| 2006 |
| 10 | | Andreas Junghanns,
Mugur M. Tatar:
Diagnosing Highly Configurable Products: Troubleshooting Support for Airbus Final Assembly Line.
ECAI 2006: 637-641 |
| 2002 |
| 9 | EE | Carlos Linares López,
Andreas Junghanns:
Perimeter Search Performance.
Computers and Games 2002: 345-359 |
| 2001 |
| 8 | EE | Andreas Junghanns,
Jonathan Schaeffer:
Sokoban: Enhancing general single-agent search methods using domain knowledge.
Artif. Intell. 129(1-2): 219-251 (2001) |
| 7 | | Jonathan Schaeffer,
Aske Plaat,
Andreas Junghanns:
Unifying single-agent and two-player search.
Inf. Sci. 135(3-4): 151-175 (2001) |
| 6 | EE | Andreas Junghanns,
Jonathan Schaeffer:
Sokoban: improving the search with relevance cuts.
Theor. Comput. Sci. 252(1-2): 151-175 (2001) |
| 1999 |
| 5 | | Andreas Junghanns,
Jonathan Schaeffer:
Domain-Dependent Single-Agent Search Enhancements.
IJCAI 1999: 570-577 |
| 1998 |
| 4 | | Andreas Junghanns,
Jonathan Schaeffer:
Single-Agent Search in the Presence of Deadlocks.
AAAI/IAAI 1998: 419-425 |
| 3 | | Andreas Junghanns,
Jonathan Schaeffer:
Sokoban: Evaluating Standard Single-Agent Search Techniques in the Presence of Deadlock.
Canadian Conference on AI 1998: 1-15 |
| 2 | EE | Andreas Junghanns,
Jonathan Schaeffer:
Relevance Cuts: Localizing the Search.
Computers and Games 1998: 1-14 |
| 1997 |
| 1 | | Andreas Junghanns,
Jonathan Schaeffer:
Search Versus Knowledge in Game-Playing Programs Revisited.
IJCAI (1) 1997: 692-697 |