2009 |
10 | EE | Marcio Cabral,
Sylvain Lefebvre,
Carsten Dachsbacher,
George Drettakis:
Structure-Preserving Reshape for Textured Architectural Scenes.
Comput. Graph. Forum 28(2): 469-480 (2009) |
2008 |
9 | EE | Tobias Ritschel,
Thorsten Grosch,
Min H. Kim,
Hans-Peter Seidel,
Carsten Dachsbacher,
Jan Kautz:
Imperfect shadow maps for efficient computation of indirect illumination.
ACM Trans. Graph. 27(5): 129 (2008) |
2007 |
8 | EE | Sylvain Lefebvre,
Carsten Dachsbacher:
TileTrees.
SI3D 2007: 25-31 |
7 | EE | Carsten Dachsbacher,
Marc Stamminger,
George Drettakis,
Frédo Durand:
Implicit visibility and antiradiance for interactive global illumination.
ACM Trans. Graph. 26(3): 61 (2007) |
2006 |
6 | EE | Carsten Dachsbacher,
Marc Stamminger:
Splatting indirect illumination.
SI3D 2006: 93-100 |
2005 |
5 | EE | Carsten Dachsbacher,
Marc Stamminger:
Reflective shadow maps.
SI3D 2005: 203-231 |
2004 |
4 | | Matthias Zwicker,
Jussi Räsänen,
Mario Botsch,
Carsten Dachsbacher,
Mark Pauly:
Perspective Accurate Splatting.
Graphics Interface 2004: 247-254 |
3 | | Carsten Dachsbacher,
Marc Stamminger:
Rendering Procedural Terrain by Geometry Image Warping.
Rendering Techniques 2004: 103-110 |
2003 |
2 | | Carsten Dachsbacher,
Marc Stamminger:
Translucent Shadow Maps.
Rendering Techniques 2003: 197-201 |
1 | EE | Carsten Dachsbacher,
Christian Vogelgsang,
Marc Stamminger:
Sequential point trees.
ACM Trans. Graph. 22(3): 657-662 (2003) |