2009 | ||
---|---|---|
58 | EE | Radoslaw Mantiuk, Rafal Mantiuk, Anna M. Tomaszewska, Wolfgang Heidrich: Color correction for tone mapping. Comput. Graph. Forum 28(2): 193-202 (2009) |
57 | EE | Tiberiu Popa, Quan Zhou, Derek Bradley, Vladislav Kraevoy, Hongbo Fu, Alla Sheffer, Wolfgang Heidrich: Wrinkling Captured Garments Using Space-Time Data-Driven Deformation. Comput. Graph. Forum 28(2): 427-435 (2009) |
2008 | ||
56 | EE | Derek Bradley, Tamy Boubekeur, Wolfgang Heidrich: Accurate multi-view reconstruction using robust binocular stereo and surface meshing. CVPR 2008 |
55 | EE | Derek Bradley, Tiberiu Popa, Alla Sheffer, Wolfgang Heidrich, Tamy Boubekeur: Markerless garment capture. ACM Trans. Graph. 27(3): (2008) |
54 | EE | Bradley Atcheson, Ivo Ihrke, Wolfgang Heidrich, Art Tevs, Derek Bradley, Marcus A. Magnor, Hans-Peter Seidel: Time-resolved 3d capture of non-stationary gas flows. ACM Trans. Graph. 27(5): 132 (2008) |
2007 | ||
53 | EE | Abhijeet Ghosh, Shruthi Achutha, Wolfgang Heidrich, Matthew O'Toole: BRDF Acquisition with Basis Illumination. ICCV 2007: 1-8 |
52 | Wolfgang Heidrich: High dynamic range imaging and display. VISAPP (1) 2007: 4 | |
51 | EE | Allan G. Rempel, Matthew Trentacoste, Helge Seetzen, H. David Young, Wolfgang Heidrich, Lorne Whitehead, Greg Ward: Ldr2Hdr: on-the-fly reverse tone mapping of legacy video and photographs. ACM Trans. Graph. 26(3): 39 (2007) |
50 | EE | Matthew Trentacoste, Wolfgang Heidrich, Lorne Whitehead, Helge Seetzen, Greg Ward: Photometric image processing for high dynamic range displays. J. Visual Communication and Image Representation 18(5): 439-451 (2007) |
49 | EE | Richard Corbett, Kees van den Doel, John E. Lloyd, Wolfgang Heidrich: TimbreFields: 3D Interactive Sound Models for Real-Time Audio. Presence 16(6): 643-654 (2007) |
2006 | ||
48 | EE | Tamy Boubekeur, Wolfgang Heidrich, Xavier Granier, Christophe Schlick: Volume-Surface Trees. Comput. Graph. Forum 25(3): 399-406 (2006) |
47 | EE | Abhijeet Ghosh, Wolfgang Heidrich: Correlated visibility sampling for direct illumination. The Visual Computer 22(9-11): 693-701 (2006) |
2005 | ||
46 | EE | David Burke, Abhijeet Ghosh, Wolfgang Heidrich: Bidirectional Importance Sampling for Direct Illumination. Rendering Techniques 2005: 147-156 |
45 | EE | Abhijeet Ghosh, Matthew Trentacoste, Helge Seetzen, Wolfgang Heidrich: Real Illumination from Virtual Environments. Rendering Techniques 2005: 243-252 |
44 | EE | Abhijeet Ghosh, Matthew Trentacoste, Wolfgang Heidrich: Volume Rendering for High Dynamic Range Displays. Volume Graphics 2005: 91-98 |
2004 | ||
43 | Wolfgang Heidrich, Ravin Balakrishnan: Proceedings of the Graphics Interface 2004 Conference, May 17-19, 2004, London, Ontario, Canada Canadian Human-Computer Communications Society 2004 | |
42 | EE | Hendrik Kiick, Wolfgang Heidrich, Christian Vogelgsang: Shape from Contours and Multiple Stereo - A Hierarchical, Mesh-Based Approach. CRV 2004: 76-83 |
41 | EE | Roger C. Tam, Wolfgang Heidrich: Computing Polygonal Surfaces from Unions of Balls. Computer Graphics International 2004: 86-92 |
40 | EE | Helge Seetzen, Wolfgang Heidrich, Wolfgang Stürzlinger, Greg Ward, Lorne Whitehead, Matthew Trentacoste, Abhijeet Ghosh, Andrejs Vorozcovs: High dynamic range display systems. ACM Trans. Graph. 23(3): 760-768 (2004) |
39 | EE | Shuzhen Wang, Wolfgang Heidrich: The Design of an Inexpensive Very High Resolution Scan Camera System. Comput. Graph. Forum 23(3): 441-450 (2004) |
2003 | ||
38 | Roger C. Tam, Wolfgang Heidrich: Shape Simplification Based on the Medial Axis Transform. IEEE Visualization 2003: 481-488 | |
37 | EE | Yushuang Liu, Wolfgang Heidrich: Interactive 3D Model Acquisition and Registration. Pacific Conference on Computer Graphics and Applications 2003: 115-122 |
36 | EE | Xavier Granier, Michael Goesele, Wolfgang Heidrich, Hans-Peter Seidel: Interactive Visualization of Complex Real-World Light Sources. Pacific Conference on Computer Graphics and Applications 2003: 59-66 |
35 | EE | David Pritchard, Wolfgang Heidrich: Cloth motion capture. SIGGRAPH 2003 |
34 | EE | Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, Wolfgang Heidrich, Hans-Peter Seidel: Image-based reconstruction of spatial appearance and geometric detail. ACM Trans. Graph. 22(2): 234-257 (2003) |
33 | EE | Michael Goesele, Xavier Granier, Wolfgang Heidrich, Hans-Peter Seidel: Accurate light source acquisition and rendering. ACM Trans. Graph. 22(3): 621-630 (2003) |
32 | EE | David Pritchard, Wolfgang Heidrich: Cloth Motion Capture. Comput. Graph. Forum 22(3): 263-272 (2003) |
31 | EE | Pere-Pau Vázquez, Miquel Feixas, Mateu Sbert, Wolfgang Heidrich: Automatic View Selection Using Viewpoint Entropy and its Applications to Image-based Modelling. Comput. Graph. Forum 22(4): 689-700 (2003) |
30 | EE | Xavier Granier, Wolfgang Heidrich: A simple layered RGB BRDF model. Graphical Models 65(4): 171-184 (2003) |
29 | EE | Katja Daubert, Jan Kautz, Hans-Peter Seidel, Wolfgang Heidrich, Jean-Michel Dischler: Efficient Light Transport Using Precomputed Visibility. IEEE Computer Graphics and Applications 23(3): 28-37 (2003) |
2002 | ||
28 | EE | Roger C. Tam, Wolfgang Heidrich: Feature-Preserving Medial Axis Noise Removal. ECCV (2) 2002: 672-686 |
27 | EE | Xavier Granier, Wolfgang Heidrich: A Simple Layered RGB BRDF Model. Pacific Conference on Computer Graphics and Applications 2002: 30-37 |
26 | Adrian Secord, Wolfgang Heidrich, Lisa Streit: Fast Primitive Distribution for Illustration. Rendering Techniques 2002: 215-226 | |
25 | EE | Lisa Streit, Wolfgang Heidrich: A Biologically-Parameterized Feather Model. Comput. Graph. Forum 21(3): (2002) |
2001 | ||
24 | EE | Michael Goesele, Wolfgang Heidrich, Hans-Peter Seidel: Color Calibrated High Dynamic Range Imaging with ICC Profiles. Color Imaging Conference 2001: 286-290 |
23 | Michael Goesele, Wolfgang Heidrich, Hans-Peter Seidel: Entropy-Based Dark Frame Subtraction. PICS 2001: 293-298 | |
22 | Hendrik P. A. Lensch, Michael Goesele, Jan Kautz, Wolfgang Heidrich, Hans-Peter Seidel: Image-Based Reconstruction of Spatially Varying Materials. Rendering Techniques 2001: 103-114 | |
21 | Alexander Keller, Wolfgang Heidrich: Interleaved Sampling. Rendering Techniques 2001: 269-276 | |
20 | Katja Daubert, Hendrik P. A. Lensch, Wolfgang Heidrich, Hans-Peter Seidel: Efficient Cloth Modeling and Rendering. Rendering Techniques 2001: 63-70 | |
19 | EE | Pere-Pau Vázquez, Miquel Feixas, Mateu Sbert, Wolfgang Heidrich: Viewpoint Selection using Viewpoint Entropy. VMV 2001: 273-280 |
18 | Wolfgang Heidrich: Interactive Display of Global Illumination Solutions for Non-diffuse Environments - A Survey. Comput. Graph. Forum 20(4): 225-243 (2001) | |
17 | EE | Hendrik P. A. Lensch, Wolfgang Heidrich, Hans-Peter Seidel: A Silhouette-Based Algorithm for Texture Registration and Stitching. Graphical Models 63(4): 245-262 (2001) |
2000 | ||
16 | EE | Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter Seidel: High-Quality Interactive Lumigraph Rendering Through Warping. Graphics Interface 2000: 87-94 |
15 | EE | Hendrik P. A. Lensch, Wolfgang Heidrich, Hans-Peter Seidel: Automated Texture Registration and Stitching for Real World Models. Pacific Conference on Computer Graphics and Applications 2000: 317- |
14 | Jan Kautz, Pere-Pau Vázquez, Wolfgang Heidrich, Hans-Peter Seidel: Unified Approach to Prefiltered Environment Maps. Rendering Techniques 2000: 185-196 | |
13 | Wolfgang Heidrich, Stefan Brabec, Hans-Peter Seidel: Soft Shadow Maps for Linear Lights. Rendering Techniques 2000: 269-280 | |
12 | EE | Wolfgang Heidrich, Katja Daubert, Jan Kautz, Hans-Peter Seidel: Illuminating micro geometry based on precomputed visibility. SIGGRAPH 2000: 455-464 |
11 | Michael Goesele, Wolfgang Heidrich, Hendrik P. A. Lensch, Hans-Peter Seidel: Building a Photo Studio for Measurement Purposes. VMV 2000: 231-238 | |
1999 | ||
10 | Wolfgang Heidrich, Hendrik P. A. Lensch, Michael F. Cohen, Hans-Peter Seidel: Light Field Techniques for Reflections and Refractions. Rendering Techniques 1999: 187-196 | |
9 | EE | Wolfgang Heidrich, Rüdiger Westermann, Hans-Peter Seidel, Thomas Ertl: Applications of pixel textures in visualization and realistic image synthesis. SI3D 1999: 127-134 |
8 | EE | Wolfgang Heidrich, Hans-Peter Seidel: Realistic, Hardware-Accelerated Shading and Lighting. SIGGRAPH 1999: 171-178 |
7 | Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter Seidel: Adaptive Acquisition of Lumigraphs from Synthetic Scenes. Comput. Graph. Forum 18(3): 151-160 (1999) | |
1998 | ||
6 | Heinrich Niemann, Bernd Girod, Hans-Peter Seidel, Benno Heigl, Wolfgang Heidrich, Marcus A. Magnor: The SFB 603 - Model Based Analysis and Visualization of Complex Scenes and Sensor Data. GI Jahrestagung 1998: 319-328 | |
5 | Wolfgang Heidrich, Hans-Peter Seidel: Ray-tracing Procedural Displacement Shaders. Graphics Interface 1998: 8-16 | |
4 | Wolfgang Heidrich, Jan Kautz, Philipp Slusallek, Hans-Peter Seidel: Canned Lightsources. Rendering Techniques 1998: 293-300 | |
3 | EE | Wolfgang Heidrich, Philipp Slusallek, Hans-Peter Seidel: Sampling Procedural Shaders Using Affine Arithmetic. ACM Trans. Graph. 17(3): 158-176 (1998) |
1997 | ||
2 | Wolfgang Heidrich, Philipp Slusallek, Hans-Peter Seidel: An Image-Based Model for Realistic Lens Systems in Interactive Computer Graphics. Graphics Interface 1997: 68-75 | |
1995 | ||
1 | EE | Michael D. McCool, Wolfgang Heidrich, John Stevens: Interactive Maximum Projection Volume Rendering. IEEE Visualization 1995: 11-18 |