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Wim Pijls

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2003
12EEWalter A. Kosters, Wim Pijls: Apriori, A Depth First Implementation. FIMI 2003
11EEWalter A. Kosters, Wim Pijls, Viara Popova: Complexity Analysis of Depth First and FP-Growth Implementations of APRIORI. MLDM 2003: 284-292
2001
10EEWim Pijls, Arie de Bruin: Game tree algorithms and solution trees. Theor. Comput. Sci. 252(1-2): 197-215 (2001)
2000
9EEWim Pijls, Rob Potharst: Classification Based upon Frequent Patterns. PRICAI Workshops 2000: 72-79
1998
8EEWim Pijls, Arie de Bruin: Game Tree Algorithms and Solution Trees. Computers and Games 1998: 195-204
1997
7 Wim Pijls, Arie de Bruin: A Theory of Game Trees, Based on Solution Trees. SOFSEM 1997: 539-546
1996
6 Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de Bruin: Exploiting Graph Properties of Game Trees. AAAI/IAAI, Vol. 1 1996: 234-239
5 Arie de Bruin, Wim Pijls: Trends in Game Tree Search. SOFSEM 1996: 255-274
4EEAske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de Bruin: Best-First Fixed-Depth Minimax Algorithms. Artif. Intell. 87(1-2): 255-293 (1996)
1995
3 Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de Bruin: Best-First Fixed-Depth Game-Tree Search in Practice. IJCAI 1995: 273-281
1992
2 Wim Pijls, Arie de Bruin: Searching Informed Game Trees. ISAAC 1992: 332-341
1990
1 Wim Pijls, Arie de Bruin: Another View on the SSS* Algorithm. SIGAL International Symposium on Algorithms 1990: 211-220

Coauthor Index

1Arie de Bruin [1] [2] [3] [4] [5] [6] [7] [8] [10]
2Walter A. Kosters [11] [12]
3Aske Plaat [3] [4] [6]
4Viara Popova [11]
5Rob Potharst [9]
6Jonathan Schaeffer [3] [4] [6]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)