2005 |
44 | EE | Jinhui Ding,
Elizabeth Eskow,
Nelson L. Max,
Silvia N. Crivelli:
Protein Structure Prediction Using Physical-Based Global Optimization and Knowledge-Guided Fragment Packing.
CSB Workshops 2005: 211-212 |
43 | EE | Ting-Cheng Lu,
Silvia N. Crivelli,
Nelson L. Max:
ProteinShop and POSE: Bringing Robotics and Intelligent Systems into the Field of Molecular Modeling.
CSB Workshops 2005: 273-274 |
42 | EE | Daniel E. Laney,
Steven P. Callahan,
Nelson L. Max,
Cláudio T. Silva,
Steven Langer,
Randall Frank:
Hardware-Accelerated Simulated Radiography.
IEEE Visualization 2005: 44 |
2004 |
41 | EE | Richard Cook,
Nelson L. Max,
Cláudio T. Silva,
Peter L. Williams:
Image-Space Visibility Ordering for Cell Projection Volume Rendering of Unstructured Data.
IEEE Trans. Vis. Comput. Graph. 10(6): 695-707 (2004) |
2003 |
40 | EE | Nelson L. Max,
Peter L. Williams,
Cláudio T. Silva,
Richard Cook:
Volume Rendering for Curvilinear and Unstructured Grids.
Computer Graphics International 2003: 210-217 |
39 | | Nelson L. Max,
Peter L. Williams,
Cláudio T. Silva:
Cell projection of meshes with non-planar faces.
Data Visualization: The State of the Art 2003: 157-168 |
38 | | Oliver Kreylos,
Nelson L. Max,
Bernd Hamann,
Silvia N. Crivelli,
E. Wes Bethel:
Interactive Protein Manipulation.
IEEE Visualization 2003: 581-588 |
2002 |
37 | EE | Daniel E. Laney,
Martin Bertram,
Mark A. Duchaineau,
Nelson L. Max:
Multiresolution Distance Volumes for Progressive Surface Compression.
3DPVT 2002: 470-479 |
2001 |
36 | EE | Janine Bennett,
Richard Cook,
Nelson L. Max,
Deborah May,
Peter L. Williams:
Parallelizing a high accuracy hardware-assisted volume renderer for meshes with arbitrary polyhedra.
IEEE Symposium on Parallel and Large-Data Visualization and Graphics 2001: 101-106 |
1999 |
35 | | Brett Keating,
Nelson L. Max:
Shadow Penumbras for Complex Objects by Depth-Dependent Filtering of Multi-Layer Depth Images.
Rendering Techniques 1999: 197-212 |
34 | | João Comba,
James T. Klosowski,
Nelson L. Max,
Joseph S. B. Mitchell,
Cláudio T. Silva,
Peter L. Williams:
Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids.
Comput. Graph. Forum 18(3): 369-376 (1999) |
33 | | Wencheng Wang,
Enhua Wu,
Nelson L. Max:
A selective rendering method for data visualization.
Journal of Visualization and Computer Animation 10(3): 123-131 (1999) |
1998 |
32 | | George Drettakis,
Nelson L. Max:
Rendering Techniques '98, Proceedings of the Eurographics Workshop in Vienna, Austria, June 29 - July 1, 1998
Springer 1998 |
31 | EE | Nelson L. Max:
Visualizing Hilbert curves.
IEEE Visualization 1998: 447-450 |
30 | EE | Peter L. Williams,
Nelson L. Max,
Clifford M. Stein:
A High Accuracy Volume Renderer for Unstructured Data.
IEEE Trans. Vis. Comput. Graph. 4(1): 37-54 (1998) |
1997 |
29 | | Nelson L. Max,
Durtis Mobley,
Brett Keating,
Enhua Wu:
Plane-Parallel Radiance Transport for Global Illumination in Vegetation.
Rendering Techniques 1997: 239-250 |
1996 |
28 | | Nelson L. Max:
Hierarchical Rendering of Trees from Precomputed Multi-Layer Z-Buffers.
Rendering Techniques 1996: 165-174 |
1995 |
27 | EE | Barry G. Becker,
Nelson L. Max,
David A. Lane:
Unsteady Flow Volumes.
IEEE Visualization 1995: 329- |
26 | | Nelson L. Max,
Keiichi Ohsaki:
Rendering Trees from Precomputed Z-Buffer Views.
Rendering Techniques 1995: 74-81 |
25 | EE | Clifford M. Stein,
Barry G. Becker,
Nelson L. Max:
Sorting and Hardware Assisted Rendering for Volume Visualization.
VVS 1995: 83-89 |
24 | EE | Nelson L. Max:
Optimal Sampling for Hemicubes.
IEEE Trans. Vis. Comput. Graph. 1(1): 60-76 (1995) |
23 | EE | Nelson L. Max:
Optical Models for Direct Volume Rendering.
IEEE Trans. Vis. Comput. Graph. 1(2): 99-108 (1995) |
1994 |
22 | | Nelson L. Max,
Roger Crawfis,
Charles Grant:
Visualizing 3D Velocity Fields Near Contour Surfaces.
IEEE Visualization 1994: 248-255 |
1993 |
21 | | Nelson L. Max,
Barry G. Becker,
Roger Crawfis:
Flow Volumes for Interactive Vector Field Visualization.
IEEE Visualization 1993: 19-24 |
20 | | Roger Crawfis,
Nelson L. Max:
Texture Splats for 3D Scalar and Field Visualization.
IEEE Visualization 1993: 261-267 |
19 | EE | Roger Crawfis,
Nelson L. Max,
Barry G. Becker,
Brian Cabral:
Volume rendering of 3D scalar and vector fields at LLNL.
SC 1993: 570-576 |
18 | EE | Barry G. Becker,
Nelson L. Max:
Smooth transitions between bump rendering algorithms.
SIGGRAPH 1993: 183-190 |
17 | EE | Roy Troutman,
Nelson L. Max:
Radiosity algorithms using higher order finite element methods.
SIGGRAPH 1993: 209-212 |
1992 |
16 | | Nelson L. Max,
Roger Crawfis,
D. Williams:
Visualizing Wind Velocities by Advecting Cloud Textures.
IEEE Visualization 1992: 179-185 |
15 | | R. R. Springmeyer,
Meera Blattner,
Nelson L. Max:
A Characterization of the Scientific Data Analysis Process.
IEEE Visualization 1992: 236-242 |
14 | EE | Roger Crawfis,
Nelson L. Max:
Direct volume visualization of three-dimensional vector fields.
VVS 1992: 55-60 |
13 | EE | Peter L. Williams,
Nelson L. Max:
A Volume Density Optical Model.
VVS 1992: 61-68 |
1991 |
12 | | Nelson L. Max:
Sorting for Polyhedron Compositing.
Focus on Scientific Visualization 1991: 259-268 |
11 | | Nelson L. Max:
Computer Assisted Sphere Packing in Higher Dimensions.
IEEE Visualization 1991: 102-108 |
1990 |
10 | EE | Nelson L. Max:
Cone-spheres.
SIGGRAPH 1990: 59-62 |
9 | | Nelson L. Max:
Polygon-based post-process motion blur.
The Visual Computer 6(6): 308-314 (1990) |
1989 |
8 | | Nelson L. Max:
Smooth appearance for polygonal surfaces.
The Visual Computer 5(3): 160-173 (1989) |
1988 |
7 | | Nelson L. Max:
Horizon mapping: shadows for bump-mapped surfaces.
The Visual Computer 4(2): 109-117 (1988) |
1987 |
6 | EE | Brian Cabral,
Nelson L. Max,
Rebecca Springmeyer:
Bidirectional reflection functions from surface bump maps.
SIGGRAPH 1987: 273-281 |
1986 |
5 | EE | Nelson L. Max:
Atmospheric illumination and shadows.
SIGGRAPH 1986: 117-124 |
4 | EE | Nelson L. Max:
Light diffusion through clouds and haze.
Computer Vision, Graphics, and Image Processing 33(3): 280-292 (1986) |
1985 |
3 | EE | Nelson L. Max,
Douglas M. Lerner:
A two-and-a-half-D motion-blur algorithm.
SIGGRAPH 1985: 85-93 |
1984 |
2 | EE | Nelson L. Max:
Atoms with transparency and shadows.
Computer Vision, Graphics, and Image Processing 27(1): 46-63 (1984) |
1981 |
1 | EE | Nelson L. Max,
Deepak Malhorta,
Anton J. Hopfinger:
Computer graphics and the generation of DNA confirmations for intercalation studies.
Computers & Chemistry 5(1): 19-27 (1981) |