| 2008 |
| 44 | EE | Tomer Moscovich,
John F. Hughes:
Indirect mappings of multi-touch input using one and two hands.
CHI 2008: 1275-1284 |
| 2007 |
| 43 | EE | Yunjin Lee,
Lee Markosian,
Seungyong Lee,
John F. Hughes:
Line drawings via abstracted shading.
ACM Trans. Graph. 26(3): 18 (2007) |
| 42 | EE | Emmanuel Turquin,
Jamie Wither,
Laurence Boissieux,
Marie-Paule Cani,
John F. Hughes:
A Sketch-Based Interface for Clothing Virtual Characters.
IEEE Computer Graphics and Applications 27(1): 72-81 (2007) |
| 41 | EE | Morgan McGuire,
Wojciech Matusik,
Hanspeter Pfister,
Billy Chen,
John F. Hughes,
Shree K. Nayar:
Optical Splitting Trees for High-Precision Monocular Imaging.
IEEE Computer Graphics and Applications 27(2): 32-42 (2007) |
| 2006 |
| 40 | EE | Tomer Moscovich,
John F. Hughes:
Multi-finger cursor techniques.
Graphics Interface 2006: 1-7 |
| 39 | EE | Olga A. Karpenko,
John F. Hughes:
SmoothSketch: 3D free-form shapes from complex sketches.
ACM Trans. Graph. 25(3): 589-598 (2006) |
| 2005 |
| 38 | EE | Takeo Igarashi,
Tomer Moscovich,
John F. Hughes:
As-rigid-as-possible shape manipulation.
ACM Trans. Graph. 24(3): 1134-1141 (2005) |
| 37 | EE | Morgan McGuire,
Wojciech Matusik,
Hanspeter Pfister,
John F. Hughes,
Frédo Durand:
Defocus video matting.
ACM Trans. Graph. 24(3): 567-576 (2005) |
| 2004 |
| 36 | EE | Morgan McGuire,
John F. Hughes:
Hardware-determined feature edges.
NPAR 2004: 35-147 |
| 35 | EE | Tomer Moscovich,
John F. Hughes:
Navigating documents with the virtual scroll ring.
UIST 2004: 57-60 |
| 2003 |
| 34 | EE | Cindy Grimm,
John F. Hughes:
Parameterizing N-Holed Tori.
IMA Conference on the Mathematics of Surfaces 2003: 14-29 |
| 33 | EE | Takeo Igarashi,
John F. Hughes:
Smooth meshes for sketch-based freeform modeling.
SI3D 2003: 139-142 |
| 32 | EE | Takeo Igarashi,
John F. Hughes:
Clothing manipulation.
ACM Trans. Graph. 22(3): 697 (2003) |
| 2002 |
| 31 | EE | Morgan McGuire,
Shriram Krishnamurthi,
John F. Hughes:
Programming Languages for Compressing Graphics.
ESOP 2002: 68-82 |
| 30 | EE | Robert D. Kalnins,
Lee Markosian,
Barbara J. Meier,
Michael A. Kowalski,
Joseph C. Lee,
Phillip L. Davidson,
Matthew Webb,
John F. Hughes,
Adam Finkelstein:
WYSIWYG NPR: drawing strokes directly on 3D models.
SIGGRAPH 2002: 755-762 |
| 29 | EE | Takeo Igarashi,
John F. Hughes:
Clothing manipulation.
UIST 2002: 91-100 |
| 28 | EE | Robert D. Kalnins,
Lee Markosian,
Barbara J. Meier,
Michael A. Kowalski,
Joseph C. Lee,
Phillip L. Davidson,
Matthew Webb,
John F. Hughes,
Adam Finkelstein:
WYSIWYG NPR: drawing strokes directly on 3D models.
ACM Trans. Graph. 21(3): 755-762 (2002) |
| 27 | EE | Olga A. Karpenko,
John F. Hughes,
Ramesh Raskar:
Free-form sketching with variational implicit surfaces.
Comput. Graph. Forum 21(3): (2002) |
| 2001 |
| 26 | EE | Michael A. Kowalski,
John F. Hughes,
Cynthia Beth Rubin,
Jun Ohya:
User-guided composition effects for art-based rendering.
SI3D 2001: 99-102 |
| 25 | EE | Takeo Igarashi,
John F. Hughes:
Voice as sound: using non-verbal voice input for interactive control.
UIST 2001: 155-156 |
| 24 | EE | Takeo Igarashi,
John F. Hughes:
A suggestive interface for 3D drawing.
UIST 2001: 173-181 |
| 2000 |
| 23 | EE | Lee Markosian,
Barbara J. Meier,
Michael A. Kowalski,
Loring Holden,
J. D. Northrup,
John F. Hughes:
Art-based rendering with continuous levels of detail.
NPAR 2000: 59-66 |
| 22 | EE | Jonathan M. Cohen,
John F. Hughes,
Robert C. Zeleznik:
Harold: aworld made of drawings.
NPAR 2000: 83-90 |
| 1999 |
| 21 | EE | Jonathan M. Cohen,
Lee Markosian,
Robert C. Zeleznik,
John F. Hughes,
Ronen Barzel:
An interface for sketching 3D curves.
SI3D 1999: 17-21 |
| 20 | EE | Lee Markosian,
Jonathan M. Cohen,
Thomas Crulli,
John F. Hughes:
Skin: A Constructive Approach to Modeling Free-Form Shapes.
SIGGRAPH 1999: 393-400 |
| 19 | EE | Michael A. Kowalski,
Lee Markosian,
J. D. Northrup,
Lubomir D. Bourdev,
Ronen Barzel,
Loring Holden,
John F. Hughes:
Art-based Rendering of Fur, Grass, and Trees.
SIGGRAPH 1999: 433-438 |
| 18 | EE | Subhash Suri,
Philip M. Hubbard,
John F. Hughes:
Analyzing bounding boxes for object intersection.
ACM Trans. Graph. 18(3): 257-277 (1999) |
| 1998 |
| 17 | | Subhash Suri,
Philip M. Hubbard,
John F. Hughes:
Collision Detection in Aspect and Scale Bounded Polyhedra.
SODA 1998: 127-136 |
| 1997 |
| 16 | EE | Daniel N. Wood,
Adam Finkelstein,
John F. Hughes,
Craig E. Thayer,
David Salesin:
Multiperspective panoramas for cel animation.
SIGGRAPH 1997: 243-250 |
| 15 | EE | Michael Salisbury,
Michael T. Wong,
John F. Hughes,
David Salesin:
Orientable textures for image-based pen-and-ink illustration.
SIGGRAPH 1997: 401-406 |
| 14 | EE | Lee Markosian,
Michael A. Kowalski,
Daniel Goldstein,
Samuel J. Trychin,
John F. Hughes,
Lubomir D. Bourdev:
Real-time nonphotorealistic rendering.
SIGGRAPH 1997: 415-420 |
| 1996 |
| 13 | EE | Robert C. Zeleznik,
Kenneth P. Herndon,
John F. Hughes:
SKETCH: An Interface for Sketching 3D Scenes.
SIGGRAPH 1996: 163-170 |
| 1995 |
| 12 | EE | Cindy Grimm,
John F. Hughes:
Modeling surfaces of arbitrary topology using manifolds.
SIGGRAPH 1995: 359-368 |
| 1994 |
| 11 | EE | Marc P. Stevens,
Robert C. Zeleznik,
John F. Hughes:
An Architecture for an Extensible 3D Interface Toolkit.
ACM Symposium on User Interface Software and Technology 1994: 59-67 |
| 10 | | Maria M. Loughlin,
John F. Hughes:
An Annotation System for 3D Fluid Flow Visualization.
IEEE Visualization 1994: 273-279 |
| 9 | | James W. Durkin,
John F. Hughes:
Nonpolygonal Isosurface Rendering for Large Volume Datasets.
IEEE Visualization 1994: 293-300 |
| 1993 |
| 8 | EE | Stefan Gottschalk,
John F. Hughes:
Autocalibration for virtual environments tracking hardware.
SIGGRAPH 1993: 65-72 |
| 7 | EE | Robert C. Zeleznik,
Kenneth P. Herndon,
Daniel C. Robbins,
Nate Huang,
Tom Meyer,
Noah Parker,
John F. Hughes:
An interactive 3D toolkit for constructing 3D widgets.
SIGGRAPH 1993: 81-84 |
| 1992 |
| 6 | EE | William M. Hsu,
John F. Hughes,
Henry Kaufman:
Direct manipulation of free-form deformations.
SIGGRAPH 1992: 177-184 |
| 5 | EE | Alan H. Barr,
Bena L. Currin,
Steven Gabriel,
John F. Hughes:
Smooth interpolation of orientations with angular velocity constraints using quaternions.
SIGGRAPH 1992: 313-320 |
| 4 | EE | John F. Hughes:
Scheduled Fourier volume morphing.
SIGGRAPH 1992: 43-46 |
| 1991 |
| 3 | EE | Robert C. Zeleznik,
D. Brookshire Conner,
Matthias M. Wloka,
Daniel G. Aliaga,
Nathan T. Huang,
Philip M. Hubbard,
Brian Knep,
Henry Kaufman,
John F. Hughes,
Andries van Dam:
An object-oriented framework for the integration of interactive animation techniques.
SIGGRAPH 1991: 105-112 |
| 2 | EE | Tinsley A. Galyean,
John F. Hughes:
Sculpting: an interactive volumetric modeling technique.
SIGGRAPH 1991: 267-274 |
| 1986 |
| 1 | EE | David H. Laidlaw,
W. Benjamin Trumbore,
John F. Hughes:
Constructive solid geometry for polyhedral objects.
SIGGRAPH 1986: 161-170 |