2007 |
21 | EE | Przemyslaw Musialski,
Robert F. Tobler,
Stefan Maierhofer,
Charles A. Wüthrich:
Multiresolution geometric details on subdivision surfaces.
GRAPHITE 2007: 211-218 |
2006 |
20 | | Markus Lipp,
Stefan Maierhofer,
Robert F. Tobler:
A flexible real-time framework for pre-calculated global illumination solutions.
GRAPP 2006: 335-341 |
2004 |
19 | EE | Anton L. Fuhrmann,
Robert F. Tobler,
Stefan Maierhofer:
Real-time glossy reflections on planar surfaces.
Afrigraph 2004: 87-91 |
18 | | Alexander Wilkie,
Claudia Ulbricht,
Robert F. Tobler,
Georg Zotti,
Werner Purgathofer:
An Analytical Model for Skylight Polarization.
Rendering Techniques 2004: 387-398 |
2002 |
17 | EE | Robert F. Tobler,
Stefan Maierhofer,
Alexander Wilkie:
A Multiresolution Mesh Generation Approach for Procedural Definition of Complex Geometry (color plates 1, 2, 3, 4, 5, and 6).
Shape Modeling International 2002: 271 |
16 | EE | Robert F. Tobler,
Stefan Maierhofer,
Alexander Wilkie:
A Multiresolution Mesh Generation Approach for Procedural Definition of Complex Geometry.
Shape Modeling International 2002: 35-42 |
15 | EE | Alex Brusi,
Mateu Sbert,
Philippe Bekaert,
Robert F. Tobler,
Werner Purgathofer:
Optimal ray shooting in Monte Carlo radiosity.
Computers & Graphics 26(2): 351-354 (2002) |
14 | | Robert F. Tobler,
Stefan Maierhofer,
Alexander Wilkie:
Mesh-Based Parametrized L-Systems and Generalized Subdivision for Generating Complex Geometry.
International Journal of Shape Modeling 8(2): 173-191 (2002) |
2001 |
13 | | Alexander Wilkie,
Robert F. Tobler,
Werner Purgathofer:
Combined Rendering of Polarization and Fluorescence Effects.
Rendering Techniques 2001: 197-204 |
12 | | Heinrich Hey,
Robert F. Tobler,
Werner Purgathofer:
Real-Time Occlusion Culling with a Lazy Occlusion Grid.
Rendering Techniques 2001: 217-222 |
11 | EE | Anton L. Fuhrmann,
Jan Prikryl,
Robert F. Tobler,
Werner Purgathofer:
Interactive content for presentations in virtual reality.
VRST 2001: 183-189 |
10 | EE | Alexander Wilkie,
Robert F. Tobler,
Werner Purgathofer:
Orientation lightmaps for photon tracing in complex environments.
The Visual Computer 17(5): 318-327 (2001) |
2000 |
9 | EE | Alexander Wilkie,
Robert F. Tobler,
Werner Purgathofer:
Orientation Lightmaps for Photon Tracing in Complex Environments.
Computer Graphics International 2000: 279-286 |
8 | EE | Alexander Wilkie,
Robert F. Tobler,
Werner Purgathofer:
Raytracing of Dispersion Effects in Transparent Materials.
WSCG 2000 |
7 | EE | Thomas Theußl,
Robert F. Tobler,
Eduard Gröller:
The Multi-Dimensional Hartley Transform as a Basis for Volume Rendering.
WSCG 2000 |
1998 |
6 | | Robert F. Tobler,
László Neumann,
Mateu Sbert,
Werner Purgathofer:
A New Form Factor Analogy and its Application to Stochastic Global Illumination Algorithms.
Rendering Techniques 1998: 35-44 |
1997 |
5 | | Robert F. Tobler,
Alexander Wilkie,
Martin Feda,
Werner Purgathofer:
A Hierarchcal Subdivision Algorithm for Stochastic Radiosity.
Rendering Techniques 1997: 193-203 |
4 | EE | Dieter Schmalstieg,
Robert F. Tobler:
Exploiting coherence in 2.5-D visibility computation.
Computers & Graphics 21(1): 121-123 (1997) |
1995 |
3 | | László Neumann,
Werner Purgathofer,
Robert F. Tobler,
Attila Neumann,
Pavol Eliás,
Martin Feda,
Xavier Pueyo:
The Stochastic Ray Method for Radiosity.
Rendering Techniques 1995: 206-218 |
2 | | László Neumann,
Robert F. Tobler,
Pavol Eliás:
The Constant Radiosity Step.
Rendering Techniques 1995: 336-344 |
1994 |
1 | | Werner Purgathofer,
Robert F. Tobler,
Manfred Geiler:
Forced Random Dithering: Improved Threshold Matrices for Ordered Dithering.
ICIP (2) 1994: 1032-1035 |