2008 |
11 | | John Paul Kelly,
Adi Botea,
Sven Koenig:
Offline Planning with Hierarchical Task Networks in Video Games.
AIIDE 2008 |
10 | EE | Anbulagan,
Adi Botea:
Crossword Puzzles as a Constraint Problem.
CP 2008: 550-554 |
9 | EE | André A. Ciré,
Adi Botea:
Learning in Planning with Temporally Extended Goals and Uncontrollable Events.
ECAI 2008: 578-582 |
8 | | Ko-Hsin Cindy Wang,
Adi Botea:
Fast and Memory-Efficient Multi-Agent Pathfinding.
ICAPS 2008: 380-387 |
2007 |
7 | | Patrik Haslum,
Adi Botea,
Malte Helmert,
Blai Bonet,
Sven Koenig:
Domain-Independent Construction of Pattern Database Heuristics for Cost-Optimal Planning.
AAAI 2007: 1007-1012 |
6 | EE | Adi Botea,
Martin Müller,
Jonathan Schaeffer:
Fast Planning with Iterative Macros.
IJCAI 2007: 1828-1833 |
2005 |
5 | | Adi Botea,
Martin Müller,
Jonathan Schaeffer:
Learning Partial-Order Macros from Solutions.
ICAPS 2005: 231-240 |
4 | EE | Adi Botea,
Markus Enzenberger,
Martin Müller,
Jonathan Schaeffer:
Macro-FF: Improving AI Planning with Automatically Learned Macro-Operators.
J. Artif. Intell. Res. (JAIR) 24: 581-621 (2005) |
2004 |
3 | | Adi Botea,
Martin Müller,
Jonathan Schaeffer:
Using Component Abstraction for Automatic Generation of Macro-Actions.
ICAPS 2004: 181-190 |
2002 |
2 | EE | Adi Botea,
Martin Müller,
Jonathan Schaeffer:
Using Abstraction for Planning in Sokoban.
Computers and Games 2002: 360-375 |
1 | EE | Adi Botea:
Using Abstraction for Heuristic Search and Planning.
SARA 2002: 326-327 |