid Abstractions for Pathfinding on Maps. IJCAI 2003: 1511-1512
79 Mark Goldenberg, Alexander Kovarsky, Xiaomeng Wu, Jonathan Schaeffer: Multiple Agents Moving Target Search. IJCAI 2003: 1536-1538
78 Darse Billings, Neil Burch, Aaron Davidson, Robert C. Holte, Jonathan Schaeffer, Terence Schauenberg, Duane Szafron: Approximating Game-Theoretic Optimal Strategies for Full-scale Poker. IJCAI 2003: 661-668
77EEMark Goldenberg, Paul Lu, Jonathan Schaeffer: TrellisDAG: A System for Structured DAG Scheduling. JSSPP 2003: 21-43
76EEKai Tan, Duane Szafron, Jonathan Schaeffer, John Anvik, Steve MacDonald: Using generative design patterns to generate parallel code for a distributed memory environment. PPOPP 2003: 203-215
2002
75 Matthew McNaughton, Paul Lu, Jonathan Schaeffer, Duane Szafron: Memory-Efficient A* Heuristics for Multiple Sequence Alignment. AAAI/IAAI 2002: 737-743
74EESteve MacDonald, Duane Szafron, Jonathan Schaeffer, John Anvik, Steven Bromling, Kai Tan: Generative Design Patterns. ASE 2002: 23-
73EEAkihiro Kishimoto, Jonathan Schaeffer: Transposition Table Driven Work Scheduling in Distributed Game-Tree Search. Canadian Conference on AI 2002: 56-68
72EEAdi Botea, Martin Müller, Jonathan Schaeffer: Using Abstraction for Planning in Sokoban. Computers and Games 2002: 360-375
71EESteven Bromling, Steve MacDonald, John Anvik, Jonathan Schaeffer, Duane Szafron, Kai Tan: Pattern-Based Parallel Programming. ICPP 2002: 257-265
70EEAkihiro Kishimoto, Jonathan Schaeffer: Distributed Game-Tree Search Using Transposition Table Driven Work Scheduling. ICPP 2002: 323-330
69EEJohn Anvik, Steve MacDonald, Duane Szafron, Jonathan Schaeffer, Steven Bromling, Kai Tan: Generating Parallel Programs from the Wavefront Design Pattern. IPDPS 2002
68 Peter Yap, Jonathan Schaeffer: Path-finding on a Grid. JCIS 2002: 454-457
67EEJonathan Schaeffer, H. Jaap van den Herik: Games, computers, and artificial intelligence. Artif. Intell. 134(1-2): 1-7 (2002)
66EEDarse Billings, Aaron Davidson, Jonathan Schaeffer, Duane Szafron: The challenge of poker. Artif. Intell. 134(1-2): 201-240 (2002)
65EEJohn W. Romein, Henri E. Bal, Jonathan Schaeffer, Aske Plaat: Analysis of Transposition-Table-Driven Work Scheduling in Distributed Search. IEEE Trans. Parallel Distrib. Syst. 13(5): 447-459 (2002)
64EESteve MacDonald, John Anvik, Steven Bromling, Jonathan Schaeffer, Duane Szafron, Kai Tan: From patterns to frameworks to parallel programs. Parallel Computing 28(12): 1663-1683 (2002)
2001
63 Jonathan Schaeffer, Markian Hlynka, Vili Jussila: Temporal Difference Learning Applied to a High-Performance Game-Playing Program. IJCAI 2001: 529-534
62 Jonathan Schaeffer: A Gamut of Games. AI Magazine 22(3): 29-46 (2001)
61EEAndreas Junghanns, Jonathan Schaeffer: Sokoban: Enhancing general single-agent search methods using domain knowledge. Artif. Intell. 129(1-2): 219-251 (2001)
60 Jonathan Schaeffer, Aske Plaat, Andreas Junghanns: Unifying single-agent and two-player search. Inf. Sci. 135(3-4): 151-175 (2001)
59EEAndreas Junghanns, Jonathan Schaeffer: Sokoban: improving the search with relevance cuts. Theor. Comput. Sci. 252(1-2): 151-175 (2001)
2000
58 Jonathan Schaeffer: The Games Computers (and People) Play. AAAI/IAAI 2000: 1179
57EEJonathan Schaeffer, Aske Plaat: Unifying Single-Agent and Two-Player Search. Canadian Conference on AI 2000: 1-12
56EEDiego Novillo, Ronald C. Unrau, Jonathan Schaeffer: Identifying and Validating Irregular Mutual Exclusion Synchronization in Explicitly Parallel Programs (Research Note). Euro-Par 2000: 389-394
55EESteve MacDonald, Duane Szafron, Jonathan Schaeffer, Steven Bromling: Generating Parallel Program Frameworks from Parallel Design Patterns. Euro-Par 2000: 95-104
54EEDiego Novillo, Ronald C. Unrau, Jonathan Schaeffer: Optimizing Mutual Exclusion Synchronization in Explicitly Parallel Programs. LCR 2000: 128-142
53 Jonathan Schaeffer: The games computers (and people) play. Advances in Computers 52: 190-268 (2000)
52 Mark G. Brockington, Jonathan Schaeffer: APHID: Asynchronous Parallel Game-Tree Search. J. Parallel Distrib. Comput. 60(2): 247-273 (2000)
1999
51 Darse Billings, Lourdes Peña Castillo, Jonathan Schaeffer, Duane Szafron: Using Probabilistic Knowledge and Simulation to Play Poker. AAAI/IAAI 1999: 697-703
50 John W. Romein, Aske Plaat, Henri E. Bal, Jonathan Schaeffer: Transposition Table Driven Work Scheduling in Distributed Search. AAAI/IAAI 1999: 725-731
49EESteve MacDonald, Duane Szafron, Jonathan Schaeffer: Object-Oriented Pattern-Based Parallel Programming with Automatically Generated Frameworks. COOTS 1999: 29-44
48 Andreas Junghanns, Jonathan Schaeffer: Domain-Dependent Single-Agent Search Enhancements. IJCAI 1999: 570-577
1998
47 Andreas Junghanns, Jonathan Schaeffer: Single-Agent Search in the Presence of Deadlocks. AAAI/IAAI 1998: 419-425
46 Darse Billings, Denis Papp, Jonathan Schaeffer, Duane Szafron: Opponent Modeling in Poker. AAAI/IAAI 1998: 493-499
45 Andreas Junghanns, Jonathan Schaeffer: Sokoban: Evaluating Standard Single-Agent Search Techniques in the Presence of Deadlock. Canadian Conference on AI 1998: 1-15
44 Darse Billings, Denis Papp, Jonathan Schaeffer, Duane Szafron: Poker as Testbed for AI Research. Canadian Conference on AI 1998: 228-238
43EEAndreas Junghanns, Jonathan Schaeffer: Relevance Cuts: Localizing the Search. Computers and Games 1998: 1-14
42EEDiego Novillo, Ronald C. Unrau, Jonathan Schaeffer: Concurrent SSA Form in the Presence of Mutual Exclusion. ICPP 1998: 356-
41EEIan Parsons, Jonathan Schaeffer, Duane Szafron, Ronald C. Unrau: Using PI/OT to Support Complex Parallel I/O. IPPS/SPDP 1998: 285-291
40 Ajit Singh, Jonathan Schaeffer, Duane Szafron: Experience with parallel programming using code templates. Concurrency - Practice and Experience 10(2): 91-120 (1998)
1997
39 Roel van der Goot, Jonathan Schaeffer, Gregory V. Wilson: Safer Tuple Spaces. COORDINATION 1997: 289-301
38 Andreas Junghanns, Jonathan Schaeffer: Search Versus Knowledge in Game-Playing Programs Revisited. IJCAI (1) 1997: 692-697
37 Steve MacDonald, Jonathan Schaeffer, Duane Szafron: Pattern-Based Object-Oriented Parallel Programming. ISCOPE 1997: 267-274
36 David S. Wishart, S. Fortin, David R. Woloschuk, W. Wong, T. Rosborough, Gary H. Van Domselaar, Jonathan Schaeffer, Duane Szafron: A platform-independent graphical user interface for SEQSEE and XALIGN. Computer Applications in the Biosciences 13(5): 561-562 (1997)
35 Ian Parsons, Ronald C. Unrau, Jonathan Schaeffer, Duane Szafron: PI/OT: Parallel I/O Templates. Parallel Computing 23(4-5): 543-570 (1997)
1996
34 Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de Bruin: Exploiting Graph Properties of Game Trees. AAAI/IAAI, Vol. 1 1996: 234-239
33EEJonathan Schaeffer, Aske Plaat: New Advances in Alpha-Beta Searching. ACM Conference on Computer Science 1996: 124-130
32EEAjit Singh, Jonathan Schaeffer, Duane Szafron: Views on template-based parallel programming. CASCON 1996: 35
31 Joseph C. Culberson, Jonathan Schaeffer: Searching with Pattern Databases. Canadian Conference on AI 1996: 402-416
30 Jonathan Schaeffer, Robert Lake, Paul Lu, Martin Bryant: CHINOOK: The World Man-Machine Checkers Champion. AI Magazine 17(1): 21-29 (1996)
29EEAske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de Bruin: Best-First Fixed-Depth Minimax Algorithms. Artif. Intell. 87(1-2): 255-293 (1996)
28 Duane Szafron, Jonathan Schaeffer: An experiment to measure the usability of parallel programming systems. Concurrency - Practice and Experience 8(2): 147-166 (1996)
1995
27EEDavid R. Woloschuk, Paul Iglinski, Steve MacDonald, Diego Novillo, Ian Parsons, Jonathan Schaeffer, Duane Szafron: Performance debugging in the enterprise parallel programming system. CASCON 1995: 61
26 Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de Bruin: Best-First Fixed-Depth Game-Tree Search in Practice. IJCAI 1995: 273-281
1994
25EEDuane Szafron, Jonathan Schaeffer, Paul Iglinski, Ian Parsons, Ronald Kornelsen, Chris Morrow: Enterprise: current status and future directions. CASCON 1994: 65
1993
24EEGregory V. Wilson, Jonathan Schaeffer, Duane Szafron: Enterprise in context: assessing the usability of parallel programming environments. CASCON 1993: 999-1010
23 Greg Lobe, Duane Szafron, Jonathan Schaeffer: The Object-Oriented Components of the Enterprise Parallel Programming Environment. TOOLS (11) 1993: 215-229
22 Jonathan Schaeffer, Norman Treloar, Paul Lu, Robert Lake: Man Versus Machine for the World Checkers Championship. AI Magazine 14(2): 28-35 (1993)
21 Xiaobo Li, Paul Lu, Jonathan Schaeffer, John Shillington, Pok Sze Wong, Hanmao Shi: On the Versatility of Parallel Sorting by Regular Sampling. Parallel Computing 19(10): 1079-1103 (1993)
1992
20 Duane Szafron, Jonathan Schaeffer, Pok Sze Wong, Enoch Chan, Paul Lu, Carol Smith: The Enterprise Distributed Programming Model. Programming Environments for Parallel Computing 1992: 67-76
19 Jonathan Schaeffer, Joseph C. Culberson, Norman Treloar, Brent Knight, Paul Lu, Duane Szafron: A World Championship Caliber Checkers Program. Artif. Intell. 53(2-3): 273-289 (1992)
18 Hanmao Shi, Jonathan Schaeffer: Parallel Sorting by Regular Sampling. J. Parallel Distrib. Comput. 14(4): 361-372 (1992)
1991
17 Lingvan Shu, Jonathan Schaeffer: HCS: Adding Hierarchies to Classifier Systems. ICGA 1991: 339-345
16 Robert Levinson, Feng-hsiung Hsu, T. Anthony Marsland, Jonathan Schaeffer, David E. Wilkins: The Role of Chess in Artificial Intelligence Research. IJCAI 1991: 547-552
15EEAjit Singh, Jonathan Schaeffer, Mark Green: A Template-Based Approach to the Generation of Distributed Applications Using a Network of Workstations. IEEE Trans. Parallel Distrib. Syst. 2(1): 52-67 (1991)
1990
14 Jonathan Schaeffer: Conspiracy Numbers. Artif. Intell. 43(1): 67-84 (1990)
13 Norbert Klingbeil, Jonathan Schaeffer: Empirical results with conspiracy numbers. Computational Intelligence 6: 1-11 (1990)
1989
12 Dale Schuurmans, Jonathan Schaeffer: Representational Difficulties with Classifier Systems. ICGA 1989: 328-333
11 Lingyan Shu, Jonathan Schaeffer: VCS: Variable Classifier Systems. ICGA 1989: 334-339
10 Ajit Singh, Jonathan Schaeffer, Mark Green: Structuring Distributed Algorithms in a Workstation Environment: The FrameWorks Approach. ICPP (2) 1989: 89-97
9EEJonathan Schaeffer: The History Heuristic and Alpha-Beta Search Enhancements in Practice. IEEE Trans. Pattern Anal. Mach. Intell. 11(11): 1203-1212 (1989)
8 Jonathan Schaeffer: Distributed Game-Tree Searching. J. Parallel Distrib. Comput. 6(1): 90-114 (1989)
1988
7 Christopher D. Shaw, Mark Green, Jonathan Schaeffer: A VLSI Architecture for Image Composition. Advances in Computer Graphics Hardware 1988: 183-200
1987
6 T. Anthony Marsland, Alexander Reinefeld, Jonathan Schaeffer: Low Overhead Alternatives to SSS. Artif. Intell. 31(2): 185-199 (1987)
5 Darrell Makarenko, Jonathan Schaeffer: A VLSI Multipresision Matrix Multiplier and Polynomial Evaluator. J. Parallel Distrib. Comput. 4(6): 619-628 (1987)
1986
4 Jonathan Schaeffer: Improved Parallel Alpha-Beta Search. FJCC 1986: 519-526
1985
3 Alexander Reinefeld, Jonathan Schaeffer, T. Anthony Marsland: Information Acquisition in Minimal Window Search. IJCAI 1985: 1040-1043
2 Jonathan Schaeffer, T. Anthony Marsland: The Utility of Expert Knowledge. IJCAI 1985: 585-587
1 William Ward Armstrong, T. Anthony Marsland, M. Olafsson, Jonathan Schaeffer: Solving equations of motion on a virtual tree machine. PPSC 1985: 59-72

Coauthor Index

1Kenneth Anderson [122]
2John Anvik [64] [69] [71] [74] [76] [82] [96]
3William Ward Armstrong [1]
4Fatemeh Torabi Asr [133]
5Zohreh Azimifar [133]
6Henri E. Bal [50] [65]
7Darse Billings [44] [46] [51] [66] [78] [92]
8Yngvi Björnsson [80] [84] [85] [102] [107] [116] [124]
9Adi Botea [72] [88] [97] [104] [123]
10Matthew Bouchard [132]
11Michael H. Bowling [92] [132]
12Mark G. Brockington [52]
13Steven Bromling [55] [64] [69] [71] [74]
14Arie de Bruin [26] [29] [34]
15Martin Bryant [30]
16Vadim Bulitko [124]
17Neil Burch [78] [84] [92] [102]
18Michael Buro [90] [91] [106]
19Mike Carbonaro [100] [101] [105] [108] [109] [112] [120]
20Lourdes Peña Castillo [51]
21Enoch Chan [20]
22Kevin Charter [81] [110]
23Michael Chung [106]
24Joseph C. Culberson [19] [31]
25Maria Cutumisu [93] [94] [100] [101] [105] [108] [109] [112] [113] [114] [117] [120] [125] [126] [127] [128]
26Aaron Davidson [66] [78] [92]
27Gary H. Van Domselaar [36]
28Adrian Driga [81] [110]
29Harvey Duff [120]
30Patrick Earl [99]
31Markus Enzenberger [80] [95] [97] [107]
32Ariel Felner [103] [118] [129] [131] [134]
33S. Fortin [36]
34Stephanie Gillis [105] [120]
35Mark Goldenberg [77] [79]
36Roel van der Goot [39]
37Sean Gouglas [132]
38Mark Green [7] [10] [15]
39Zhuang Guo [99]
40Thomas Hauk [90] [91]
41H. Jaap van den Herik [67]
42Markian Hlynka [63] [86] [115]
43Robert C. Holte (Robert Holte) [78] [80] [92] [103] [107] [118] [122] [131]
44H. James Hoover [132]
45Feng-hsiung Hsu [16]
46Paul Iglinski [25] [27]
47Andreas Junghanns [38] [43] [45] [47] [48] [59] [60] [61]
48Vili Jussila [63]
49Akihiro Kishimoto [70] [73] [102]
50Norbert Klingbeil [13]
51Brent Knight [19]
52Ronald Kornelsen [25]
53Alexander Kovarsky [79]
54Sabrina Kratchmer [105]
55John E. Laird [119]
56Robert Lake [22] [30] [84] [102]
57Robert Levinson [16]
58Xiaobo Li [21]
59Greg Lobe [23]
60Paul Lu [19] [20] [21] [22] [30] [75] [77] [81] [84] [102] [110]
61Mitja Lustrek [124]
62Steve MacDonald [27] [37] [49] [55] [64] [69] [71] [74] [76] [87] [89] [135]
63Darrell Makarenko [5]
64T. Anthony Marsland [1] [2] [3] [6] [16]
65Michael Mateas [130]
66Matthew McNaughton [75] [83] [93] [94] [100] [101] [105] [108] [109] [112] [120]
67Chris Morrow [25]
68Martin Müller [72] [85] [88] [95] [97] [102] [104] [123]
69Diego Novillo [27] [42] [54] [56]
70M. Olafsson [1]
71Curtis Onuczko [100] [101] [105] [108] [109] [112] [113] [114] [117] [120] [126] [127] [128]
72Denis Papp [44] [46]
73Dominique Parker [93] [94]
74Ian Parsons [25] [27] [35] [41] [81] [110]
75Wim Pijls [26] [29] [34]
76Aske Plaat [26] [29] [33] [34] [50] [57] [60] [65]
77James Redford [83] [93] [94]
78Alexander Reinefeld [3] [6]
79John W. Romein [50] [65]
80T. Rosborough [36]
81Thomas Roy [100] [101] [105] [108] [109] [112] [120]
82Mehdi Samadi [133] [134]
83Majid Samar [133]
84Terence Schauenberg [78] [92]
85Allan Schumacher [113] [114] [117] [120] [126] [127] [128]
86Dale Schuurmans [12]
87Chris Shaw (Christopher D. Shaw) [7]
88Hanmao Shi [18] [21]
89John Shillington [21]
90Lingvan Shu [17]
91Lingyan Shu [11]
92Jeff Siegel [112] [113] [114] [117] [120] [126] [127] [128]
93Sverrir Sigmundarson [124]
94Ajit Singh [10] [15] [32] [40]
95Carol Smith [20]
96Finnegan Southey [132]
97Nathan R. Sturtevant [116] [129] [132]
98Steve Sutphen [84] [102]
99Duane Szafron [19] [20] [23] [24] [25] [27] [28] [32] [35] [36] [37] [40] [41] [44] [46] [49] [51] [55] [64] [66] [69] [71] [74] [75] [76] [78] [81] [82] [83] [87] [89] [92] [93] [94] [96] [99] [100] [101] [105] [108] [109] [110] [112] [113] [114] [117] [120] [125] [126] [127] [128] [135]
100Kai Tan [64] [69] [71] [74] [76] [82] [96] [135]
101Norman Treloar [19] [22]
102Ronald C. Unrau [35] [41] [42] [54] [56]
103Kevin Waugh [113] [114] [117] [120] [125] [126] [127] [128]
104David E. Wilkins [16]
105Gregory V. Wilson [24] [39]
106David S. Wishart [36]
107David R. Woloschuk [27] [36]
108Pok Sze Wong [20] [21]
109W. Wong [36]
110Xiaomeng Wu [79]
111Peter Yap [68] [80]
112Ghassan Zabaneh [132]
113Uzi Zahavi [103] [118] [129] [131]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)