2007 |
9 | | Maria Cutumisu,
Duane Szafron,
Jonathan Schaeffer,
Kevin Waugh,
Curtis Onuczko,
Jeff Siegel,
Allan Schumacher:
A Demonstration of ScriptEase Interruptible and Resumable Behaviors for CRPGs.
AAAI 2007: 1968-1969 |
8 | | Maria Cutumisu,
Duane Szafron,
Jonathan Schaeffer,
Kevin Waugh,
Curtis Onuczko,
Jeff Siegel,
Allan Schumacher:
A Demonstration of ScriptEase Motivational Ambient and Latent Behaviors for Computer RPGs.
AIIDE 2007: 106-107 |
7 | | Curtis Onuczko,
Duane Szafron,
Jonathan Schaeffer,
Maria Cutumisu,
Jeff Siegel,
Kevin Waugh,
Allan Schumacher:
A Demonstration of SQUEGE: A CRPG Sub-Quest Generator.
AIIDE 2007: 110-111 |
6 | EE | Maria Cutumisu,
Curtis Onuczko,
Matthew McNaughton,
Thomas Roy,
Jonathan Schaeffer,
Allan Schumacher,
Jeff Siegel,
Duane Szafron,
Kevin Waugh,
Mike Carbonaro,
Harvey Duff,
Stephanie Gillis:
ScriptEase: A generative/adaptive programming paradigm for game scripting.
Sci. Comput. Program. 67(1): 32-58 (2007) |
2006 |
5 | | Maria Cutumisu,
Duane Szafron,
Jonathan Schaeffer,
Kevin Waugh,
Curtis Onuczko,
Jeff Siegel,
Allan Schumacher:
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games.
AAAI 2006 |
4 | | Maria Cutumisu,
Duane Szafron,
Jonathan Schaeffer,
Kevin Waugh,
Curtis Onuczko,
Jeff Siegel,
Allan Schumacher:
A Demonstration of ScriptEase Ambient and PC-Interactive Behavior Generation for Computer Role-Playing Games.
AIIDE 2006: 141-142 |
3 | | Curtis Onuczko,
Duane Szafron,
Jonathan Schaeffer,
Maria Cutumisu,
Jeff Siegel,
Kevin Waugh,
Allan Schumacher:
Automatic Story Generation for Computer Role-Playing Games.
AIIDE 2006: 147-148 |
2 | EE | Maria Cutumisu,
Curtis Onuczko,
Duane Szafron,
Jonathan Schaeffer,
Matthew McNaughton,
Thomas Roy,
Jeff Siegel,
Mike Carbonaro:
Evaluating pattern catalogs: the computer games experience.
ICSE 2006: 132-141 |
2002 |
1 | EE | Jeff Siegel,
Paul Lu:
User-Level Remote Data Access in Overlay Metacomputers.
CLUSTER 2002: 480-483 |