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Harlen Costa Batagelo

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2008
7EEHarlen Costa Batagelo, Shin-Ting Wu: A framework for GPU-based application-independent 3D interactions. The Visual Computer 24(12): 1003-1012 (2008)
2007
6EEHarlen Costa Batagelo, Shin-Ting Wu: Application-independent accurate mouse placements on surfaces of arbitrary geometry. SIBGRAPI 2007: 19-26
5EEHarlen Costa Batagelo, Shin-Ting Wu: Estimating curvatures and their derivatives on meshes of arbitrary topology from sampling directions. The Visual Computer 23(9-11): 803-812 (2007)
2005
4EEHarlen Costa Batagelo, Shin-Ting Wu: What you see is what you snap: snapping to geometry deformed on the GPU. SI3D 2005: 81-86
2003
3EEShin-Ting Wu, Marcel Abrantes, Daniel Tost, Harlen Costa Batagelo: Picking and Snapping for 3D Input Devices. SIBGRAPI 2003: 140-150
2002
2EEHarlen Costa Batagelo, Shin-Ting Wu: Dynamic Scene Occlusion Culling Using a Regular Grid. SIBGRAPI 2002: 43-50
1999
1EEHarlen Costa Batagelo, Ilaim Costa Júnior: Real-Time Shadow Generation Using BSP Trees and Stencil Buffers. SIBGRAPI 1999: 93-

Coauthor Index

1Marcel Abrantes [3]
2Ilaim Costa Júnior [1]
3Daniel Tost [3]
4Shin-Ting Wu [2] [3] [4] [5] [6] [7]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)