24. SIGGRAPH 1997:
Los Angeles,
CA,
USA
SIGGRAPH '97,
Proceedings of the 24th Annual Conference on Computer Graphics,
3-8 August 1997,
Los Angeles,
CA,
USA
- G. Scott Owen, Barbara Mones-Hattal, Turner Whitted:
Steven A. Coons award for outstanding creative contributions to computer graphics: James Foley.
10
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- G. Scott Owen, Barbara Mones-Hattal, Turner Whitted:
Computer graphics achievement award: Przemyslaw Prusinkiewicz.
11
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- Randy F. Pausch, Dennis Proffitt, George H. Williams:
Quantifying immersion in virtual reality.
13-18
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- Mark R. Mine, Frederick P. Brooks Jr., Carlo H. Séquin:
Moving objects in space: exploiting proprioception in virtual-environment interaction.
19-26
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- Lichan Hong, Shigeru Muraki, Arie E. Kaufman, Dirk Bartz, Taosong He:
Virtual voyage: interactive navigation in the human colon.
27-34
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- Richard W. Bukowski, Carlo H. Séquin:
Interactive simulation of fire in virtual building environments.
35-44
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- Bruce Walter, Gün Alppay, Eric P. Lafortune, Sebastian Fernandez, Donald P. Greenberg:
Fitting virtual lights for non-diffuse walkthroughs.
45-48
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- Alexander Keller:
Instant radiosity.
49-56
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- George Drettakis, François X. Sillion:
Interactive update of global illumination using a line-space hierarchy.
57-64
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- Eric Veach, Leonidas J. Guibas:
Metropolis light transport.
65-76
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- Hansong Zhang, Dinesh Manocha, Tom Hudson, Kenneth E. Hoff III:
Visibility culling using hierarchical occlusion maps.
77-88
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- Frédo Durand, George Drettakis, Claude Puech:
The visibility skeleton: a powerful and efficient multi-purpose global visibility tool.
89-100
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- Matt Pharr, Craig E. Kolb, Reid Gershbein, Pat Hanrahan:
Rendering complex scenes with memory-coherent ray tracing.
101-108
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- Victoria Interrante:
Illustrating surface shape in volume data via principal direction-driven 3D line integral convolution.
109-116
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- Eric P. Lafortune, Sing-Choong Foo, Kenneth E. Torrance, Donald P. Greenberg:
Non-linear approximation of reflectance functions.
117-126
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- Dan B. Goldman:
Fake fur rendering.
127-134
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- Joe Geigel, F. Kenton Musgrave:
A model for simulating the photographic development process on digital images.
135-142
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- James A. Ferwerda, Peter Shirley, Sumanta N. Pattanaik, Donald P. Greenberg:
A model of visual masking for computer graphics.
143-152
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- Jessica K. Hodgins, Nancy S. Pollard:
Adapting simulated behaviors for new characters.
153-162
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- Ferdi Scheepers, Richard E. Parent, Wayne E. Carlson, Stephen F. May:
Anatomy-based modeling of the human musculature.
163-172
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- Jane Wilhelms, Allen Van Gelder:
Anatomically based modeling.
173-180
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- Nick Foster, Dimitris N. Metaxas:
Modeling the motion of a hot, turbulent gas.
181-188
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- Hugues Hoppe:
View-dependent refinement of progressive meshes.
189-198
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- David P. Luebke, Carl Erikson:
View-dependent simplification of arbitrary polygonal environments.
199-208
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- Michael Garland, Paul S. Heckbert:
Surface simplification using quadric error metrics.
209-216
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- Jovan Popovic, Hugues Hoppe:
Progressive simplicial complexes.
217-224
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- Youichi Horry, Ken-ichi Anjyo, Kiyoshi Arai:
Tour into the picture: using a spidery mesh interface to make animation from a single image.
225-232
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- Jed Lengyel, John Snyder:
Rendering with coherent layers.
233-242
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- Daniel N. Wood, Adam Finkelstein, John F. Hughes, Craig E. Thayer, David Salesin:
Multiperspective panoramas for cel animation.
243-250
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- Richard Szeliski, Heung-Yeung Shum:
Creating full view panoramic image mosaics and environment maps.
251-258
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- Denis Zorin, Peter Schröder, Wim Sweldens:
Interactive multiresolution mesh editing.
259-268
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- Ari Rappoport, Steven N. Spitz:
Interactive Boolean operations for conceptual design of 3-D solids.
269-278
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- Barton T. Stander, John C. Hart:
Guaranteeing the topology of an implicit surface polygonization for interactive modeling.
279-286
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- Ravi Ramamoorthi, Alan H. Barr:
Fast construction of accurate quaternion splines.
287-292
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- John S. Montrym, Daniel R. Baum, David L. Dignam, Christopher J. Migdal:
InfiniteReality: a real-time graphics system.
293-302
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- Mark S. Peercy, John Airey, Brian Cabral:
Efficient bump mapping hardware.
303-306
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- Stephanie Winner, Michael Kelley, Brent Pease, Bill Rivard, Alex Yen:
Hardware accelerated rendering of antialiasing using a modified a-buffer algorithm.
307-316
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- Antonio Elias Fabris, A. Robin Forrest:
Antialiasing of curves by discrete pre-filtering.
317-326
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- Maneesh Agrawala, Andrew C. Beers, Ian McDowall, Bernd Fröhlich, Mark T. Bolas, Pat Hanrahan:
The two-user Responsive Workbench: support for collaboration through individual views of a shared space.
327-332
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- Greg Welch, Gary Bishop:
SCAAT: incremental tracking with incomplete information.
333-344
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- Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib:
The haptic display of complex graphical environments.
345-352
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- Christoph Bregler, Michele Covell, Malcolm Slaney:
Video Rewrite: driving visual speech with audio.
353-360
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- Jeremy S. De Bonet:
Multiresolution sampling procedure for analysis and synthesis of texture images.
361-368
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- Paul E. Debevec, Jitendra Malik:
Recovering high dynamic range radiance maps from photographs.
369-378
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- Yoichi Sato, Mark D. Wheeler, Katsushi Ikeuchi:
Object shape and reflectance modeling from observation.
379-387
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- Joe Marks, Brad Andalman, Paul A. Beardsley, William T. Freeman, S. Gibson, Jessica K. Hodgins, T. Kang, Brian Mirtich, Hanspeter Pfister, Wheeler Ruml, Kathy Ryall, J. Seims, Stuart M. Shieber:
Design galleries: a general approach to setting parameters for computer graphics and animation.
389-400
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- Michael Salisbury, Michael T. Wong, John F. Hughes, David Salesin:
Orientable textures for image-based pen-and-ink illustration.
401-406
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- Peter Litwinowicz:
Processing images and video for an impressionist effect.
407-414
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- Lee Markosian, Michael A. Kowalski, Daniel Goldstein, Samuel J. Trychin, John F. Hughes, Lubomir D. Bourdev:
Real-time nonphotorealistic rendering.
415-420
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- Cassidy J. Curtis, Sean E. Anderson, Joshua E. Seims, Kurt W. Fleischer, David Salesin:
Computer-generated watercolor.
421-430
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- Bill Kolomyjec, Justine Cassell, Yasmin B. Kafai, Mary Williamson:
The implications of a theory of play for the design of computer toys (panel).
431-433
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- Demetri Terzopoulos, Barbara Mones-Hattal, Beth Hofer, Frederic I. Parke, Doug Sweetland, Keith Waters:
Facial animation: past, present and future (panel).
434-436
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- David E. Breen, Jeffrey W. Eischen, Michael Kass, Nadia Magnenat-Thalmann, Maurizio Vecchione:
Can we get there from here? Current challenges in cloth design, modeling and animation (panel).
437-439
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- Celia Pearce, Jim Ludtke, C. Scott Young, Brad deGraf, Athomas Goldberg:
Narrative environments: virtual reality as a storytelling medium (panel).
440-441
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- Gordon Cameron, Andre Bustanoby, Ken Cope, Steph Greenberg, Craig Hayes, Olivier Ozoux:
Motion capture and CG character animation (panel).
442-445
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- Lisa Koonts, Andrew Blauvelt, Edwin Utermohlen, Laura Kusumoto, Anne Burdick, Louise Sandhaus, Natalie Buda:
The difference between here and there: what graphic design brings to e-space (panel).
446-447
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- Eric Paulos, John F. Canny, Eduardo Kac, Kenneth Y. Goldberg, Mark Pauline:
Interfacing reality: exploring emerging trends between humans and machines (panel).
448-451
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- David R. Nadeau, Brad Grantham, Colin McCartney, Henry Sowizral:
What 3D API for Java should I use and why? (panel).
452-453
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- Mark Tribe, Armin Medosch, Kathy Rae Huffman, Lev Manovich, Gary Wolf:
Community/content/interface: creative online journalism (panel).
454-455
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- Charles S. Swartz, Edwin E. Catmull, Robin King, Richard Weinberg, Jane Veeder:
Educating the digital artist for the entertainment industry: the collision of academia and business (panel).
456-458
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- Virginia E. McArthur, Carrie L. DiLorenzo, Marsha Jessup, Patrick Lynch, Casey Herbert, Jane Hurd:
Medical visualization - why we use CG and does it REALLY make a difference in creating meaningful images (panel).
459-461
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- Bruce Damer, Steve Di Paola, Joannis Paniaras, Kirk Parsons, Bernie Roel, Moses Ma:
Putting a human face on cyberspace: designing avatars and the virtual worlds they live in (panel).
462-464
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- Paul Godwin, Eythor Arnolds, William L. Martens, Timothy W. Cole, James Grunke:
Sounding off on audio: the future of Internet sound (panel).
465-467
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- Michael F. Cohen, Marc Levoy, Jitendra Malik, Leonard McMillan, Eric Chen:
Image-based rendering: really new or déjà vu? (panel).
468-470
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- Lorne Falk, Bill Kroyer, Heidi Gilpin, Val Marmillion, Mark Resch:
The rhetoric of the synthetic: images of the body in technology, business and culture (panel).
471-472
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- William R. Sherman, Nina Adams, Rita K. Addison, R. Bowen Loftin, Ben Britton, Donna Cox, Robert Patterson:
Experiences with virtual reality applications (panel).
473-476
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- Donald P. Greenberg, Kenneth E. Torrance, Peter Shirley, James Arvo, Eric P. Lafortune, James A. Ferwerda, Bruce Walter, Ben Trumbore, Sumanta N. Pattanaik, Sing-Choong Foo:
A framework for realistic image synthesis.
477-494
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Copyright © Sat May 16 23:38:16 2009
by Michael Ley (ley@uni-trier.de)