SI3D 2005:
Washington,
DC,
USA
Anselmo Lastra, Marc Olano, David P. Luebke, Hanspeter Pfister (Eds.):
Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA.
ACM 2005, ISBN 1-59593-013-2 BibTeX
Animated models
Visibility & games
Interaction
Impostors & volumes
- Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'Sullivan:
Geopostors: a real-time geometry / impostor crowd rendering system.
95-102
Electronic Edition (ACM DL) BibTeX
- Stefan Jeschke, Michael Wimmer, Heidrun Schumann, Werner Purgathofer:
Automatic impostor placement for guaranteed frame rates and low memory requirements.
103-110
Electronic Edition (ACM DL) BibTeX
- Shigeru Owada, Frank Nielsen, Takeo Igarashi:
Volume catcher.
111-116
Electronic Edition (ACM DL) BibTeX
- Kyle Hegeman, Michael Ashikhmin, Simon Premoze:
A lighting model for general participating media.
117-124
Electronic Edition (ACM DL) BibTeX
Light fields
Meshes & surfaces
Scenes & shadows
- Rodrigo G. Luque, João Luiz Dihl Comba, Carla Maria Dal Sasso Freitas:
Broad-phase collision detection using semi-adjusting BSP-trees.
179-186
Electronic Edition (ACM DL) BibTeX
- Wan-Chun Ma, Sung-Hsiang Chao, Yu-Ting Tseng, Yung-Yu Chuang, Chun-Fa Chang, Bing-Yu Chen, Ming Ouhyoung:
Level-of-detail representation of bidirectional texture functions for real-time rendering.
187-194
Electronic Edition (ACM DL) BibTeX
- Samuel Hornus, Jared Hoberock, Sylvain Lefebvre, John C. Hart:
ZP+: correct Z-pass stencil shadows.
195-202
Electronic Edition (ACM DL) BibTeX
- Carsten Dachsbacher, Marc Stamminger:
Reflective shadow maps.
203-231
Electronic Edition (ACM DL) BibTeX
Copyright © Sat May 16 23:37:50 2009
by Michael Ley (ley@uni-trier.de)