Xavier Pueyo, Peter Schröder (Eds.):
Rendering Techniques '96, Proceedings of the Eurographics Workshop in Porto, Portugal, August 27-31, 1996.
Springer 1996, ISBN 3-211-82883-4 BibTeX
@proceedings{DBLP:conf/rt/1996,
editor = {Xavier Pueyo and
Peter Schr{\"o}der},
title = {Rendering Techniques '96, Proceedings of the Eurographics Workshop
in Porto, Portugal, August 27-31, 1996},
booktitle = {Rendering Techniques},
publisher = {Springer},
year = {1996},
isbn = {3-211-82883-4},
bibsource = {DBLP, http://dblp.uni-trier.de}
}
- Kenneth Chiu, Kurt Zimmerman, Peter Shirley:
The Light Volume: An Aid to Rendering Complex Environments.
1-10 BibTeX
- Robert R. Lewis, Alain Fournier:
Light-Driven Global Illumination with a Wavelet Representation of Light Transport.
11-20 BibTeX
- Henrik Wann Jensen:
Global Illumination using Photon Maps.
21-30 BibTeX
- Matt Pharr, Pat Hanrahan:
Geometry Caching for Ray-Tracing Displacement Maps.
31-40 BibTeX
- Erik Reinhard, Arjan J. F. Kok, Frederik W. Jansen:
Cost Prediction in Ray Tracing.
41-50 BibTeX
- Philipp Slusallek, Hans-Peter Seidel:
Towards an Open Rendering Kernel for Image Synthesis.
51-60 BibTeX
- Kari Pulli, Mark E. Segal:
Fast Rendering of Subdivision Surfaces.
61-70 BibTeX
- Stephen Hardt, Seth J. Teller:
High-Fidelity Radiosity Rendering at Interactive Rates.
71-80 BibTeX
- Eric Veach:
Non-symmetric Scattering in Light Transport Algorithms.
81-90 BibTeX
- Eric P. Lafortune, Yves D. Willems:
Rendering Participating Media with Bidirectional Path Tracing.
91-100 BibTeX
- Alexander Keller:
Quasi-Monte Carlo Radiosity.
101-110 BibTeX
- Attila Neumann, László Neumann, Philippe Bekaert, Yves D. Willems, Werner Purgathofer:
Importance-Driven Stochastic Ray Radiosity.
111-122 BibTeX
- Christian-A. Bohn:
Efficiently Representing the Radiosity Kernel through Learning.
123-132 BibTeX
- Cyril Soler, François X. Sillion:
Accurate Error Bounds for Multi-Resolution Visibility.
133-142 BibTeX
- Didier Arquès, Sylvain Michelin:
Proximity Radiosity: Exploiting Coherence to Accelerate Form Factor Computations.
143-152 BibTeX
- Philippe Bekaert, Yves D. Willems:
Error Control for Radiosity.
153-164 BibTeX
- Nelson L. Max:
Hierarchical Rendering of Trees from Precomputed Multi-Layer Z-Buffers.
165-174 BibTeX
- Jeffry Nimeroff:
A Temporal Image-Based Approach to Motion Reconstruction for Globally Illuminated Animated Environments.
175-184 BibTeX
- Gonzalo Besuievsky, Mateu Sbert:
The Multi-Frame Lighting Method: A Monte Carlo Based Solution for Radiosity in Dynamic Environments.
185-194 BibTeX
- Silviu Borac, Eugene Fiume:
Wavelet Based Texture Resampling.
195-204 BibTeX
- Eduard Gröller, René T. Rau, Wolfgang Straßer:
Modeling Textiles as Three Dimensional Textures.
205-214 BibTeX
- Fabrice Neyret:
Synthesizing Verdant Landscapes using Volumetric Textures.
215-224 BibTeX
- Jos Stam, Eric Languénou:
Ray Tracing in Non-Constant Media.
225-234 BibTeX
- Subodh Kumar, Dinesh Manocha, William F. Garrett, Ming C. Lin:
Hierarchical Back-Face Computation.
235-244 BibTeX
- Frédo Durand, George Drettakis, Claude Puech:
The 3D Visibility Complex: A New Approach to the Problems of Accurate Visibility.
245-256 BibTeX
- Seth J. Teller, Kavita Bala, Julie Dorsey:
Conservative Radiance Interpolants for Ray Tracing.
257-268 BibTeX
- George Drettakis, François X. Sillion:
Accurate Visibility and Meshing Calculations for Hierarchical Radiosity.
269-278 BibTeX
Copyright © Sat May 16 23:36:08 2009
by Michael Ley (ley@uni-trier.de)