2009 |
20 | EE | Peter Parente,
Gary Bishop:
Out from behind the curtain: learning from a human auditory display.
CHI Extended Abstracts 2009: 2575-2584 |
2005 |
19 | EE | Aaron Block,
James H. Anderson,
Gary Bishop:
Fine-Grained Task Reweighting on Multiprocessors.
RTCSA 2005: 429-435 |
2003 |
18 | EE | Ruigang Yang,
Greg Welch,
Gary Bishop:
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware.
Comput. Graph. Forum 22(2): 207-216 (2003) |
2002 |
17 | EE | Ruigang Yang,
Greg Welch,
Gary Bishop:
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware.
Pacific Conference on Computer Graphics and Applications 2002: 225-235 |
16 | EE | Simon Julier,
Gary Bishop:
Guest Editors' Introduction: Tracking: How Hard Can It Be?.
IEEE Computer Graphics and Applications 22(6): 22-23 (2002) |
2001 |
15 | | Greg Welch,
Gary Bishop,
Leandra Vicci,
Stephen Brumback,
Kurtis Keller,
D'nardo Colucci:
High-Performance Wide-Area Optical Tracking: The HiBall Tracking System.
Presence 10(1): 1-21 (2001) |
2000 |
14 | EE | Manuel M. Oliveira,
Gary Bishop,
David F. McAllister:
Relief texture mapping.
SIGGRAPH 2000: 359-368 |
13 | EE | Gary Bishop,
Greg Welch:
Working in the Office of "Real Soon Now".
IEEE Computer Graphics and Applications 20(4): 76-78 (2000) |
1999 |
12 | EE | Manuel M. Oliveira,
Gary Bishop:
Image-based objects.
SI3D 1999: 191-198 |
11 | EE | Chun-Fa Chang,
Gary Bishop,
Anselmo Lastra:
LDI Tree: A Hierarchical Representation for Image-Based Rendering.
SIGGRAPH 1999: 291-298 |
10 | EE | Greg Welch,
Gary Bishop,
Leandra Vicci,
Stephen Brumback,
Kurtis Keller,
D'nardo Colucci:
The HiBall Tracker: high-performance wide-area tracking for virtual and augmented environments.
VRST 1999: 1-10 |
1998 |
9 | EE | Paul Rademacher,
Gary Bishop:
Multiple-center-of-projection Images.
SIGGRAPH 1998: 199-206 |
1997 |
8 | EE | William R. Mark,
Leonard McMillan,
Gary Bishop:
Post-rendering 3D warping.
SI3D 1997: 7-16, 180 |
7 | EE | Greg Welch,
Gary Bishop:
SCAAT: incremental tracking with incomplete information.
SIGGRAPH 1997: 333-344 |
1995 |
6 | EE | Marc Olano,
Jonathan D. Cohen,
Mark R. Mine,
Gary Bishop:
Combatting Rendering Latency.
SI3D 1995: 19-24, 204 |
5 | EE | Leonard McMillan,
Gary Bishop:
Plenoptic modeling: an image-based rendering system.
SIGGRAPH 1995: 39-46 |
4 | EE | Ronald Azuma,
Gary Bishop:
A frequency-domain analysis of head-motion prediction.
SIGGRAPH 1995: 401-408 |
1994 |
3 | EE | Gary Bishop,
Henry Fuchs,
Leonard McMillan,
Ellen J. Scher Zagier:
Frameless rendering: double buffering considered harmful.
SIGGRAPH 1994: 175-176 |
2 | EE | Ronald Azuma,
Gary Bishop:
Improving static and dynamic registration in an optical see-through HMD.
SIGGRAPH 1994: 197-204 |
1986 |
1 | EE | Gary Bishop,
David M. Weimer:
Fast Phong shading.
SIGGRAPH 1986: 103-106 |