2009 | ||
---|---|---|
39 | EE | Doug A. Bowman, Bernd Fröhlich, Yoshifumi Kitamura, Wolfgang Stürzlinger: Current trends in 3D user interface research. Int. J. Hum.-Comput. Stud. 67(3): 223-224 (2009) |
2008 | ||
38 | EE | Reid Kerr, Wolfgang Stürzlinger: Context-sensitive cut, copy, and paste. C3S2E 2008: 159-166 |
37 | EE | Hoda Dehmeshki, Wolfgang Stürzlinger: Intelligent object group selection. CHI Extended Abstracts 2008: 3111-3116 |
36 | EE | Robert J. Teather, Wolfgang Stürzlinger: Exaggerated head motions for game viewpoint control. Future Play 2008: 240-243 |
35 | EE | Andriy Pavlovych, Wolfgang Stürzlinger: Effect of screen configuration and interaction devices in shared display groupware. HCC 2008: 49-56 |
34 | EE | Hoda Dehmeshki, Wolfgang Stürzlinger: Intelligent Mouse-Based Object Group Selection. Smart Graphics 2008: 33-44 |
33 | EE | Robert J. Teather, Wolfgang Stürzlinger: Assessing the Effects of Orientation and Device on 3D Positioning. VR 2008: 293-294 |
2007 | ||
32 | EE | Arindam Das, Wolfgang Stürzlinger: A cognitive simulation model for novice text entry on cell phone keypads. ECCE 2007: 141-147 |
31 | EE | Alexey Tumanov, Robert S. Allison, Wolfgang Stürzlinger: Variability-Aware Latency Amelioration in Distributed Environments. VR 2007: 123-130 |
2006 | ||
30 | Hooman Baradaran, Wolfgang Stürzlinger: A Comparison of Real and Virtual 3D Construction Tools with Novice Users. CGVR 2006: 10-14 | |
29 | Michael Boehl, Wolfgang Stürzlinger: Real-time Computation of Area Shadows - A Geometrical Algorithm. CGVR 2006: 118-124 | |
28 | Sergey Parilov, Wolfgang Stürzlinger: Multi-View Visibility Orderings for Real-Time Point-Sampled Rendering. CGVR 2006: 125-131 | |
27 | EE | Hoda Dehmeshki, Wolfgang Stürzlinger: Using perceptual grouping for object group selection. CHI Extended Abstracts 2006: 700-705 |
26 | EE | Sergey Kulikov, Wolfgang Stürzlinger: Targeted steering motions. CHI Extended Abstracts 2006: 983-988 |
25 | EE | Ji-Young Oh, Wolfgang Stürzlinger, John Danahy: SESAME: towards better 3D conceptual design systems. Conference on Designing Interactive Systems 2006: 80-89 |
24 | EE | Wolfgang Stürzlinger, Olivier Chapuis, Dusty Phillips, Nicolas Roussel: User interface façades: towards fully adaptable user interfaces. UIST 2006: 309-318 |
23 | EE | Andrejs Vorozcovs, Wolfgang Stürzlinger, A. R. Hogue, Robert S. Allison: The Hedgehog: A Novel Optical Tracking Method for Spatially Immersive Displays. Presence 15(1): 108-121 (2006) |
22 | EE | Wolfgang Stürzlinger, Loutfouz Zaman, Andriy Pavlovych, Ji-Young Oh: The design and realization of CoViD: a system for collaborative virtual 3D design. Virtual Reality 10(2): 135-147 (2006) |
2005 | ||
21 | EE | Sergey Kulikov, I. Scott MacKenzie, Wolfgang Stürzlinger: Measuring the effective parameters of steering motions. CHI Extended Abstracts 2005: 1569-1572 |
20 | EE | Ji-Young Oh, Wolfgang Stürzlinger: Moving objects with 2D input devices in CAD systems and Desktop Virtual Environments. Graphics Interface 2005: 195-202 |
2004 | ||
19 | EE | Andriy Pavlovych, Wolfgang Stürzlinger: Model for non-expert text entry speed on 12-button phone keypads. CHI 2004: 351-358 |
18 | EE | Helge Seetzen, Wolfgang Heidrich, Wolfgang Stürzlinger, Greg Ward, Lorne Whitehead, Matthew Trentacoste, Abhijeet Ghosh, Andrejs Vorozcovs: High dynamic range display systems. ACM Trans. Graph. 23(3): 760-768 (2004) |
17 | EE | Ji-Young Oh, Wolfgang Stürzlinger: A system for desktop conceptual 3D design. Virtual Reality 7(3-4): 198-211 (2004) |
2003 | ||
16 | Andriy Pavlovych, Wolfgang Stürzlinger: Less-Tap: A Fast and Easy-to-learn Text Input Technique for Phones. Graphics Interface 2003: 97-104 | |
15 | Ji-Young Oh, Wolfgang Stürzlinger: Intelligent Manipulation Techniques for Conceptual 3D Design. INTERACT 2003 | |
2002 | ||
14 | EE | Ji-Young Oh, Wolfgang Stürzlinger: Laser Pointers as Collaborative Pointing Devices. Graphics Interface 2002: 141-150 |
13 | EE | Wolfgang Stürzlinger, Graham Smith: Efficient Manipulation of Object Groups in Virtual Environments. VR 2002: 251- |
12 | EE | Sergey Parilov, Wolfgang Stürzlinger: Layered Relief Textures. WSCG 2002: 357-364 |
2001 | ||
11 | EE | Tim Salzman, Szymon Stachniak, Wolfgang Stürzlinger: Unconstrained vs. Constrained 3D Scene Manipulation. EHCI 2001: 207-220 |
10 | EE | Graham Smith, Wolfgang Stürzlinger, Tim Salzman: 3D Scene Manipulation with 2D Devices and Constraints. Graphics Interface 2001: 135-142 |
1999 | ||
9 | Wolfgang Stürzlinger: Imaging all Visible Surfaces. Graphics Interface 1999: 115-122 | |
8 | EE | Daniel G. Aliaga, Jonathan D. Cohen, Andrew Wilson, Eric Baker, Hansong Zhang, Carl Erikson, Kenneth E. Hoff III, Thomas C. Hudson, Wolfgang Stürzlinger, Rui Bastos, Mary C. Whitton, Frederick P. Brooks Jr., Dinesh Manocha: MMR: an interactive massive model rendering system using geometric and image-based acceleration. SI3D 1999: 199-206 |
1998 | ||
7 | Ramesh Raskar, Matt Cutts, Greg Welch, Wolfgang Stürzlinger: Efficient Image Generation for Multiprojector and Multisurface Displays. Rendering Techniques 1998: 139-144 | |
6 | EE | Wolfgang Stürzlinger: Calculating global illumination for glossy surfaces. Computers & Graphics 22(2-3): 175-180 (1998) |
5 | EE | Wolfgang Stürzlinger: Ray-Tracing Triangular Trimmed Free-Form Surfaces. IEEE Trans. Vis. Comput. Graph. 4(3): 202-214 (1998) |
1997 | ||
4 | Wolfgang Stürzlinger, Rui Bastos: Interactive Rendering of Globally Illuminated Glossy Scenes. Rendering Techniques 1997: 93-102 | |
1996 | ||
3 | EE | Gernot Schaufler, Wolfgang Stürzlinger: A Three Dimensional Image Cache for Virtual Reality. Comput. Graph. Forum 15(3): 227-236 (1996) |
1994 | ||
2 | Wolfgang Stürzlinger, Christoph Wild: Parallel Visibility Computations for Parallel Radiosity. CONPAR 1994: 405-413 | |
1993 | ||
1 | EE | Wilhelm Barth, Wolfgang Stürzlinger: Efficient ray tracing for Bezier and B-spline surfaces. Computers & Graphics 17(4): 423-430 (1993) |