1997 |
4 | EE | Stephanie Winner,
Michael Kelley,
Brent Pease,
Bill Rivard,
Alex Yen:
Hardware accelerated rendering of antialiasing using a modified a-buffer algorithm.
SIGGRAPH 1997: 307-316 |
1994 |
3 | EE | Michael Kelley,
Kirk Gould,
Brent Pease,
Stephanie Winner,
Alex Yen:
Hardware accelerated rendering of CSG and transparency.
SIGGRAPH 1994: 177-184 |
1992 |
2 | EE | Michael Kelley,
Stephanie Winner,
Kirk Gould:
A scalable hardware render accelerator using a modified scanline algorithm.
SIGGRAPH 1992: 241-248 |
1988 |
1 | EE | Michael Deering,
Stephanie Winner,
Bic Schediwy,
Chris Duffy,
Neil Hunt:
The triangle processor and normal vector shader: a VLSI system for high performance graphics.
SIGGRAPH 1988: 21-30 |