2006 |
62 | EE | Alexander Wilkie,
Andrea Weidlich,
Caroline Larboulette,
Werner Purgathofer:
A reflectance model for diffuse fluorescent surfaces.
GRAPHITE 2006: 321-331 |
61 | EE | Alessandro Artusi,
Carlo Gatta,
Daniele Marini,
Werner Purgathofer,
Alessandro Rizzi:
Speed-up Technique for a Local Automatic Colour Equalization Model.
Comput. Graph. Forum 25(1): 5-14 (2006) |
60 | EE | Christiane Ulbricht,
Alexander Wilkie,
Werner Purgathofer:
Verification of Physically Based Rendering Algorithms.
Comput. Graph. Forum 25(2): 237-255 (2006) |
2005 |
59 | EE | László Neumann,
Mateu Sbert,
Bruce Gooch,
Werner Purgathofer:
Computational Aesthetics 2005: Eurographics Workshop on Computational Aesthetics in Graphics, Visualization and Imaging 2005, Girona, Spain, May 18-20, 2005
Eurographics Association 2005 |
58 | EE | Kresimir Matkovic,
László Neumann,
Attila Neumann,
Thomas Psik,
Werner Purgathofer:
Global Contrast Factor - a New Approach to Image Contrast.
Computational Aesthetics 2005: 159-167 |
57 | EE | Alexander Wilkie,
Caroline Larboulette,
Werner Purgathofer:
Spectral Colour Order Systems and Appearance Metrics for Fluorescent Solid Colours.
Computational Aesthetics 2005: 241-245 |
56 | EE | Stefan Jeschke,
Michael Wimmer,
Heidrun Schumann,
Werner Purgathofer:
Automatic impostor placement for guaranteed frame rates and low memory requirements.
SI3D 2005: 103-110 |
55 | | Georg Zotti,
Attila Neumann,
Werner Purgathofer:
Approximating Real-World Luminaires with OpenGL Lights.
WSCG (Short Papers) 2005: 49-52 |
2004 |
54 | | Michael Wimmer,
Daniel Scherzer,
Werner Purgathofer:
Light Space Perspective Shadow Maps.
Rendering Techniques 2004: 143-152 |
53 | | Alexander Wilkie,
Claudia Ulbricht,
Robert F. Tobler,
Georg Zotti,
Werner Purgathofer:
An Analytical Model for Skylight Polarization.
Rendering Techniques 2004: 387-398 |
52 | EE | Kresimir Matkovic,
Thomas Psik,
Ina Wagner,
Werner Purgathofer:
Tangible Image Query.
Smart Graphics 2004: 31-42 |
51 | EE | Jirí Bittner,
Michael Wimmer,
Harald Piringer,
Werner Purgathofer:
Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful.
Comput. Graph. Forum 23(3): 615-624 (2004) |
2003 |
50 | EE | Werner Purgathofer:
Open Issues in Photo-realistic Rendering.
Comput. Graph. Forum 22(3): 222 (2003) |
49 | EE | Vlastimil Havran,
Werner Purgathofer:
On comparing ray shooting algorithms.
Computers & Graphics 27(4): 593-604 (2003) |
2002 |
48 | EE | Armin Kanitsar,
Thomas Theußl,
Lukas Mroz,
Milos Srámek,
Anna Vilanova Bartrolí,
Balázs Csébfalvi,
Jirí Hladuvka,
Dominik Fleischmann,
Michael Knapp,
Rainer Wegenkittl,
Petr Felkel,
Stefan Guthe,
Werner Purgathofer,
Eduard Gröller:
Christmas Tree Case Study: Computed Tomography as a Tool for Mastering Complex Real World Objects with Applications in Computer Graphics.
IEEE Visualization 2002 |
47 | | Werner Purgathofer:
Modeling with General Subdivision Meshes.
VMV 2002: 59 |
46 | EE | Heinrich Hey,
Werner Purgathofer:
Advanced Radiance Estimation For Photon Map Global Illumination.
Comput. Graph. Forum 21(3): (2002) |
45 | EE | Alex Brusi,
Mateu Sbert,
Philippe Bekaert,
Robert F. Tobler,
Werner Purgathofer:
Optimal ray shooting in Monte Carlo radiosity.
Computers & Graphics 26(2): 351-354 (2002) |
44 | | Dieter Schmalstieg,
Anton L. Fuhrmann,
Gerd Hesina,
Zsolt Szalavári,
L. Miguel Encarnação,
Michael Gervautz,
Werner Purgathofer:
The Studierstube Augmented Reality Project.
Presence 11(1): 33-54 (2002) |
2001 |
43 | | Anton L. Fuhrmann,
Werner Purgathofer:
Studierstube: An Application Environment for Multi-User Games in Virtual Reality.
GI Jahrestagung (2) 2001: 1185-1190 |
42 | | Alexander Wilkie,
Robert F. Tobler,
Werner Purgathofer:
Combined Rendering of Polarization and Fluorescence Effects.
Rendering Techniques 2001: 197-204 |
41 | | Heinrich Hey,
Robert F. Tobler,
Werner Purgathofer:
Real-Time Occlusion Culling with a Lazy Occlusion Grid.
Rendering Techniques 2001: 217-222 |
40 | EE | Chris Faisstnauer,
Werner Purgathofer,
Michael Gervautz,
Jean-Dominique Gascuel:
Construction of an Open Geometry Server for Client-Server Virtual Environments.
VR 2001: 105- |
39 | EE | Anton L. Fuhrmann,
Jan Prikryl,
Robert F. Tobler,
Werner Purgathofer:
Interactive content for presentations in virtual reality.
VRST 2001: 183-189 |
38 | EE | Alexander Wilkie,
Robert F. Tobler,
Werner Purgathofer:
Orientation lightmaps for photon tracing in complex environments.
The Visual Computer 17(5): 318-327 (2001) |
2000 |
37 | EE | Alexander Wilkie,
Robert F. Tobler,
Werner Purgathofer:
Orientation Lightmaps for Photon Tracing in Complex Environments.
Computer Graphics International 2000: 279-286 |
36 | EE | Chris Faisstnauer,
Dieter Schmalstieg,
Werner Purgathofer:
Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities.
DS-RT 2000: 31-38 |
35 | EE | Chris Faisstnauer,
Dieter Schmalstieg,
Werner Purgathofer:
Priority Round-Robin Scheduling for Very Large Virtual Environments.
VR 2000: 135-142 |
34 | EE | Jan Prikryl,
Philippe Bekaert,
Werner Purgathofer:
Importance-Driven Hierarchical Stochastic Ray Radiosity.
WSCG 2000 |
33 | EE | Alexander Wilkie,
Robert F. Tobler,
Werner Purgathofer:
Raytracing of Dispersion Effects in Transparent Materials.
WSCG 2000 |
32 | EE | Chris Faisstnauer,
Dieter Schmalstieg,
Werner Purgathofer:
Priority Scheduling for Networked Virtual Environments.
IEEE Computer Graphics and Applications 20(6): 66-75 (2000) |
1999 |
31 | EE | Anton L. Fuhrmann,
Dieter Schmalstieg,
Werner Purgathofer:
Fast calibration for augmented reality.
VRST 1999: 166-167 |
30 | EE | Gerd Hesina,
Dieter Schmalstieg,
Anton L. Fuhrmann,
Werner Purgathofer:
Distributed Open Inventor: a practical approach to distributed 3D graphics.
VRST 1999: 74-81 |
29 | EE | László Szirmay-Kalos,
Werner Purgathofer:
Global ray-bundle tracing with infinite number of rays.
Computers & Graphics 23(2): 193-202 (1999) |
28 | EE | László Szirmay-Kalos,
Balázs Csébfalvi,
Werner Purgathofer:
Importance driven quasi-random walk solution of the rendering equation.
Computers & Graphics 23(2): 203-211 (1999) |
1998 |
27 | EE | László Neumann,
Kresimir Matkovic,
Werner Purgathofer:
Automatic Exposure in Computer Graphics Based on the Minimum Information Loss Principle.
Computer Graphics International 1998: 666- |
26 | | László Szirmay-Kalos,
Werner Purgathofer:
Global Ray-Bundle Tracing with Hardware Acceleration.
Rendering Techniques 1998: 247-258 |
25 | | Robert F. Tobler,
László Neumann,
Mateu Sbert,
Werner Purgathofer:
A New Form Factor Analogy and its Application to Stochastic Global Illumination Algorithms.
Rendering Techniques 1998: 35-44 |
24 | | László Neumann,
Kresimir Matkovic,
Werner Purgathofer:
Perception Based Color Image Difference.
Comput. Graph. Forum 17(3): 233-242 (1998) |
23 | | László Neumann,
Kresimir Matkovic,
Attila Neumann,
Werner Purgathofer:
Incident Light Metering in Computer Graphics.
Comput. Graph. Forum 17(4): 235-247 (1998) |
1997 |
22 | EE | Rainer Wegenkittl,
Eduard Gröller,
Werner Purgathofer:
Animating Flow Fields: Rendering of Oriented Line Integral Convolution.
CA 1997: 15- |
21 | | Robert F. Tobler,
Alexander Wilkie,
Martin Feda,
Werner Purgathofer:
A Hierarchcal Subdivision Algorithm for Stochastic Radiosity.
Rendering Techniques 1997: 193-203 |
20 | EE | Helwig Löffelmann,
Lukas Mroz,
Eduard Gröller,
Werner Purgathofer:
Stream arrows: enhancing the use of stream surfaces for the visualization of dynamical systems.
The Visual Computer 13(8): 359-369 (1997) |
1996 |
19 | | Attila Neumann,
László Neumann,
Philippe Bekaert,
Yves D. Willems,
Werner Purgathofer:
Importance-Driven Stochastic Ray Radiosity.
Rendering Techniques 1996: 111-122 |
18 | EE | Mateu Sbert,
Xavier Pueyo,
László Neumann,
Werner Purgathofer:
Global multipath Monte Carlo algorithms for radiosity.
The Visual Computer 12(2): 47-61 (1996) |
1995 |
17 | | Pat Hanrahan,
Werner Purgathofer:
Rendering Techniques '95, Proceedings of the Eurographics Workshop in Dublin, Ireland, June 12-14, 1995
Springer 1995 |
16 | | László Neumann,
Werner Purgathofer,
Robert F. Tobler,
Attila Neumann,
Pavol Eliás,
Martin Feda,
Xavier Pueyo:
The Stochastic Ray Method for Radiosity.
Rendering Techniques 1995: 206-218 |
1994 |
15 | | Werner Purgathofer,
Robert F. Tobler,
Manfred Geiler:
Forced Random Dithering: Improved Threshold Matrices for Ordered Dithering.
ICIP (2) 1994: 1032-1035 |
14 | | Peter Ferschin,
Ingeborg Tastl,
Werner Purgathofer:
A Comparison of Techniques for the Transformation of Radiosity Values to Monitor Colors.
ICIP (3) 1994: 992-996 |
13 | | Martin Feda,
Werner Purgathofer:
A Median Cut Algorithm for Efficient Sampling of Radiosity Functions.
Comput. Graph. Forum 13(3): 433-442 (1994) |
1993 |
12 | | Werner Purgathofer,
Michael Zeiller:
CSG Based Collison Detection.
Graphics and Robotics 1993: 59-72 |
1990 |
11 | EE | Wilhelm Barth,
Werner Purgathofer,
Th. Rainer:
Picture files for hierarchically structured pictures.
Computers & Graphics 14(2): 289-295 (1990) |
1989 |
10 | | Werner Purgathofer,
Jürgen Schönhut:
Advances in Computer Graphics V (Tutorials from Eurographics'89 Conf.)
Springer 1989 |
1988 |
9 | | Alexander Clauer,
Werner Purgathofer:
Austrographics '88, Aktuelle Entwicklungen in der Graphischen Datenverarbeitung, Fachtagung, Wien, 28.-30. September 1988, Proceedings
Springer 1988 |
8 | | Michael Gervautz,
Werner Purgathofer:
RISS - Ein Entwicklungssystem zur Generierung realistischer Bilder.
Visualisierungstechniken und Algorithmen 1988: 61-79 |
1987 |
7 | EE | Werner Purgathofer:
Identification in a high-level graphics programming language.
Computers & Graphics 11(1): 3-10 (1987) |
6 | EE | Werner Purgathofer:
A statistical method for adaptive stochastic sampling.
Computers & Graphics 11(2): 157-162 (1987) |
1986 |
5 | | Werner Purgathofer:
Erweiterung von Modula-2 um höhere graphische Sprachelemente.
Software-Architektur 1986: 138-153 |
1985 |
4 | | Werner Purgathofer:
Eine neue Methode in der garphischen Datenverarbeitung: Stochastisches Sampling.
GI Jahrestagung 1985: 406-417 |
3 | | Werner Purgathofer:
Ein allgemeiner graphischer Editor.
Angewandte Informatik 27(2): 77-83 (1985) |
1982 |
2 | | Wilhelm Barth,
Josef Dirnberger,
Werner Purgathofer:
Die Implementierung von PASCAL/BILD.
PASCAL 1982: 81-95 |
1 | EE | Wilhelm Barth,
Josef Dirnberger,
Werner Purgathofer:
The high-level graphics programming language PASCAL/Graph.
Computers & Graphics 6(3): 109-119 (1982) |