George Drettakis, Nelson L. Max (Eds.):
Rendering Techniques '98, Proceedings of the Eurographics Workshop in Vienna, Austria, June 29 - July 1, 1998.
Springer 1998, ISBN 3-211-83213-0 BibTeX
@proceedings{DBLP:conf/rt/1998,
editor = {George Drettakis and
Nelson L. Max},
title = {Rendering Techniques '98, Proceedings of the Eurographics Workshop
in Vienna, Austria, June 29 - July 1, 1998},
booktitle = {Rendering Techniques},
publisher = {Springer},
year = {1998},
isbn = {3-211-83213-0},
bibsource = {DBLP, http://dblp.uni-trier.de}
}
- Tomoyuki Nishita:
Light Scattering Models for the Realistic Rendering of Natural Scenes.
1-10 BibTeX
- Szymon Rusinkiewicz:
A New Change of Variables for Efficient BRDF Representation.
11-22 BibTeX
- David Gargan, Francis Neelamkavil:
Approximating Reflectance Functions using Neural Networks.
23-34 BibTeX
- Robert F. Tobler, László Neumann, Mateu Sbert, Werner Purgathofer:
A New Form Factor Analogy and its Application to Stochastic Global Illumination Algorithms.
35-44 BibTeX
- Sergey Zhukov, Andrei Iones, Grigorij Kronin:
An Ambient Light Illumination Model.
45-56 BibTeX
- A. James Stewart, Tasso Karkanis:
Computing the Approximate Visibility map, with Applications to Form Factors and Discontinuity Meshing.
57-68 BibTeX
- Leif Kobbelt, Katja Daubert, Hans-Peter Seidel:
Ray Tracing of Subdivision Surfaces.
69-80 BibTeX
- Holly E. Rushmeier, Fausto Bernardini, Joshua Mittleman, Gabriel Taubin:
Acquiring Input for Rendering at Appropriate Levels of Detail: Digitizing a Tietà.
81-92 BibTeX
- Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasson:
Interactively Modeling with Photogrammetry.
93-104 BibTeX
- Paul E. Debevec, Yizhou Yu, George Borshukov:
Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping.
105-116 BibTeX
- Emilio Camahort, Apostolos Lerios, Donald S. Fussell:
Uniformly Sampled Light Fields.
117-130 BibTeX
- Hansong Zhang:
Forward Shadow Mapping.
131-138 BibTeX
- Ramesh Raskar, Matt Cutts, Greg Welch, Wolfgang Stürzlinger:
Efficient Image Generation for Multiprojector and Multisurface Displays.
139-144 BibTeX
- Gernot Schaufler:
Per-Object Image Warping with Layered Impostors.
145-156 BibTeX
- Alexandre Meyer, Fabrice Neyret:
Interactive Volumetric Textures.
157-168 BibTeX
- Jean-Michel Dischler:
Efficiently Rendering Macro Geometric Surface Structures with Bi-Directional Texture Functions.
169-180 BibTeX
- J. P. Grossman, William J. Dally:
Point Sample Rendering.
181-192 BibTeX
- Gavin S. P. Miller, Marc Mondesir:
Rendering Hyper-Sprites in Real Time.
193-198 BibTeX
- Cyril Soler, François X. Sillion:
Automatic Calculation of Soft Shadow Textures for Fast, High-Quality Radiosity.
199-210 BibTeX
- Marc Stamminger, Philipp Slusallek, Hans-Peter Seidel:
Three Point Clustering for Radiance Computations.
211-222 BibTeX
- Karol Myszkowski:
The Visible Differences Predictor: Applications to Global Illumination Problems.
223-236 BibTeX
- Ann McNamara, Alan Chalmers, Tom Troscianko, Erik Reinhard:
Fidelity of Graphics Reconstructions: A Psychophysical Investigation.
237-246 BibTeX
- László Szirmay-Kalos, Werner Purgathofer:
Global Ray-Bundle Tracing with Hardware Acceleration.
247-258 BibTeX
- Philippe Bekaert, László Neumann, Attila Neumann, Mateu Sbert, Yves D. Willems:
Hierarchical Monte Carlo Radiosity.
259-268 BibTeX
- Ingmar Peter, Georg Pietrek:
Importance Driven Construction of Photon Maps.
269-280 BibTeX
- Gavin S. P. Miller, Steven M. Rubin, Dulce B. Ponceleon:
Lazy Decompression of Surface Light Fields for Precomputed Global Illumination.
281-292 BibTeX
- Wolfgang Heidrich, Jan Kautz, Philipp Slusallek, Hans-Peter Seidel:
Canned Lightsources.
293-300 BibTeX
- Dani Lischinski, Ari Rappoport:
Image-Based Rendering for Non-Diffuse Synthetic Scenes.
301-314 BibTeX
- Anthony A. Apodaca:
Photosurrealism.
315-322 BibTeX
Copyright © Sat May 16 23:36:08 2009
by Michael Ley (ley@uni-trier.de)