2009 |
82 | EE | Boriana Koleva,
Stefan Rennick Egglestone,
Holger Schnädelbach,
Kevin Glover,
Chris Greenhalgh,
Tom Rodden,
Martyn Dade-Robertson:
Supporting the creation of hybrid museum experiences.
CHI 2009: 1973-1982 |
81 | EE | Stefan Rennick Egglestone,
Andy Boucher,
Tom Rodden,
Andy Law,
Jan Humble,
Chris Greenhalgh:
Supporting the design of network-spanning applications.
CHI Extended Abstracts 2009: 2987-3002 |
2007 |
80 | EE | Alan Chamberlain,
Steve Benford,
Chris Greenhalgh,
Alastair Hampshire,
Nick Tandavanitj,
Matt Adams,
Amanda Oldroyd,
Jon Sutton:
Professor Tanda: greener gaming & pervasive play.
DUX 2007: 26 |
79 | | Jitti Niramitranon,
Mike Sharples,
Chris Greenhalgh,
Chiu-Pin Lin:
SceDer and COML: Toolsets for Learning Design and Facilitation in One-to-One Technology Classroom.
ICCE 2007: 385-391 |
78 | EE | Michael Wright,
Alan Chamberlain,
Chris Greenhalgh,
Steve Benford,
Nick Tandavanitj,
Amanda Oldroyd,
Jon Sutton:
'Guess A Who, Why, Where, When?': The Visualization of Context Data to Aid the Authoring and Orchestration of a Mobile Pervasive Game.
OTM Workshops (1) 2007: 203-210 |
77 | EE | Chris Greenhalgh,
Steve Benford,
Adam Drozd,
Martin Flintham,
Alastair Hampshire,
Leif Oppermann,
Keir Smith,
Christoph von Tycowicz:
Addressing Mobile Phone Diversity in Ubicomp Experience Development.
Ubicomp 2007: 447-464 |
2006 |
76 | EE | Andy Crabtree,
Steve Benford,
Chris Greenhalgh,
Paul Tennent,
Matthew Chalmers,
Barry Brown:
Supporting ethnographic studies of ubiquitous computing in the wild.
Conference on Designing Interactive Systems 2006: 60-69 |
75 | EE | P. Wang,
A. A. Becker,
I. A. Jones,
A. T. Glover,
Steve Benford,
Chris Greenhalgh,
M. Vloeberghs:
A virtual reality surgery simulation of cutting and retraction in neurosurgery with force-feedback.
Computer Methods and Programs in Biomedicine 84(1): 11-18 (2006) |
74 | EE | Mike Fraser,
Jon Hindmarsh,
Katie Best,
Christian Heath,
Greg Biegel,
Chris Greenhalgh,
Stuart Reeves:
Remote Collaboration Over Video Data: Towards Real-Time e-Social Science.
Computer Supported Cooperative Work 15(4): 257-279 (2006) |
73 | EE | Andy Crabtree,
Andrew French,
Chris Greenhalgh,
Steve Benford,
Keith Cheverst,
Dan Fitton,
Mark Rouncefield,
Connor Graham:
Developing Digital Records: Early Experiences of Record and Replay.
Computer Supported Cooperative Work 15(4): 281-319 (2006) |
2005 |
72 | EE | M. Nedim Alpdemir,
Arijit Mukherjee,
Norman W. Paton,
Alvaro A. A. Fernandes,
Paul Watson,
Kevin Glover,
Chris Greenhalgh,
Thomas M. Oinn,
Hannah J. Tipney:
Contextualised Workflow Execution in MyGrid.
EGC 2005: 444-453 |
71 | EE | Alastair Hampshire,
Chris Greenhalgh:
Caching OGSI Grid Service Data to Allow Disconnected State Retrieval.
OTM Workshops 2005: 284-293 |
70 | EE | Steve Benford,
Holger Schnädelbach,
Boriana Koleva,
Rob Anastasi,
Chris Greenhalgh,
Tom Rodden,
Jonathan Green,
Ahmed Ghali,
Tony P. Pridmore,
Bill Gaver,
Andy Boucher,
Brendan Walker,
Sarah Pennington,
Albrecht Schmidt,
Hans Gellersen,
Anthony Steed:
Expected, sensed, and desired: A framework for designing sensing-based interaction.
ACM Trans. Comput.-Hum. Interact. 12(1): 3-30 (2005) |
69 | EE | Pilar Herrero,
Chris Greenhalgh,
Angélica de Antonio:
Modelling the Sensory Abilities of Intelligent Virtual Agents.
Autonomous Agents and Multi-Agent Systems 11(3): 361-385 (2005) |
68 | | Pilar Herrero,
Chris Greenhalgh,
Angélica de Antonio:
Being On Guard: Intelligent Virtual Agents Reporting Information from Collaborative Virtual Environments.
Presence 14(4): 423-433 (2005) |
2004 |
67 | EE | Andy Crabtree,
Steve Benford,
Tom Rodden,
Chris Greenhalgh,
Martin Flintham,
Rob Anastasi,
Adam Drozd,
Matt Adams,
Ju Row-Farr,
Nick Tandavanitj,
Anthony Steed:
Orchestrating a mixed reality game 'on the ground'.
CHI 2004: 391-398 |
66 | EE | Carl Gutwin,
Steve Benford,
Jeff Dyck,
Mike Fraser,
Ivan Vaghi,
Chris Greenhalgh:
Revealing delay in collaborative environments.
CHI 2004: 503-510 |
65 | EE | John Crowe,
Barrie Hayes-Gill,
Mark Sumner,
Carl Barratt,
Ben Palethorpe,
Chris Greenhalgh,
Oliver Storz,
Adrian Friday,
Jan Humble,
Chris Setchell,
Cliff Randell,
Henk L. Muller:
Modular Sensor Architecture for Unobtrusive Routine Clinical Diagnosis.
ICDCS Workshops 2004: 451-454 |
64 | EE | Anthony Steed,
Ian MacColl,
Cliff Randell,
Barry Brown,
Matthew Chalmers,
Chris Greenhalgh:
Models of Space in a Mixed-Reality System.
IV 2004: 768-777 |
63 | EE | Jan Humble,
Chris Greenhalgh,
Alastair Hampshire,
Henk L. Muller,
Stefan Rennick Egglestone:
A Generic Architecture for Sensor Data Integration with the Grid.
SAG 2004: 99-107 |
2003 |
62 | EE | Luc Moreau,
Simon Miles,
Carole A. Goble,
R. Mark Greenwood,
Vijay Dialani,
Matthew Addis,
M. Nedim Alpdemir,
Rich Cawley,
David De Roure,
Justin Ferris,
Robert J. Gaizauskas,
Kevin Glover,
Chris Greenhalgh,
Peter Li,
Xiaojian Liu,
Phillip W. Lord,
Michael Luck,
Darren Marvin,
Thomas M. Oinn,
Norman W. Paton,
Steve Pettifer,
Milena V. Radenkovic,
Angus Roberts,
Alan J. Robinson,
Tom Rodden,
Martin Senger,
Nick Sharman,
Robert Stevens,
Brian Warboys,
Anil Wipat,
Chris Wroe:
On the Use of Agents in BioInformatics Grid.
CCGRID 2003: 653-668 |
61 | EE | Martin Flintham,
Steve Benford,
Rob Anastasi,
Terry Hemmings,
Andy Crabtree,
Chris Greenhalgh,
Nick Tandavanitj,
Matt Adams,
Ju Row-Farr:
Where on-line meets on the streets: experiences with mobile mixed reality games.
CHI 2003: 569-576 |
60 | | Jim Purbrick,
Chris Greenhalgh:
An Extensible Event-Bsed Infrastructure for Networked Virtual Worlds .
Presence 12(1): 68-84 (2003) |
2002 |
59 | | Wolfgang Broll,
Chris Greenhalgh,
Elizabeth F. Churchill:
Proceedings of the 4th International Conference on Collaborative Virtual Environments 2002, Bonn, Germany, September 30 - October 02, 2002
ACM 2002 |
58 | EE | Pilar Herrero,
Angélica de Antonio,
Steve Benford,
Chris Greenhalgh:
Increasing the coherence between human beings and virtual agents.
AAMAS 2002: 354-355 |
57 | EE | Milena Radenkovic,
Chris Greenhalgh:
Multi-party distributed audio service with TCP fairness.
ACM Multimedia 2002: 11-20 |
56 | EE | Holger Schnädelbach,
Boriana Koleva,
Martin Flintham,
Mike Fraser,
Shahram Izadi,
Paul Chandler,
Malcolm Foster,
Steve Benford,
Chris Greenhalgh,
Tom Rodden:
The augurscope: a mixed reality interface for outdoors.
CHI 2002: 9-16 |
55 | EE | Ian MacColl,
David E. Millard,
Cliff Randell,
Anthony Steed,
Barry Brown,
Steve Benford,
Matthew Chalmers,
Ruth Conroy Dalton,
Nick Sheep Dalton,
Areti Galani,
Chris Greenhalgh,
Danius T. Michaelides,
Tom Rodden,
Ian Taylor,
Mark J. Weal:
Shared visiting in EQUATOR city.
CVE 2002: 88-94 |
54 | EE | Steve Benford,
Gail Reynard,
Boriana Koleva,
Chris Greenhalgh,
Mike Fraser:
CSCP.
Mensch & Computer 2002 |
53 | EE | Victor Bayon,
Tom Rodden,
Chris Greenhalgh,
Steve Benford:
Going Back to School: Putting a Pervasive Environment into the Real World.
Pervasive 2002: 69-83 |
52 | EE | Chris Greenhalgh,
Martin Flintham,
Jim Purbrick,
Steve Benford:
Applications of Temporal Links: Recording and Replaying Virtual Environments.
VR 2002: 101-108 |
51 | EE | Jim Purbrick,
Chris Greenhalgh:
An Extensible Event-Based Infrastructure for Networked Virtual Worlds.
VR 2002: 15-21 |
50 | EE | Milena Radenkovic,
Chris Greenhalgh,
Steve Benford:
Deployment issues for multi-user audio support in CVEs.
VRST 2002: 179-185 |
49 | EE | Shahram Izadi,
Mike Fraser,
Steve Benford,
Martin Flintham,
Chris Greenhalgh,
Tom Rodden,
Holger Schnädelbach:
Citywide: Supporting Interactive Digital Experiences Across Physical Space.
Personal and Ubiquitous Computing 6(4): 290-298 (2002) |
2001 |
48 | EE | Michael P. Craven,
Ian Taylor,
Adam Drozd,
Jim Purbrick,
Chris Greenhalgh,
Steve Benford,
Mike Fraser,
John Bowers,
Kai-Mikael Jää-Aro,
Bernd Lintermann,
Michael Hoch:
Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds.
CHI 2001: 30-37 |
47 | EE | Boriana Koleva,
Ian Taylor,
Steve Benford,
Mike Fraser,
Chris Greenhalgh,
Holger Schnädelbach,
Dirk vom Lehn,
Christian Heath,
Ju Row-Farr,
Matt Adams:
Orchestrating a mixed reality performance.
CHI 2001: 38-45 |
46 | | Adam Drozd,
John Bowers,
Steve Benford,
Chris Greenhalgh,
Mike Fraser:
Collaboratively improvising magic: An approach to managing participation in an on-line drama.
ECSCW 2001: 159-178 |
45 | EE | Boriana Koleva,
Holger Schnädelbach,
Steve Benford,
Chris Greenhalgh:
Experiencing a presentation through a mixed reality boundary.
GROUP 2001: 71-80 |
44 | EE | Steve Benford,
John Bowers,
Paul Chandler,
Luigina Ciolfi,
Martin Flintham,
Mike Fraser,
Chris Greenhalgh,
Tony Hall,
Sten-Olof Hellström,
Shahram Izadi,
Tom Rodden,
Holger Schnädelbach,
Ian Taylor:
Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds.
Ubicomp 2001: 225-231 |
43 | EE | Tony Hall,
Luigina Ciolfi,
Liam J. Bannon,
Mike Fraser,
Steve Benford,
John Bowers,
Chris Greenhalgh,
Sten-Olof Hellström,
Shahram Izadi,
Holger Schnädelbach,
Martin Flintham:
The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum.
Virtual Reality, Archeology, and Cultural Heritage 2001: 91-96 |
42 | EE | Steve Benford,
Chris Greenhalgh,
Tom Rodden,
James Pycock:
Collaborative virtual environments.
Commun. ACM 44(7): 79-85 (2001) |
41 | EE | Jon Hindmarsh,
Christian Heath,
Mike Fraser,
Steve Benford,
Chris Greenhalgh:
Research alerts.
Interactions 8(3): 11-13 (2001) |
40 | | Chris Greenhalgh,
Steve Benford,
Michael P. Craven:
Patterns of Network and User Activity in an Inhabited Television Event.
Presence 10(1): 35-50 (2001) |
39 | | David Lloyd,
Anthony Steed,
Adrian Bullock,
Chris Greenhalgh,
Emmanuel Frécon:
Making Networked Virtual Environments Work.
Presence 10(2): 142-159 (2001) |
2000 |
38 | EE | Chris Greenhalgh,
Jim Purbrick,
Steve Benford,
Michael P. Craven,
Adam Drozd,
Ian Taylor:
Temporal links: recording and replaying virtual environments.
ACM Multimedia 2000: 67-74 |
37 | EE | Boriana Koleva,
Holger Schnädelbach,
Steve Benford,
Chris Greenhalgh:
Traversable interfaces between real and virtual worlds.
CHI 2000: 233-240 |
36 | EE | Boriana Koleva,
Holger Schnädelbach,
Steve Benford,
Chris Greenhalgh:
Developing mixed reality boundaries.
Designing Augmented Reality Environments 2000: 155-156 |
35 | EE | Jim Purbrick,
Chris Greenhalgh:
Extending Locales: Awareness Management in MASSIVE-3.
VR 2000: 287 |
34 | EE | Chris Greenhalgh,
Michael V. Capps:
Special panel session on multi-user virtual environments (panel session) (abstract only).
Web3D 2000: 147 |
33 | EE | Chris Greenhalgh:
Implementing multi-user virtual worlds: ideologies and issues (panel session).
Web3D 2000: 149-154 |
32 | EE | Jon Hindmarsh,
Mike Fraser,
Christian Heath,
Steve Benford,
Chris Greenhalgh:
Object-focused interaction in collaborative virtual environments.
ACM Trans. Comput.-Hum. Interact. 7(4): 477-509 (2000) |
31 | EE | Steve Benford,
Chris Greenhalgh,
Michael P. Craven,
Graham Walker,
Tim Regan,
Jason Morphett,
John Wyver:
Inhabited television: broadcasting interaction from within collaborative virtual environments.
ACM Trans. Comput.-Hum. Interact. 7(4): 510-547 (2000) |
1999 |
30 | EE | Chris Greenhalgh,
Steve Benford,
Gail Reynard:
A QoS architecture for collaborative virtual environments.
ACM Multimedia (1) 1999: 121-130 |
29 | | Boriana Koleva,
Steve Benford,
Chris Greenhalgh:
The properties of mixed reality boundaries.
ECSCW 1999: 119- |
28 | | Steve Benford,
Chris Greenhalgh,
Michael P. Craven,
Graham Walker,
Tim Regan,
Jason Morphett,
John Wyver,
John Bowers:
Broadcasting on-line social interaction as inhabited television.
ECSCW 1999: 179- |
27 | EE | Chris Greenhalgh,
John Bowers,
Graham Walker,
John Wyver,
Steve Benford,
Ian Taylor:
Creating a Live Broadcast from a Virtual Environment.
SIGGRAPH 1999: 375-384 |
26 | EE | David Lloyd,
Steve Benford,
Chris Greenhalgh:
Formations: explicit group support in collaborative virtual environments.
VRST 1999: 162-163 |
25 | EE | Chris Greenhalgh,
Steve Benford,
Michael P. Craven:
Patterns of network and user activity in an inhabited television event.
VRST 1999: 34-41 |
24 | EE | Ivan Vaghi,
Chris Greenhalgh,
Steve Benford:
Coping with inconsistency due to network delays in collaborative virtual environments.
VRST 1999: 42-49 |
23 | EE | Emmanuel Frécon,
Chris Greenhalgh,
Mårten Stenius:
The DiveBone - an application-level network architecture for Internet-based CVEs.
VRST 1999: 58-65 |
22 | EE | Steve Benford,
Ian Taylor,
David F. Brailsford,
Boriana Koleva,
Michael P. Craven,
Mike Fraser,
Gail Reynard,
Chris Greenhalgh:
Three dimensional visualization of the World Wide Web.
ACM Comput. Surv. 31(4es): 25 (1999) |
21 | | Chris Greenhalgh,
Steve Benford:
Supporting Rich and Dynamic Communication in Large Scale Collaborative Virtual Environments.
Presence 8(1): 14-35 (1999) |
1998 |
20 | EE | Gail Reynard,
Steve Benford,
Chris Greenhalgh,
Christian Heath:
Awareness Driven Video Quality of Service in Collaborative Virtual Environments.
CHI 1998: 464-471 |
19 | EE | Jon Hindmarsh,
Mike Fraser,
Christian Heath,
Steve Benford,
Chris Greenhalgh:
Fragmented Interaction: Establishing Mutual Orientation in Virtual Environments.
CSCW 1998: 217-226 |
18 | EE | Steve Benford,
Chris Greenhalgh,
Gail Reynard,
Chris Brown,
Boriana Koleva:
Understanding and Constructing Shared Spaces with Mixed-Reality Boundaries.
ACM Trans. Comput.-Hum. Interact. 5(3): 185-223 (1998) |
17 | EE | Chris Greenhalgh,
Steve Benford,
Adrian Bullock,
Nico Kuijpers,
Kurt Donkers:
Predicting Network Traffic for Collaborative Virtual Environments.
Computer Networks 30(16-18): 1677-1685 (1998) |
16 | EE | Chris Greenhalgh:
Awareness-based communication management in the MASSIVE systems.
Distributed Systems Engineering 5(3): 129- (1998) |
1997 |
15 | | Steve Benford,
Chris Greenhalgh,
David Lloyd:
Crowded Collaborative Virtual Environments.
CHI 1997: 59-66 |
14 | | Chris Greenhalgh,
Steve Benford:
A Multicast Network Architecture for Large Scale Collaborative Virtual Environments.
ECMAST 1997: 113-128 |
13 | | Steve Benford,
Chris Greenhalgh,
Dave Snowdon,
Adrian Bullock:
Staging a Public Poetry Performance in a Collaborative Virtual Environment.
ECSCW 1997: 125- |
12 | | Steve Benford,
Chris Greenhalgh:
Introducing Third Party Objects into the Spatial Model of Interaction.
ECSCW 1997: 189- |
11 | | Chris Greenhalgh:
Analysing movement and world transitions in virtual reality tele-conferencing.
ECSCW 1997: 313- |
10 | EE | Chris Greenhalgh,
Steve Benford:
Boundaries, Awareness and Interaction in Collaborative Virtual Environments.
WETICE 1997: 193-198 |
9 | | Steve Benford,
John Bowers,
Lennart E. Fahlén,
Chris Greenhalgh,
Dave Snowdon:
Embodiments, Avatars, Clones and Agents for Multi-User, Multi-Sensory Virtual Worlds.
Multimedia Syst. 5(2): 93-104 (1997) |
1996 |
8 | EE | Steve Benford,
Chris Brown,
Gail Reynard,
Chris Greenhalgh:
Shared Spaces: Transportation, Artificiality, and Spatiality.
CSCW 1996: 77-86 |
1995 |
7 | | Steve Benford,
John Bowers,
Lennart E. Fahlén,
Chris Greenhalgh,
Dave Snowdon:
User Embodiment in Collaborative Virtual Environments.
CHI 1995: 242-249 |
6 | | Chris Greenhalgh,
Steve Benford:
Virtual Reality Tele-conferencing: Implementation and Experience.
ECSCW 1995: 163- |
5 | EE | Tom Rodden,
Paul Dourish,
Lennart E. Fahlén,
Chris Greenhalgh,
Atul Prakash,
John Riedl:
Computer Supported Cooperative Work: New Challenges or Old Problems (Panel).
ICDCS 1995: 180-181 |
4 | | Chris Greenhalgh,
Steve Benford:
MASSIVE: A Distributed Virtual Reality System Incorporating Spatial Trading.
ICDCS 1995: 27-34 |
3 | EE | Chris Greenhalgh,
Steve Benford:
MASSIVE: A Collaborative Virtual Environment for Teleconferencing.
ACM Trans. Comput.-Hum. Interact. 2(3): 239-261 (1995) |
2 | | Steve Benford,
Dave Snowdon,
Chris Greenhalgh,
Rob Ingram,
Ian Knox,
Chris Brown:
VR-VIBE: A Virtual Environment for Co-operative Information Retrieval.
Comput. Graph. Forum 14(3): 349-360 (1995) |
1 | | Steve Benford,
John Bowers,
Lennart E. Fahlén,
Chris Greenhalgh,
John A. Mariani,
Tom Rodden:
Networked Virtual Reality and Cooperative Work.
Presence 4(4): 364-386 (1995) |