2008 |
16 | EE | Thomas M. DuBois,
Bryant Lee,
Yi Wang,
Marc Olano,
Uzi Vishkin:
XMT-GPU: A PRAM Architecture for Graphics Computation.
ICPP 2008: 364-372 |
15 | EE | John Kloetzli,
Marc Olano,
Penny Rheingans:
Interactive volume isosurface rendering using BT volumes.
SI3D 2008: 45-52 |
2006 |
14 | | Marc Olano,
Carlo H. Séquin:
Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA
ACM 2006 |
13 | EE | Jeremy Shopf,
Marc Olano:
Procedural haptic texture.
UIST 2006: 179-186 |
2005 |
12 | | Anselmo Lastra,
Marc Olano,
David P. Luebke,
Hanspeter Pfister:
Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA
ACM 2005 |
11 | EE | Marc Olano:
Modified noise for evaluation on graphics hardware.
Graphics Hardware 2005: 105-110 |
2003 |
10 | EE | Marc Olano,
Bob Kuehne,
Maryann Simmons:
Automatic shader level of detail.
Graphics Hardware 2003: 7-14 |
9 | EE | Jonathan D. Cohen,
Dinesh Manocha,
Marc Olano:
Successive Mappings: An Approach to Polygonal Mesh Simplification with Guaranteed Error Bounds.
Int. J. Comput. Geometry Appl. 13(1): 61 (2003) |
2000 |
8 | EE | Mark S. Peercy,
Marc Olano,
John Airey,
P. Jeffrey Ungar:
Interactive multi-pass programmable shading.
SIGGRAPH 2000: 425-432 |
1999 |
7 | EE | Brian Cabral,
Marc Olano,
Philip Nemec:
Reflection Space Image Based Rendering.
SIGGRAPH 1999: 165-170 |
1998 |
6 | EE | Jonathan D. Cohen,
Marc Olano,
Dinesh Manocha:
Appearance-Perserving Simplification.
SIGGRAPH 1998: 115-122 |
5 | EE | Marc Olano,
Anselmo Lastra:
A Shading Language on Graphics Hardware: The Pixelflow Shading System.
SIGGRAPH 1998: 159-168 |
1997 |
4 | EE | Jonathan D. Cohen,
Dinesh Manocha,
Marc Olano:
Simplifying polygonal models using successive mappings.
IEEE Visualization 1997: 395-402 |
1995 |
3 | EE | Marc Olano,
Jonathan D. Cohen,
Mark R. Mine,
Gary Bishop:
Combatting Rendering Latency.
SI3D 1995: 19-24, 204 |
2 | EE | Anselmo Lastra,
Steven Molnar,
Marc Olano,
Yulan Wang:
Real-Time Programmable Shading.
SI3D 1995: 59-66, 207 |
1992 |
1 | EE | Jeff Butterworth,
Andrew Davidson,
Stephen Hench,
Marc Olano:
3DM: A Three Dimensional Modeler Using a Head-Mounted Display.
SI3D 1992: 135-138 |