2009 |
58 | EE | Radoslaw Mantiuk,
Rafal Mantiuk,
Anna M. Tomaszewska,
Wolfgang Heidrich:
Color correction for tone mapping.
Comput. Graph. Forum 28(2): 193-202 (2009) |
57 | EE | Tiberiu Popa,
Quan Zhou,
Derek Bradley,
Vladislav Kraevoy,
Hongbo Fu,
Alla Sheffer,
Wolfgang Heidrich:
Wrinkling Captured Garments Using Space-Time Data-Driven Deformation.
Comput. Graph. Forum 28(2): 427-435 (2009) |
2008 |
56 | EE | Derek Bradley,
Tamy Boubekeur,
Wolfgang Heidrich:
Accurate multi-view reconstruction using robust binocular stereo and surface meshing.
CVPR 2008 |
55 | EE | Derek Bradley,
Tiberiu Popa,
Alla Sheffer,
Wolfgang Heidrich,
Tamy Boubekeur:
Markerless garment capture.
ACM Trans. Graph. 27(3): (2008) |
54 | EE | Bradley Atcheson,
Ivo Ihrke,
Wolfgang Heidrich,
Art Tevs,
Derek Bradley,
Marcus A. Magnor,
Hans-Peter Seidel:
Time-resolved 3d capture of non-stationary gas flows.
ACM Trans. Graph. 27(5): 132 (2008) |
2007 |
53 | EE | Abhijeet Ghosh,
Shruthi Achutha,
Wolfgang Heidrich,
Matthew O'Toole:
BRDF Acquisition with Basis Illumination.
ICCV 2007: 1-8 |
52 | | Wolfgang Heidrich:
High dynamic range imaging and display.
VISAPP (1) 2007: 4 |
51 | EE | Allan G. Rempel,
Matthew Trentacoste,
Helge Seetzen,
H. David Young,
Wolfgang Heidrich,
Lorne Whitehead,
Greg Ward:
Ldr2Hdr: on-the-fly reverse tone mapping of legacy video and photographs.
ACM Trans. Graph. 26(3): 39 (2007) |
50 | EE | Matthew Trentacoste,
Wolfgang Heidrich,
Lorne Whitehead,
Helge Seetzen,
Greg Ward:
Photometric image processing for high dynamic range displays.
J. Visual Communication and Image Representation 18(5): 439-451 (2007) |
49 | EE | Richard Corbett,
Kees van den Doel,
John E. Lloyd,
Wolfgang Heidrich:
TimbreFields: 3D Interactive Sound Models for Real-Time Audio.
Presence 16(6): 643-654 (2007) |
2006 |
48 | EE | Tamy Boubekeur,
Wolfgang Heidrich,
Xavier Granier,
Christophe Schlick:
Volume-Surface Trees.
Comput. Graph. Forum 25(3): 399-406 (2006) |
47 | EE | Abhijeet Ghosh,
Wolfgang Heidrich:
Correlated visibility sampling for direct illumination.
The Visual Computer 22(9-11): 693-701 (2006) |
2005 |
46 | EE | David Burke,
Abhijeet Ghosh,
Wolfgang Heidrich:
Bidirectional Importance Sampling for Direct Illumination.
Rendering Techniques 2005: 147-156 |
45 | EE | Abhijeet Ghosh,
Matthew Trentacoste,
Helge Seetzen,
Wolfgang Heidrich:
Real Illumination from Virtual Environments.
Rendering Techniques 2005: 243-252 |
44 | EE | Abhijeet Ghosh,
Matthew Trentacoste,
Wolfgang Heidrich:
Volume Rendering for High Dynamic Range Displays.
Volume Graphics 2005: 91-98 |
2004 |
43 | | Wolfgang Heidrich,
Ravin Balakrishnan:
Proceedings of the Graphics Interface 2004 Conference, May 17-19, 2004, London, Ontario, Canada
Canadian Human-Computer Communications Society 2004 |
42 | EE | Hendrik Kiick,
Wolfgang Heidrich,
Christian Vogelgsang:
Shape from Contours and Multiple Stereo - A Hierarchical, Mesh-Based Approach.
CRV 2004: 76-83 |
41 | EE | Roger C. Tam,
Wolfgang Heidrich:
Computing Polygonal Surfaces from Unions of Balls.
Computer Graphics International 2004: 86-92 |
40 | EE | Helge Seetzen,
Wolfgang Heidrich,
Wolfgang Stürzlinger,
Greg Ward,
Lorne Whitehead,
Matthew Trentacoste,
Abhijeet Ghosh,
Andrejs Vorozcovs:
High dynamic range display systems.
ACM Trans. Graph. 23(3): 760-768 (2004) |
39 | EE | Shuzhen Wang,
Wolfgang Heidrich:
The Design of an Inexpensive Very High Resolution Scan Camera System.
Comput. Graph. Forum 23(3): 441-450 (2004) |
2003 |
38 | | Roger C. Tam,
Wolfgang Heidrich:
Shape Simplification Based on the Medial Axis Transform.
IEEE Visualization 2003: 481-488 |
37 | EE | Yushuang Liu,
Wolfgang Heidrich:
Interactive 3D Model Acquisition and Registration.
Pacific Conference on Computer Graphics and Applications 2003: 115-122 |
36 | EE | Xavier Granier,
Michael Goesele,
Wolfgang Heidrich,
Hans-Peter Seidel:
Interactive Visualization of Complex Real-World Light Sources.
Pacific Conference on Computer Graphics and Applications 2003: 59-66 |
35 | EE | David Pritchard,
Wolfgang Heidrich:
Cloth motion capture.
SIGGRAPH 2003 |
34 | EE | Hendrik P. A. Lensch,
Jan Kautz,
Michael Goesele,
Wolfgang Heidrich,
Hans-Peter Seidel:
Image-based reconstruction of spatial appearance and geometric detail.
ACM Trans. Graph. 22(2): 234-257 (2003) |
33 | EE | Michael Goesele,
Xavier Granier,
Wolfgang Heidrich,
Hans-Peter Seidel:
Accurate light source acquisition and rendering.
ACM Trans. Graph. 22(3): 621-630 (2003) |
32 | EE | David Pritchard,
Wolfgang Heidrich:
Cloth Motion Capture.
Comput. Graph. Forum 22(3): 263-272 (2003) |
31 | EE | Pere-Pau Vázquez,
Miquel Feixas,
Mateu Sbert,
Wolfgang Heidrich:
Automatic View Selection Using Viewpoint Entropy and its Applications to Image-based Modelling.
Comput. Graph. Forum 22(4): 689-700 (2003) |
30 | EE | Xavier Granier,
Wolfgang Heidrich:
A simple layered RGB BRDF model.
Graphical Models 65(4): 171-184 (2003) |
29 | EE | Katja Daubert,
Jan Kautz,
Hans-Peter Seidel,
Wolfgang Heidrich,
Jean-Michel Dischler:
Efficient Light Transport Using Precomputed Visibility.
IEEE Computer Graphics and Applications 23(3): 28-37 (2003) |
2002 |
28 | EE | Roger C. Tam,
Wolfgang Heidrich:
Feature-Preserving Medial Axis Noise Removal.
ECCV (2) 2002: 672-686 |
27 | EE | Xavier Granier,
Wolfgang Heidrich:
A Simple Layered RGB BRDF Model.
Pacific Conference on Computer Graphics and Applications 2002: 30-37 |
26 | | Adrian Secord,
Wolfgang Heidrich,
Lisa Streit:
Fast Primitive Distribution for Illustration.
Rendering Techniques 2002: 215-226 |
25 | EE | Lisa Streit,
Wolfgang Heidrich:
A Biologically-Parameterized Feather Model.
Comput. Graph. Forum 21(3): (2002) |
2001 |
24 | EE | Michael Goesele,
Wolfgang Heidrich,
Hans-Peter Seidel:
Color Calibrated High Dynamic Range Imaging with ICC Profiles.
Color Imaging Conference 2001: 286-290 |
23 | | Michael Goesele,
Wolfgang Heidrich,
Hans-Peter Seidel:
Entropy-Based Dark Frame Subtraction.
PICS 2001: 293-298 |
22 | | Hendrik P. A. Lensch,
Michael Goesele,
Jan Kautz,
Wolfgang Heidrich,
Hans-Peter Seidel:
Image-Based Reconstruction of Spatially Varying Materials.
Rendering Techniques 2001: 103-114 |
21 | | Alexander Keller,
Wolfgang Heidrich:
Interleaved Sampling.
Rendering Techniques 2001: 269-276 |
20 | | Katja Daubert,
Hendrik P. A. Lensch,
Wolfgang Heidrich,
Hans-Peter Seidel:
Efficient Cloth Modeling and Rendering.
Rendering Techniques 2001: 63-70 |
19 | EE | Pere-Pau Vázquez,
Miquel Feixas,
Mateu Sbert,
Wolfgang Heidrich:
Viewpoint Selection using Viewpoint Entropy.
VMV 2001: 273-280 |
18 | | Wolfgang Heidrich:
Interactive Display of Global Illumination Solutions for Non-diffuse Environments - A Survey.
Comput. Graph. Forum 20(4): 225-243 (2001) |
17 | EE | Hendrik P. A. Lensch,
Wolfgang Heidrich,
Hans-Peter Seidel:
A Silhouette-Based Algorithm for Texture Registration and Stitching.
Graphical Models 63(4): 245-262 (2001) |
2000 |
16 | EE | Hartmut Schirmacher,
Wolfgang Heidrich,
Hans-Peter Seidel:
High-Quality Interactive Lumigraph Rendering Through Warping.
Graphics Interface 2000: 87-94 |
15 | EE | Hendrik P. A. Lensch,
Wolfgang Heidrich,
Hans-Peter Seidel:
Automated Texture Registration and Stitching for Real World Models.
Pacific Conference on Computer Graphics and Applications 2000: 317- |
14 | | Jan Kautz,
Pere-Pau Vázquez,
Wolfgang Heidrich,
Hans-Peter Seidel:
Unified Approach to Prefiltered Environment Maps.
Rendering Techniques 2000: 185-196 |
13 | | Wolfgang Heidrich,
Stefan Brabec,
Hans-Peter Seidel:
Soft Shadow Maps for Linear Lights.
Rendering Techniques 2000: 269-280 |
12 | EE | Wolfgang Heidrich,
Katja Daubert,
Jan Kautz,
Hans-Peter Seidel:
Illuminating micro geometry based on precomputed visibility.
SIGGRAPH 2000: 455-464 |
11 | | Michael Goesele,
Wolfgang Heidrich,
Hendrik P. A. Lensch,
Hans-Peter Seidel:
Building a Photo Studio for Measurement Purposes.
VMV 2000: 231-238 |
1999 |
10 | | Wolfgang Heidrich,
Hendrik P. A. Lensch,
Michael F. Cohen,
Hans-Peter Seidel:
Light Field Techniques for Reflections and Refractions.
Rendering Techniques 1999: 187-196 |
9 | EE | Wolfgang Heidrich,
Rüdiger Westermann,
Hans-Peter Seidel,
Thomas Ertl:
Applications of pixel textures in visualization and realistic image synthesis.
SI3D 1999: 127-134 |
8 | EE | Wolfgang Heidrich,
Hans-Peter Seidel:
Realistic, Hardware-Accelerated Shading and Lighting.
SIGGRAPH 1999: 171-178 |
7 | | Hartmut Schirmacher,
Wolfgang Heidrich,
Hans-Peter Seidel:
Adaptive Acquisition of Lumigraphs from Synthetic Scenes.
Comput. Graph. Forum 18(3): 151-160 (1999) |
1998 |
6 | | Heinrich Niemann,
Bernd Girod,
Hans-Peter Seidel,
Benno Heigl,
Wolfgang Heidrich,
Marcus A. Magnor:
The SFB 603 - Model Based Analysis and Visualization of Complex Scenes and Sensor Data.
GI Jahrestagung 1998: 319-328 |
5 | | Wolfgang Heidrich,
Hans-Peter Seidel:
Ray-tracing Procedural Displacement Shaders.
Graphics Interface 1998: 8-16 |
4 | | Wolfgang Heidrich,
Jan Kautz,
Philipp Slusallek,
Hans-Peter Seidel:
Canned Lightsources.
Rendering Techniques 1998: 293-300 |
3 | EE | Wolfgang Heidrich,
Philipp Slusallek,
Hans-Peter Seidel:
Sampling Procedural Shaders Using Affine Arithmetic.
ACM Trans. Graph. 17(3): 158-176 (1998) |
1997 |
2 | | Wolfgang Heidrich,
Philipp Slusallek,
Hans-Peter Seidel:
An Image-Based Model for Realistic Lens Systems in Interactive Computer Graphics.
Graphics Interface 1997: 68-75 |
1995 |
1 | EE | Michael D. McCool,
Wolfgang Heidrich,
John Stevens:
Interactive Maximum Projection Volume Rendering.
IEEE Visualization 1995: 11-18 |