2008 |
14 | EE | Jean-Dominique Gascuel,
Nicolas Holzschuch,
Gabriel Fournier,
Bernard Péroche:
Fast non-linear projections using graphics hardware.
SI3D 2008: 107-114 |
2005 |
13 | EE | Raphael Grasset,
Laurence Boissieux,
Jean-Dominique Gascuel,
Dieter Schmalstieg:
Interactive Mediated Reality.
AUIC 2005: 21-29 |
2003 |
12 | | Matthieu Cunzi,
Joëlle Thollot,
Sylvain Paris,
Gilles Debunne,
Jean-Dominique Gascuel,
Frédo Durand:
Dynamic Canvas for Non-Photorealistic Walkthroughs.
Graphics Interface 2003: 121-130 |
11 | EE | Raphael Grasset,
Jean-Dominique Gascuel,
Dieter Schmalstieg:
Interactive Mediated Reality.
ISMAR 2003: 302-303 |
10 | | Jean-Marc Hasenfratz,
Marc Lapierre,
Jean-Dominique Gascuel,
Edmond Boyer:
Real-Time Capture, Reconstruction and Insertion intoVirtualWorld of Human Actors.
VVG 2003: 49-56 |
9 | EE | Olivier Martin,
Benjamin Julian,
Laurence Boissieux,
Jean-Dominique Gascuel,
Claude Prablanc:
Evaluating online control of goal-directed arm movement while standing in virtual visual environment.
Journal of Visualization and Computer Animation 14(5): 253-260 (2003) |
2001 |
8 | EE | Chris Faisstnauer,
Werner Purgathofer,
Michael Gervautz,
Jean-Dominique Gascuel:
Construction of an Open Geometry Server for Client-Server Virtual Environments.
VR 2001: 105- |
7 | EE | Eric Ferley,
Marie-Paule Cani,
Jean-Dominique Gascuel:
Resolution Adaptive Volume Sculpting.
Graphical Models 63(6): 459-478 (2001) |
2000 |
6 | EE | Eric Ferley,
Marie-Paule Cani,
Jean-Dominique Gascuel:
Practical volumetric sculpting.
The Visual Computer 16(7): 469-480 (2000) |
1999 |
5 | EE | François Faure,
Chris Faisstnauer,
Gerd Hesina,
Amaury Aubel,
Marc Escher,
Frédéric Labrosse,
Jean-Christophe Nebel,
Jean-Dominique Gascuel:
Collaborative Animation over the Network.
CA 1999: 107- |
4 | | Dan Stora,
Pierre-Olivier Agliati,
Marie-Paule Cani,
Fabrice Neyret,
Jean-Dominique Gascuel:
Animating Lava Flows.
Graphics Interface 1999: 203-210 |
1997 |
3 | | Nicolas Tsingos,
Jean-Dominique Gascuel:
Soundtracks for Computer Animation: Sound Rendering in Dynamic Environment with Occlusions.
Graphics Interface 1997: 9-16 |
1995 |
2 | EE | Jean-Dominique Gascuel,
Christophe Lyon:
A new set of tools to describe and tune trajectories.
CA 1995: 82- |
1994 |
1 | | Jean-Dominique Gascuel,
Marie-Paule Gascuel:
Displacement constraints for interactive modeling and animation of articulated structures.
The Visual Computer 10(4): 191-204 (1994) |