2009 |
39 | EE | Christian Lauterbach,
Michael Garland,
Shubhabrata Sengupta,
David Luebke,
Dinesh Manocha:
Fast BVH Construction on GPUs.
Comput. Graph. Forum 28(2): 375-384 (2009) |
2008 |
38 | EE | Michael Garland:
Sparse matrix computations on manycore GPU's.
DAC 2008: 2-6 |
37 | EE | Apeksha Godiyal,
Jared Hoberock,
Michael Garland,
John C. Hart:
Rapid Multipole Graph Drawing on the GPU.
Graph Drawing 2008: 90-101 |
36 | EE | Scott Kircher,
Michael Garland:
Free-form motion processing.
ACM Trans. Graph. 27(2): (2008) |
35 | EE | Yuntao Jia,
Jared Hoberock,
Michael Garland,
John C. Hart:
On the Visualization of Social and other Scale-Free Networks.
IEEE Trans. Vis. Comput. Graph. 14(6): 1285-1292 (2008) |
2007 |
34 | | Alexander G. Belyaev,
Michael Garland:
Proceedings of the Fifth Eurographics Symposium on Geometry Processing, Barcelona, Spain, July 4-6, 2007
Eurographics Association 2007 |
33 | EE | Shen Dong,
Michael Garland:
Iterative Methods for Improving Mesh Parameterizations.
Shape Modeling International 2007: 199-210 |
2006 |
32 | EE | Steve Zelinka,
Michael Garland:
Surfacing by numbers.
Graphics Interface 2006: 107-113 |
31 | EE | Shen Dong,
Peer-Timo Bremer,
Michael Garland,
Valerio Pascucci,
John C. Hart:
Spectral surface quadrangulation.
ACM Trans. Graph. 25(3): 1057-1066 (2006) |
30 | EE | Scott Kircher,
Michael Garland:
Editing arbitrarily deforming surface animations.
ACM Trans. Graph. 25(3): 1098-1107 (2006) |
29 | EE | Samuel Atlan,
Michael Garland:
Interactive Multiresolution Editing and Display of Large Terrains.
Comput. Graph. Forum 25(2): 211-223 (2006) |
28 | EE | Yuan Zhou,
Michael Garland:
Interactive Point-Based Rendering of Higher-Order Tetrahedral Data.
IEEE Trans. Vis. Comput. Graph. 12(5): 1229-1236 (2006) |
27 | EE | Gautam Kumar,
Michael Garland:
Visual Exploration of Complex Time-Varying Graphs.
IEEE Trans. Vis. Comput. Graph. 12(5): 805-812 (2006) |
2005 |
26 | EE | Steve Zelinka,
Hui Fang,
Michael Garland,
John C. Hart:
Interactive material replacement in photographs.
Graphics Interface 2005: 227-232 |
25 | EE | Youngihn Kho,
Michael Garland:
Sketching mesh deformations.
SI3D 2005: 147-154 |
24 | EE | Timothy Gatzke,
Cindy Grimm,
Michael Garland,
Steve Zelinka:
Curvature Maps for Local Shape Comparison.
SMI 2005: 246-255 |
23 | EE | Michael Garland,
Yuan Zhou:
Quadric-based simplification in any dimension.
ACM Trans. Graph. 24(2): 209-239 (2005) |
22 | EE | Youngihn Kho,
Michael Garland:
Sketching mesh deformations.
ACM Trans. Graph. 24(3): 934 (2005) |
21 | EE | Shen Dong,
Scott Kircher,
Michael Garland:
Harmonic functions for quadrilateral remeshing of arbitrary manifolds.
Computer Aided Geometric Design 22(5): 392-423 (2005) |
20 | EE | Eric Shaffer,
Michael Garland:
A Multiresolution Representation for Massive Meshes.
IEEE Trans. Vis. Comput. Graph. 11(2): 139-148 (2005) |
2004 |
19 | EE | Yuan Zhou,
Michael Garland,
Robert Haber:
Pixel-Exact Rendering of Spacetime Finite Element Solutions.
IEEE Visualization 2004: 425-432 |
18 | EE | Andrew Y. Wu,
Michael Garland,
Jiawei Han:
Mining scale-free networks using geodesic clustering.
KDD 2004: 719-724 |
17 | EE | Steve Zelinka,
Michael Garland:
Mesh Modelling with Curve Analogies.
Pacific Conference on Computer Graphics and Applications 2004: 94-98 |
16 | EE | Reza Abedi,
Shuo-Heng Chung,
Jeff Erickson,
Yong Fan,
Michael Garland,
Damrong Guoy,
Robert Haber,
John M. Sullivan,
Shripad Thite,
Yuan Zhou:
Spacetime meshing with adaptive refinement and coarsening.
Symposium on Computational Geometry 2004: 300-309 |
15 | | Steve Zelinka,
Michael Garland:
Similarity-Based Surface Modelling Using Geodesic Fans.
Symposium on Geometry Processing 2004: 209-218 |
14 | EE | Xinlai Ni,
Michael Garland,
John C. Hart:
Fair morse functions for extracting the topological structure of a surface mesh.
ACM Trans. Graph. 23(3): 613-622 (2004) |
13 | EE | Steve Zelinka,
Michael Garland:
Jump map-based interactive texture synthesis.
ACM Trans. Graph. 23(4): 930-962 (2004) |
2003 |
12 | | Steve Zelinka,
Michael Garland:
Interactive Texture Synthesis on Surfaces using Jump Maps.
Rendering Techniques 2003: 90-96 |
11 | EE | Youngihn Kho,
Michael Garland:
User-guided simplification.
SI3D 2003: 123-126 |
10 | EE | Steve Zelinka,
Michael Garland:
Mesh modelling with curve analogies.
SIGGRAPH 2003 |
2002 |
9 | EE | Michael Garland,
Eric Shaffer:
A Multiphase Approach to Efficient Surface Simplification.
IEEE Visualization 2002 |
8 | | Steve Zelinka,
Michael Garland:
Towards Real-Time Texture Synthesis with the Jump Map.
Rendering Techniques 2002: 99-104 |
7 | EE | Steve Zelinka,
Michael Garland:
Permission grids: practical, error-bounded simplification.
ACM Trans. Graph. 21(2): 207-229 (2002) |
2001 |
6 | EE | Eric Shaffer,
Michael Garland:
Efficient Adaptive Simplification of Massive Meshes.
IEEE Visualization 2001 |
5 | EE | Michael Garland,
Andrew J. Willmott,
Paul S. Heckbert:
Hierarchical face clustering on polygonal surfaces.
SI3D 2001: 49-58 |
1999 |
4 | | Andrew J. Willmott,
Paul S. Heckbert,
Michael Garland:
Face Cluster Radiosity.
Rendering Techniques 1999: 293-304 |
3 | | Paul S. Heckbert,
Michael Garland:
Optimal triangulation and quadric-based surface simplification.
Comput. Geom. 14(1-3): 49-65 (1999) |
1998 |
2 | EE | Michael Garland,
Paul S. Heckbert:
Simplifying surfaces with color and texture using quadric error metrics.
IEEE Visualization 1998: 263-269 |
1997 |
1 | EE | Michael Garland,
Paul S. Heckbert:
Surface simplification using quadric error metrics.
SIGGRAPH 1997: 209-216 |