4. CG 2004:
Ramat-Gan,
Israel
H. Jaap van den Herik, Yngvi Björnsson, Nathan S. Netanyahu (Eds.):
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers.
Lecture Notes in Computer Science 3846 Springer 2006, ISBN 3-540-32488-7 BibTeX
- Brian Sheppard:
Efficient Control of Selective Simulations.
1-20
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- Darse Billings, Aaron Davidson, Terence Schauenberg, Neil Burch, Michael H. Bowling, Robert C. Holte, Jonathan Schaeffer, Duane Szafron:
Game-Tree Search with Adaptation in Stochastic Imperfect-Information Games.
21-34
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- Thomas Hauk, Michael Buro, Jonathan Schaeffer:
Rediscovering *-Minimax Search.
35-50
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- Thomas Hauk, Michael Buro, Jonathan Schaeffer:
*-Minimax Performance in Backgammon.
51-66
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- Bruno Bouzy:
Associating Shallow and Selective Global Tree Search with Monte Carlo for 9*9 Go.
67-80
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- Erik C. D. van der Werf, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
Learning to Estimate Potential Territory in the Game of Go.
81-96
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- Xiaozhen Niu, Martin Müller:
An Improved Safety Solver for Computer Go.
97-112
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- Jan Ramon, Tom Croonenborghs:
Searching for Compound Goals Using Relevancy Zones in the Game of Go.
113-128
Electronic Edition (link) BibTeX
- Haw-ren Fang:
Rule-Tolerant Verification Algorithms for Completeness of Chinese-Chess Endgame Databases.
129-144
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- Ping-hsun Wu, Ping-Yi Liu, Tsan-sheng Hsu:
An External-Memory Retrograde Analysis Algorithm.
145-160
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- Akop Karapetyan, Richard Lorentz:
Generating an Opening Book for Amazons.
161-174
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- David Fotland:
Building a World-Champion Arimaa Program.
175-186
Electronic Edition (link) BibTeX
- Omid David-Tabibi, Ariel Felner, Nathan S. Netanyahu:
Blockage Detection in Pawn Endings.
187-201
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- H. H. L. M. Donkers, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
Dao: A Benchmark Game.
202-219
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- Bernard Helmstetter, Tristan Cazenave:
Incremental Transpositions.
220-231
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- Rudolf Fleischer, Gerhard Trippen:
Kayles on the Way to the Stars.
232-245
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- Andrea Bolognesi, Paolo Ciancarini:
Searching over Metapositions in Kriegspiel.
246-261
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- Mark H. M. Winands, Erik C. D. van der Werf, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
The Relative History Heuristic.
262-272
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- Martin Müller, Zhichao Li:
Locally Informed Global Search for Sums of Combinatorial Games.
273-284
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- Nathan R. Sturtevant:
Current Challenges in Multi-player Game Search.
285-300
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- Jouni Smed, Harri Hakonen:
Preventing Look-Ahead Cheating with Active Objects.
301-315
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- Joshua Estelle, Yevgeniy Vorobeychik, Michael P. Wellman, Satinder P. Singh, Christopher Kiekintveld, Vishal Soni:
Strategic Interactions in the TAC 2003 Supply Chain Tournament.
316-331
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Copyright © Sat May 16 23:01:08 2009
by Michael Ley (ley@uni-trier.de)