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Gary Bishop

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2009
20EEPeter Parente, Gary Bishop: Out from behind the curtain: learning from a human auditory display. CHI Extended Abstracts 2009: 2575-2584
2005
19EEAaron Block, James H. Anderson, Gary Bishop: Fine-Grained Task Reweighting on Multiprocessors. RTCSA 2005: 429-435
2003
18EERuigang Yang, Greg Welch, Gary Bishop: Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware. Comput. Graph. Forum 22(2): 207-216 (2003)
2002
17EERuigang Yang, Greg Welch, Gary Bishop: Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware. Pacific Conference on Computer Graphics and Applications 2002: 225-235
16EESimon Julier, Gary Bishop: Guest Editors' Introduction: Tracking: How Hard Can It Be?. IEEE Computer Graphics and Applications 22(6): 22-23 (2002)
2001
15 Greg Welch, Gary Bishop, Leandra Vicci, Stephen Brumback, Kurtis Keller, D'nardo Colucci: High-Performance Wide-Area Optical Tracking: The HiBall Tracking System. Presence 10(1): 1-21 (2001)
2000
14EEManuel M. Oliveira, Gary Bishop, David F. McAllister: Relief texture mapping. SIGGRAPH 2000: 359-368
13EEGary Bishop, Greg Welch: Working in the Office of "Real Soon Now". IEEE Computer Graphics and Applications 20(4): 76-78 (2000)
1999
12EEManuel M. Oliveira, Gary Bishop: Image-based objects. SI3D 1999: 191-198
11EEChun-Fa Chang, Gary Bishop, Anselmo Lastra: LDI Tree: A Hierarchical Representation for Image-Based Rendering. SIGGRAPH 1999: 291-298
10EEGreg Welch, Gary Bishop, Leandra Vicci, Stephen Brumback, Kurtis Keller, D'nardo Colucci: The HiBall Tracker: high-performance wide-area tracking for virtual and augmented environments. VRST 1999: 1-10
1998
9EEPaul Rademacher, Gary Bishop: Multiple-center-of-projection Images. SIGGRAPH 1998: 199-206
1997
8EEWilliam R. Mark, Leonard McMillan, Gary Bishop: Post-rendering 3D warping. SI3D 1997: 7-16, 180
7EEGreg Welch, Gary Bishop: SCAAT: incremental tracking with incomplete information. SIGGRAPH 1997: 333-344
1995
6EEMarc Olano, Jonathan D. Cohen, Mark R. Mine, Gary Bishop: Combatting Rendering Latency. SI3D 1995: 19-24, 204
5EELeonard McMillan, Gary Bishop: Plenoptic modeling: an image-based rendering system. SIGGRAPH 1995: 39-46
4EERonald Azuma, Gary Bishop: A frequency-domain analysis of head-motion prediction. SIGGRAPH 1995: 401-408
1994
3EEGary Bishop, Henry Fuchs, Leonard McMillan, Ellen J. Scher Zagier: Frameless rendering: double buffering considered harmful. SIGGRAPH 1994: 175-176
2EERonald Azuma, Gary Bishop: Improving static and dynamic registration in an optical see-through HMD. SIGGRAPH 1994: 197-204
1986
1EEGary Bishop, David M. Weimer: Fast Phong shading. SIGGRAPH 1986: 103-106

Coauthor Index

1James H. Anderson [19]
2Ronald Azuma [2] [4]
3Aaron Block [19]
4Stephen Brumback [10] [15]
5Chun-Fa Chang [11]
6Jonathan D. Cohen [6]
7D'nardo Colucci [10] [15]
8Henry Fuchs [3]
9Simon Julier [16]
10Kurtis Keller [10] [15]
11Anselmo Lastra [11]
12William R. Mark [8]
13David F. McAllister [14]
14Leonard McMillan [3] [5] [8]
15Mark R. Mine [6]
16Manuel Menezes de Oliveira Neto (Manuel M. Oliveira) [12] [14]
17Marc Olano [6]
18Peter Parente [20]
19Paul Rademacher [9]
20Leandra Vicci [10] [15]
21David M. Weimer [1]
22Greg Welch (Gregory F. Welch) [7] [10] [13] [15] [17] [18]
23Ruigang Yang [17] [18]
24Ellen J. Scher Zagier [3]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)