4. GRAPHITE 2006:
Kuala Lumpur,
Malaysia
Y. T. Lee, Siti Mariyam Hj. Shamsuddin, Diego Gutierrez, Norhaida Mohd Suaib (Eds.):
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29 - December 2, 2006.
ACM 2006, ISBN 1-59593-564-9 BibTeX
Keynote papers
Efficient animation
3D computer animation I
3D computer animation II
Taming Mother Nature
Fast graphics
GPU's are fun!
Education and e-learning
Visualization
Effective user interfaces
Pixel milkshake
Rendering techniques
- Nico Ritsche:
Real-time shell space rendering of volumetric geometry.
265-274
Electronic Edition (ACM DL) BibTeX
- Daisuke Nagayasu, Fumihiko Ino, Kenichi Hagihara:
Two-stage compression for fast volume rendering of time-varying scalar data.
275-284
Electronic Edition (ACM DL) BibTeX
- Thomas Hübner, Yanci Zhang, Renato Pajarola:
Multi-view point splatting.
285-294
Electronic Edition (ACM DL) BibTeX
- Martin Spindler, Marco Bubke, Tobias Germer, Thomas Strothotte:
Camera textures.
295-302
Electronic Edition (ACM DL) BibTeX
- Gerrit Voss, Dirk Reiners:
Towards a flexible back-end for scenegraph-based rendering systems.
303-309
Electronic Edition (ACM DL) BibTeX
- Qing Xu, Lianping Xing, Wei Wang, Mateu Sbert:
Adaptive sampling based on fuzzy inference.
311-317
Electronic Edition (ACM DL) BibTeX
Let there be light
Cameras and perception
Surfaces and meshes
- Yanzhen Wang, Yueshan Xiong, Kai Xu, Ke Tan, Guangyou Guo:
A mass-spring model for surface mesh deformation based on shape matching.
375-380
Electronic Edition (ACM DL) BibTeX
- Andrew Nealen, Takeo Igarashi, Olga Sorkine, Marc Alexa:
Laplacian mesh optimization.
381-389
Electronic Edition (ACM DL) BibTeX
- Kai Xu, Yueshan Xiong, Yanzhen Wang, Ke Tan, Guangyou Guo:
A simple and stable feature-preserving smoothing method for contours-based reconstructed meshes.
391-398
Electronic Edition (ACM DL) BibTeX
- Adriano N. Raposo, Abel J. P. Gomes:
Polygonization of multi-component non-manifold implicit surfaces through a symbolic-numerical continuation algorithm.
399-406
Electronic Edition (ACM DL) BibTeX
- Marc Fournier, Jean-Michel Dischler, Dominique Bechmann:
3D distance transform adaptive filtering for smoothing and denoising triangle meshes.
407-416
Electronic Edition (ACM DL) BibTeX
- Ying Liu, Enhua Wu:
Connectivity compression for non-triangular meshes by context-based arithmetic coding.
417-424
Electronic Edition (ACM DL) BibTeX
Modeling techniques
Faster,
faster!
Copyright © Sat May 16 23:14:01 2009
by Michael Ley (ley@uni-trier.de)