2003 |
7 | EE | Andrei Iones,
Anton Krupkin,
Mateu Sbert,
Sergey Zhukov:
Fast, Realistic Lighting for Video Games.
IEEE Computer Graphics and Applications 23(3): 54-64 (2003) |
2001 |
6 | EE | Johan Claes,
Koen Beets,
Frank Van Reeth,
Andrei Iones,
Anton Krupkin:
Turning the Approximating Catmull-Clark Subdivision Scheme into a Locally Interpolating Surface Modeling Tool.
Shape Modeling International 2001: 42-48 |
2000 |
5 | EE | Andrei Iones,
Anton Krupkin,
S. Volodarsky,
Sergey Zhukov:
Keynote Lecture: Fur and Hair: Practical Modeling and Rendering Techniques.
IV 2000: 145- |
4 | EE | Sergey Zhukov,
Andrei Iones:
Building the navigational maps for intelligent agents.
Computers & Graphics 24(1): 79-89 (2000) |
1998 |
3 | EE | Andrei Iones,
Sergey Zhukov,
Anton Krupkin:
On Optimality of OBBs for Visibility Tests for Frustum Culling, Ray Shooting and Collision Detection.
Computer Graphics International 1998: 256-263 |
2 | | Sergey Zhukov,
Andrei Iones,
Grigorij Kronin:
An Ambient Light Illumination Model.
Rendering Techniques 1998: 45-56 |
1997 |
1 | | Sergey Zhukov,
Andrei Iones:
Real-Time Behavioral Control of Intelligent 3D Agents in Complex Synthetic Environment.
SCAI 1997: 292-293 |