2003 |
6 | | Chris Faisstnauer,
Kunihiro Chihara:
Use of a Spherical Menu for Mobile Augmented Reality Applications.
Computer Graphics and Imaging 2003: 91-96 |
2001 |
5 | EE | Chris Faisstnauer,
Werner Purgathofer,
Michael Gervautz,
Jean-Dominique Gascuel:
Construction of an Open Geometry Server for Client-Server Virtual Environments.
VR 2001: 105- |
2000 |
4 | EE | Chris Faisstnauer,
Dieter Schmalstieg,
Werner Purgathofer:
Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities.
DS-RT 2000: 31-38 |
3 | EE | Chris Faisstnauer,
Dieter Schmalstieg,
Werner Purgathofer:
Priority Round-Robin Scheduling for Very Large Virtual Environments.
VR 2000: 135-142 |
2 | EE | Chris Faisstnauer,
Dieter Schmalstieg,
Werner Purgathofer:
Priority Scheduling for Networked Virtual Environments.
IEEE Computer Graphics and Applications 20(6): 66-75 (2000) |
1999 |
1 | EE | François Faure,
Chris Faisstnauer,
Gerd Hesina,
Amaury Aubel,
Marc Escher,
Frédéric Labrosse,
Jean-Christophe Nebel,
Jean-Dominique Gascuel:
Collaborative Animation over the Network.
CA 1999: 107- |