2008 |
37 | EE | Brandon Lloyd,
Chas Boyd,
Naga K. Govindaraju:
Fast computation of general Fourier Transforms on GPUS.
ICME 2008: 5-8 |
36 | EE | Yuri Dotsenko,
Naga K. Govindaraju,
Peter-Pike J. Sloan,
Charles Boyd,
John Manferdelli:
Fast scan algorithms on graphics processors.
ICS 2008: 205-213 |
35 | EE | Bingsheng He,
Wenbin Fang,
Qiong Luo,
Naga K. Govindaraju,
Tuyong Wang:
Mars: a MapReduce framework on graphics processors.
PACT 2008: 260-269 |
34 | EE | Naga K. Govindaraju,
Brandon Lloyd,
Yuri Dotsenko,
Burton Smith,
John Manferdelli:
High performance discrete Fourier transforms on graphics processors.
SC 2008: 2 |
33 | EE | Bingsheng He,
Ke Yang,
Rui Fang,
Mian Lu,
Naga K. Govindaraju,
Qiong Luo,
Pedro V. Sander:
Relational joins on graphics processors.
SIGMOD Conference 2008: 511-524 |
32 | EE | Brandon Lloyd,
Naga K. Govindaraju,
Cory Quammen,
Steven E. Molnar,
Dinesh Manocha:
Logarithmic perspective shadow maps.
ACM Trans. Graph. 27(4): (2008) |
2007 |
31 | EE | Ke Yang,
Bingsheng He,
Rui Fang,
Mian Lu,
Naga K. Govindaraju,
Qiong Luo,
Pedro V. Sander,
Jiaoying Shi:
In-memory grid files on graphics processors.
DaMoN 2007: 5 |
30 | EE | Brandon Lloyd,
Naga K. Govindaraju,
Steven E. Molnar,
Dinesh Manocha:
Practical logarithmic rasterization for low-error shadow maps.
Graphics Hardware 2007: 17-24 |
29 | EE | Avneesh Sud,
Naga K. Govindaraju,
Russell Gayle,
Erik Andersen,
Dinesh Manocha:
Surface distance maps.
Graphics Interface 2007: 35-42 |
28 | EE | Peter-Pike J. Sloan,
Naga K. Govindaraju,
Derek Nowrouzezahrai,
John Snyder:
Image-Based Proxy Accumulation for Real-Time Soft Global Illumination.
Pacific Conference on Computer Graphics and Applications 2007: 97-105 |
27 | EE | Bingsheng He,
Naga K. Govindaraju,
Qiong Luo,
Burton Smith:
Efficient gather and scatter operations on graphics processors.
SC 2007: 46 |
26 | EE | Rui Fang,
Bingsheng He,
Mian Lu,
Ke Yang,
Naga K. Govindaraju,
Qiong Luo,
Pedro V. Sander:
GPUQP: query co-processing using graphics processors.
SIGMOD Conference 2007: 1061-1063 |
25 | EE | Naga K. Govindaraju,
Ilknur Kabul,
Ming C. Lin,
Dinesh Manocha:
Fast continuous collision detection among deformable models using graphics processors.
Computers & Graphics 31(1): 5-14 (2007) |
24 | EE | Naga K. Govindaraju,
Dinesh Manocha:
Cache-efficient numerical algorithms using graphics hardware.
Parallel Computing 33(10-11): 663-684 (2007) |
2006 |
23 | EE | Anastassia Ailamaki,
Naga K. Govindaraju,
Dinesh Manocha:
Query Co-Processing on Commodity Hardware.
ICDE 2006: 107 |
22 | EE | David P. Luebke,
Mark Harris,
Naga K. Govindaraju,
Aaron E. Lefohn,
Mike Houston,
John D. Owens,
Mark Segal,
Matthew Papakipos,
Ian Buck:
S07 - GPGPU: general-purpose computation on graphics hardware.
SC 2006: 208 |
21 | EE | Naga K. Govindaraju,
Scott Larsen,
Jim Gray,
Dinesh Manocha:
Memory - A memory model for scientific algorithms on graphics processors.
SC 2006: 89 |
20 | EE | Avneesh Sud,
Naga K. Govindaraju,
Russell Gayle,
Dinesh Manocha:
Interactive 3D distance field computation using linear factorization.
SI3D 2006: 117-124 |
19 | EE | Naga K. Govindaraju,
Jim Gray,
Ritesh Kumar,
Dinesh Manocha:
GPUTeraSort: high performance graphics co-processor sorting for large database management.
SIGMOD Conference 2006: 325-336 |
18 | EE | Anastassia Ailamaki,
Naga K. Govindaraju,
Stavros Harizopoulos,
Dinesh Manocha:
Query Co-Processing on Commodity Processors.
VLDB 2006: 1267 |
17 | EE | Avneesh Sud,
Naga K. Govindaraju,
Russell Gayle,
Ilknur Kabul,
Dinesh Manocha:
Fast proximity computation among deformable models using discrete Voronoi diagrams.
ACM Trans. Graph. 25(3): 1144-1153 (2006) |
16 | EE | Naga K. Govindaraju,
Ming C. Lin,
Dinesh Manocha:
Fast and Reliable Collision Culling Using Graphics Hardware.
IEEE Trans. Vis. Comput. Graph. 12(2): 143-154 (2006) |
15 | EE | Naga K. Govindaraju,
Ming C. Lin,
Dinesh Manocha:
Efficient Collision Culling among Deformable Objects using Graphics Processors.
Presence 15(1): 62-76 (2006) |
2005 |
14 | EE | Naga K. Govindaraju,
Dinesh Manocha:
Efficient Relational Database Management using Graphics Processors.
DaMoN 2005 |
13 | EE | Nico Galoppo,
Naga K. Govindaraju,
Michael Henson,
Dinesh Manocha:
LU-GPU: Efficient Algorithms for Solving Dense Linear Systems on Graphics Hardware.
SC 2005: 3 |
12 | EE | Naga K. Govindaraju,
Michael Henson,
Ming C. Lin,
Dinesh Manocha:
Interactive visibility ordering and transparency computations among geometric primitives in complex environments.
SI3D 2005: 49-56 |
11 | EE | Naga K. Govindaraju,
Nikunj Raghuvanshi,
Dinesh Manocha:
Fast and Approximate Stream Mining of Quantiles and Frequencies Using Graphics Processors.
SIGMOD Conference 2005: 611-622 |
10 | EE | Naga K. Govindaraju,
Ming C. Lin,
Dinesh Manocha:
Fast and reliable collision detection using graphics processors.
Symposium on Computational Geometry 2005: 384-385 |
9 | EE | Naga K. Govindaraju,
David Knott,
Nitin Jain,
Ilknur Kabul,
Rasmus Tamstorf,
Russell Gayle,
Ming C. Lin,
Dinesh Manocha:
Interactive collision detection between deformable models using chromatic decomposition.
ACM Trans. Graph. 24(3): 991-999 (2005) |
8 | EE | Nitin Jain,
Ilknur Kabul,
Naga K. Govindaraju,
Dinesh Manocha,
Ming C. Lin:
Multi-resolution collision handling for cloth-like simulations.
Journal of Visualization and Computer Animation 16(3-4): 141-151 (2005) |
2004 |
7 | | Brandon Lloyd,
Jeremy Wend,
Naga K. Govindaraju,
Dinesh Manocha:
CC Shadow Volumes.
Rendering Techniques 2004: 197-206 |
6 | EE | Naga K. Govindaraju,
Brandon Lloyd,
Wei Wang,
Ming C. Lin,
Dinesh Manocha:
Fast Computation of Database Operations using Graphics Processors.
SIGMOD Conference 2004: 215-226 |
5 | EE | Naga K. Govindaraju,
Ming C. Lin,
Dinesh Manocha:
Fast and reliable collision culling using graphics hardware.
VRST 2004: 2-9 |
2003 |
4 | EE | Naga K. Govindaraju,
Stephane Redon,
Ming C. Lin,
Dinesh Manocha:
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware.
Graphics Hardware 2003: 25-32 |
3 | EE | Naga K. Govindaraju,
Avneesh Sud,
Sung-Eui Yoon,
Dinesh Manocha:
Interactive visibility culling in complex environments using occlusion-switches.
SI3D 2003: 103-112 |
2 | EE | Naga K. Govindaraju,
Brandon Lloyd,
Sung-Eui Yoon,
Avneesh Sud,
Dinesh Manocha:
Interactive shadow generation in complex environments.
ACM Trans. Graph. 22(3): 501-510 (2003) |
2002 |
1 | | William V. Baxter III,
Avneesh Sud,
Naga K. Govindaraju,
Dinesh Manocha:
GigaWalk: Interactive Walkthrough of Complex Environments.
Rendering Techniques 2002: 203-214 |